2a524aae11
* use the qobject parent system instead of tracking it ourselves svn path=/trunk/KDE/kdelibs/; revision=1038329
122 lines
2.7 KiB
C++
122 lines
2.7 KiB
C++
/*
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* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "animationgroup.h"
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#include <QMapIterator>
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#include <QParallelAnimationGroup>
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#include <QSequentialAnimationGroup>
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namespace Plasma
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{
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class AnimationGroupPrivate
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{
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public:
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/**
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* Boolean determining if the animation is parallel. Default is false.
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*/
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bool parallel;
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/**
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* Map of AbstractAnimations to be run, by id.
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*/
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QList<AbstractAnimation *> anims;
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};
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AnimationGroup::AnimationGroup(QObject* parent)
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: AbstractAnimation(parent),
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d(new AnimationGroupPrivate)
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{
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d->parallel = false;
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}
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AnimationGroup::~AnimationGroup()
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{
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delete d;
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}
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void AnimationGroup::setParallel(bool parallelness)
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{
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d->parallel = parallelness;
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}
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bool AnimationGroup::isParallel() const
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{
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return d->parallel;
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}
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int AnimationGroup::add(AbstractAnimation* elem)
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{
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d->anims.insert(d->anims.count(), elem);
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return d->anims.count();
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}
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AbstractAnimation* AnimationGroup::at(int id) const
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{
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return d->anims.value(id);
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}
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void AnimationGroup::remove(int id)
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{
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if (id >= d->anims.count() || id < 0) {
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return;
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}
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d->anims.removeAt(id);
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}
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void AnimationGroup::start()
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{
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QAbstractAnimation* anim = toQAbstractAnimation(parent());
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if (anim){
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/* FIXME: why to create and delete all the animations
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* every single time it runs?
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*/
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anim->start(QAbstractAnimation::DeleteWhenStopped);
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}
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}
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QAnimationGroup* AnimationGroup::toQAbstractAnimation(QObject* parent)
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{
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//if supplied, use parent given in args.
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if (!parent){
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parent = this->parent();
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}
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QAnimationGroup* g;
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if (d->parallel) {
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g = new QParallelAnimationGroup(parent);
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} else {
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g = new QSequentialAnimationGroup(parent);
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}
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QListIterator<AbstractAnimation*> it(d->anims);
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while (it.hasNext()) {
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//add with group as owner
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g->addAnimation(it.next()->toQAbstractAnimation(g));
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}
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return g;
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}
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} //namespace Plasma
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#include <../animationgroup.moc>
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