a21bc11fe1
Summary: When `PLASMA_USE_QT_SCALING=1` is set, Plasma uses native Qt scaling. This works fine for integer scale factors, and fixes a lot of bugs (see [[https://bugs.kde.org/show_bug.cgi?id=356446|Bug 356446]]) but it introduces a new one: with non-integer scale factors, text becomes blurry and pixellated because of a bug in `Text.NativeRendering`: https://bugreports.qt.io/browse/QTBUG-67007 QQC2-desktop-style forces the use of `Text.QtRendering` rendering for non-integer scale factors, successfully working around the problem. But PlasmaComponents QML objects don't implement the same workaround, so we see the issue in Plasma. This patch fixes that, and gets us one step closer to being able to use Qt scaling in Plasmashell. There is no effect when `PLASMA_USE_QT_SCALING=1` is not being used. FIXED-IN 5.13 BUG: 391691 BUG: 384031 CCBUG: 386216 CCBUG: 391695 CCBUG: 391694 CCBUG: 385547 CCBUG: 391692 CCBUG: 356446 Test Plan: Before: `PLASMA_USE_QT_SCALING=1` set, 1.2 scale factor: Plasma text looks awful: {F5749797} After: `PLASMA_USE_QT_SCALING=1` set, 1.2 scale factor: Plasma text looks amazing! {F5749798} Note that we still get sub-pixel anti-aliasing and good kerning. There appear to be no layout regressions. Without both `PLASMA_USE_QT_SCALING=1` and a non-integer scale factor set, there is no visual change compared to the status quo. Reviewers: #plasma, davidedmundson Reviewed By: #plasma, davidedmundson Subscribers: mart, broulik, #frameworks Tags: #frameworks Differential Revision: https://phabricator.kde.org/D11244 |
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bugreport | ||
compactrepresentation | ||
conditionalloader | ||
config | ||
dataenginemodel | ||
helloworld | ||
notes | ||
nowplaying | ||
pairsgame/contents/ui | ||
qmltasks | ||
samegame | ||
testcomponents | ||
testshaders | ||
testtheme | ||
widgetgallery | ||
windowthumbnails | ||
CMakeLists.txt |