e3a59c40e2
svn path=/branches/work/~ervin/qtjolie/; revision=959030
95 lines
2.5 KiB
C++
95 lines
2.5 KiB
C++
/**
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* This file is part of the KDE project
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* Copyright (C) 2009 Kevin Ottens <ervin@kde.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "clientthread_p.h"
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#include <QtCore/QTimer>
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#include <QtNetwork/QTcpSocket>
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#include "client_p.h"
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#include "message.h"
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#include "sodephelpers_p.h"
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using namespace Jolie;
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ClientThread::ClientThread(const QString &hostName, quint16 port, ClientPrivate *client)
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: QThread(), m_hostName(hostName), m_port(port), m_socket(0), m_client(client)
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{
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moveToThread(this);
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}
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ClientThread::~ClientThread()
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{
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quit();
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wait();
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}
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void ClientThread::sendMessage(const Message &message)
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{
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QMutexLocker locker(&m_mutex);
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m_messageQueue.enqueue(message);
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QTimer::singleShot(0, this, SLOT(writeMessageQueue()));
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}
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void ClientThread::writeMessageQueue()
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{
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QMutexLocker locker(&m_mutex);
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while (!m_messageQueue.isEmpty()) {
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sodepWrite(*m_socket, m_messageQueue.dequeue());
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}
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}
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void ClientThread::readMessage()
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{
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if (m_socket->bytesAvailable()==0) {
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return;
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}
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Message message = sodepReadMessage(*m_socket);
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emit messageReceived(message);
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if (m_socket->bytesAvailable()>0) {
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QTimer::singleShot(0, this, SLOT(readMessage()));
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}
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}
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void ClientThread::run()
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{
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m_socket = new QTcpSocket;
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connect(m_socket, SIGNAL(readyRead()),
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this, SLOT(readMessage()), Qt::QueuedConnection);
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connect(this, SIGNAL(messageReceived(Jolie::Message)),
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m_client, SLOT(messageReceived(Jolie::Message)));
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m_socket->connectToHost(m_hostName, m_port);
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m_socket->waitForConnected(30000);
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exec();
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writeMessageQueue();
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m_socket->waitForBytesWritten(30000);
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delete m_socket;
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}
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#include "clientthread_p.moc"
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