David Edmundson 3b05f569ac Split frag and vert code of FadingNode into separate files
Summary:
This matches what Qt does internally, it's easier to read and gives us
syntax highlighting on the shader files, but more importantly in future
we will get Qt's automatic loading of core profile shaders.

Test Plan:
Opened QML with IconItem, made the icon switch.
Still looks the same

Reviewers: #plasma, mart

Reviewed By: mart

Subscribers: mart, broulik, plasma-devel, #frameworks

Tags: #plasma, #frameworks

Differential Revision: https://phabricator.kde.org/D4848
2017-03-05 23:44:50 +00:00

9 lines
220 B
GLSL

uniform highp mat4 qt_Matrix;
attribute highp vec4 qt_Vertex;
attribute highp vec2 qt_MultiTexCoord0;
varying highp vec2 v_coord;
void main() {
v_coord = qt_MultiTexCoord0;
gl_Position = qt_Matrix * qt_Vertex;
}