plasma-framework/animator.cpp
Davide Bettio b1da29061c API REVIEW: duration(element) -> elementAnimationDuration(element)
svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=800743
2008-04-24 19:11:12 +00:00

147 lines
3.4 KiB
C++

/*
* Copyright 2007 Aaron Seigo <aseigo@kde.org>
* 2007 Alexis Ménard <darktears31@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "animator.h"
#include <QPainter>
#include <QGraphicsItem>
namespace Plasma
{
Animator::Animator(QObject *parent)
: QObject(parent),
d(0)
{
}
Animator::~Animator()
{
}
int Animator::animationFramesPerSecond(Plasma::Phase::Animation animation) const
{
Q_UNUSED(animation)
return 0;
}
int Animator::movementAnimationFramesPerSecond(Plasma::Phase::Movement movement) const
{
Q_UNUSED(movement)
return 20;
}
int Animator::elementAnimationFramesPerSecond(Plasma::Phase::ElementAnimation animation) const
{
Q_UNUSED(animation)
return 0;
}
int Animator::animationDuration(Plasma::Phase::Animation) const
{
return 200;
}
int Animator::movementAnimationDuration(Plasma::Phase::Movement movement) const
{
switch (movement) {
case Phase::FastSlideIn:
case Phase::FastSlideOut:
return 100;
break;
default:
break;
}
return 270;
}
int Animator::elementAnimationDuration(Plasma::Phase::ElementAnimation) const
{
return 333;
}
Phase::CurveShape Animator::curve(Plasma::Phase::Animation) const
{
return Phase::EaseInOutCurve;
}
Phase::CurveShape Animator::curve(Plasma::Phase::Movement) const
{
return Phase::EaseInOutCurve;
}
Phase::CurveShape Animator::curve(Plasma::Phase::ElementAnimation) const
{
return Phase::EaseInOutCurve;
}
QPixmap Animator::elementAppear(qreal progress, const QPixmap& pixmap)
{
Q_UNUSED(progress)
return pixmap;
}
QPixmap Animator::elementDisappear(qreal progress, const QPixmap& pixmap)
{
Q_UNUSED(progress)
QPixmap pix(pixmap.size());
pix.fill(Qt::transparent);
return pix;
}
void Animator::itemAppear(qreal frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
void Animator::itemDisappear(qreal frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
void Animator::itemActivated(qreal frame, QGraphicsItem* item)
{
Q_UNUSED(frame)
Q_UNUSED(item)
}
void Animator::itemSlideIn(qreal progress, QGraphicsItem *item, const QPoint &start, const QPoint &destination)
{
double x = start.x() + (destination.x() - start.x()) * progress;
double y = start.y() + (destination.y() - start.y()) * progress;
item->setPos(x, y);
}
void Animator::itemSlideOut(qreal progress, QGraphicsItem *item, const QPoint &start, const QPoint &destination)
{
//kDebug();
double x = start.x() + (destination.x() - start.x()) * progress;
double y = start.y() + (destination.y() - start.y()) * progress;
item->setPos(x, y);
}
} // Plasma namespace
#include "animator.moc"