plasma-framework/animations/slide_p.h
Adenilson Cavalcanti Da Silva 5a721b9bad Creating a QEasingCurve object in AnimationPrivate and allowing access to
it to all Animation derived classes.

The idea is that the user can select the easing curve (if the it makes sense
in the animation).


svn path=/trunk/KDE/kdelibs/; revision=1060687
2009-12-09 16:28:27 +00:00

97 lines
2.6 KiB
C++

/*
* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**
* @file This file contains the definition for the Slide effect.
*/
#ifndef PLASMA_ANIMATIONS_SLIDE_H
#define PLASMA_ANIMATIONS_SLIDE_H
#include "plasma/animations/animation.h"
#include "plasma/plasma_export.h"
#include "plasma/plasma.h"
namespace Plasma
{
class SlideAnimationPrivate;
/**
* @class Slide plasma/animations/slide.h
* @short Slide effect
*
* Effect that moves the object a specific distance in a given direction. The
* object is optionally made invisible at the beginning or at the end.
*/
class SlideAnimation : public Animation
{
Q_OBJECT
Q_PROPERTY(qint8 movementDirection READ movementDirection WRITE setMovementDirection)
Q_PROPERTY(qreal distance READ distance WRITE setDistance)
public:
SlideAnimation(QObject *parent = 0,
AnimationDirection direction = MoveUp, qreal distance = 0);
~SlideAnimation();
/**
* Set the animation distance
* @distance animation distance
*/
void setDistance(qreal distance);
/**
* Get the animation distance
*/
qreal distance() const;
/**
* Set the animation direction
* @arg direction animation direction
*/
void setMovementDirection(const qint8 &direction);
/**
* Get the animation direction
*/
qint8 movementDirection() const;
protected:
void updateCurrentTime(int currentTime);
void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
private:
/**
* Animation direction: where the animation will move.
*/
Plasma::AnimationDirection m_animDirection;
/**
* Animation distance: displacement factor for animations where
* there is change in the position of animated widget.
*/
qreal m_animDistance;
QPointF m_startPos;
QPointF m_targetPos;
};
}
#endif