plasma-framework/animations/animationscriptengine.cpp
Aaron J. Seigo a5c793691b proper file names, AnimationEngine -> AnimationScriptEngine, and it becomes a namespace
svn path=/trunk/KDE/kdelibs/; revision=1119242
2010-04-26 20:56:15 +00:00

69 lines
1.8 KiB
C++

/*
* Copyright (C) 2010 Adenilson Cavalcanti <cavalcantii@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/* TODO:
*
* - cleanup debug messages
*/
#include "engine.h"
namespace Plasma
{
namespace AnimationScriptEngine
{
QScriptEngine* inst = 0;
QHash<QString, QScriptValue> s_animFuncs;
QScriptValue animation(const QString &anim)
{
return s_animFuncs.value(anim);
}
QScriptValue registerAnimation(QScriptContext *context, QScriptEngine *engine)
{
if (context->argumentCount() > 1) {
const QString name = context->argument(0).toString();
const QScriptValue func = context->argument(1);
if (func.isFunction()) {
s_animFuncs.insert(name, func);
}
}
return engine->undefinedValue();
}
QScriptEngine *globalEngine()
{
if (!inst) {
inst = new QScriptEngine;
QScriptValue global = inst->globalObject();
global.setProperty("registerAnimation", inst->newFunction(AnimationScriptEngine::registerAnimation));
qDebug() << "........... first js animation, creating the engine!";
}
return inst;
}
} // namespace AnimationEngine
} // namespace Plasma