818e93a576
but this is the list from what I can recall: - removing expand animation (it is a case of grow animation) - removing AbstractAnimation and using QAbstractAnimation as the common base - animations are non longer factories, but real animation (so it is just no issue to mesh then with user created animations) - animation group will correctly revert the direction of all subanimations (useful for rewinding an animation) - fixed opacity effect in pulse animation (now it works correctly) - there is not 'forward' property, but animation 'direction' (this is how rewinding an animation must be done) - direction now is movementDirection property (used in SlideAnimation and RotationStacked) - the weakpointer for the actual animaiton is non longer in AnimationPrivate but in each specialized animation class - hide property is being removed (in progress) since it really is a case of Fade I guess this is it, now is just a matter of iron out the remaining bugs and polish the public API. svn path=/trunk/KDE/kdelibs/; revision=1057993
96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
/***********************************************************************/
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/* rotation.h */
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/* */
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/* Copyright(C) 2009 Igor Trindade Oliveira <igor.oliveira@indt.org.br>*/
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/* Copyright(C) 2009 Adenilson Cavalcanti <adenilson.silva@idnt.org.br>*/
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/* */
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/* This library is free software; you can redistribute it and/or */
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/* modify it under the terms of the GNU Lesser General Public */
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/* License as published by the Free Software Foundation; either */
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/* version 2.1 of the License, or (at your option) any later version. */
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/* */
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/* This library is distributed in the hope that it will be useful, */
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/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
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/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
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/* Lesser General Public License for more details. */
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/* */
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/* You should have received a copy of the GNU Lesser General Public */
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/* License along with this library; if not, write to the Free Software */
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/* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */
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/* 02110-1301 USA */
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/***********************************************************************/
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#ifndef ROTATION_P_H
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#define ROTATION_P_H
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#include <plasma/plasma_export.h>
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#include <plasma/animations/animation.h>
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#include <QVector3D>
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namespace Plasma {
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class RotationAnimationPrivate;
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class RotationAnimation : public Animation
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{
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Q_OBJECT
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Q_PROPERTY(Qt::Axis axis READ axis WRITE setAxis)
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Q_PROPERTY(qint8 reference READ reference WRITE setReference)
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Q_PROPERTY(qreal angle READ angle WRITE setAngle)
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public:
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RotationAnimation(QObject *parent = 0,
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const qint8 &reference = Up,
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const Qt::Axis &axis = Qt::ZAxis,
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const qreal &angle = 180);
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~RotationAnimation();
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QPropertyAnimation* render(QObject* parent = 0);
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/**
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* get animation rotation axis (e.g. YAxis, ZAxis, XAxis)
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*/
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Qt::Axis axis() const;
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/**
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* set animation rotation axis
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* @arg axis Rotation (e.g. YAxis, ZAxis, XAxis)
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*/
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void setAxis(const Qt::Axis &axis);
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/**
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* Rotation reference (e.g. Center, Up, Down, Left, Right) can
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* be combined (i.e. Center|Up)
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*/
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qint8 reference() const;
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/**
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* Set rotation reference (e.g. Center, Up, Down, Left, Right) can
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* be combined (i.e. Center|Up)
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* @arg reference The reference
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*/
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void setReference(const qint8 &reference);
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/**
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* Animation rotation angle (e.g. 45, 180, etc)
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*/
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qreal angle() const;
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/**
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* Set animation rotation angle (e.g. 45, 180, etc)
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* @arg angle The angle
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*/
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void setAngle(const qreal &angle);
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void setWidgetToAnimate(QGraphicsWidget *widget);
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private:
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RotationAnimationPrivate *const d;
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};
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} // Plasma
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#endif
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