c0274df69a
NO_CHANGELOG
721 lines
22 KiB
C++
721 lines
22 KiB
C++
/*
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SPDX-FileCopyrightText: 2010 Marco Martin <mart@kde.org>
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SPDX-FileCopyrightText: 2014 David Edmundson <davidedmundson@kde.org>
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SPDX-License-Identifier: LGPL-2.0-or-later
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*/
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#include "framesvgitem.h"
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#include <QQuickWindow>
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#include <QSGGeometry>
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#include <QSGTexture>
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#include <QDebug>
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#include <QPainter>
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#include <plasma/private/framesvg_helpers.h>
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#include <plasma/private/framesvg_p.h>
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#include <QuickAddons/ImageTexturesCache>
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#include <QuickAddons/ManagedTextureNode>
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#include <cmath> //floor()
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namespace Plasma
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{
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Q_GLOBAL_STATIC(ImageTexturesCache, s_cache)
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class FrameNode : public QSGNode
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{
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public:
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FrameNode(const QString &prefix, FrameSvg *svg)
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: QSGNode()
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, leftWidth(0)
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, rightWidth(0)
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, topHeight(0)
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, bottomHeight(0)
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{
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if (svg->enabledBorders() & FrameSvg::LeftBorder)
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leftWidth = svg->elementSize(prefix % QLatin1String("left")).width();
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if (svg->enabledBorders() & FrameSvg::RightBorder)
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rightWidth = svg->elementSize(prefix % QLatin1String("right")).width();
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if (svg->enabledBorders() & FrameSvg::TopBorder)
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topHeight = svg->elementSize(prefix % QLatin1String("top")).height();
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if (svg->enabledBorders() & FrameSvg::BottomBorder)
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bottomHeight = svg->elementSize(prefix % QLatin1String("bottom")).height();
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}
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QRect contentsRect(const QSize &size) const
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{
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const QSize contentSize(size.width() - leftWidth - rightWidth, size.height() - topHeight - bottomHeight);
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return QRect(QPoint(leftWidth, topHeight), contentSize);
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}
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private:
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int leftWidth;
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int rightWidth;
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int topHeight;
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int bottomHeight;
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};
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class FrameItemNode : public ManagedTextureNode
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{
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public:
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enum FitMode {
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// render SVG at native resolution then stretch it in openGL
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FastStretch,
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// on resize re-render the part of the frame from the SVG
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Stretch,
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Tile,
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};
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FrameItemNode(FrameSvgItem *frameSvg, FrameSvg::EnabledBorders borders, FitMode fitMode, QSGNode *parent)
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: ManagedTextureNode()
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, m_frameSvg(frameSvg)
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, m_border(borders)
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, m_lastParent(parent)
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, m_fitMode(fitMode)
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{
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m_lastParent->appendChildNode(this);
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if (m_fitMode == Tile) {
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if (m_border == FrameSvg::TopBorder || m_border == FrameSvg::BottomBorder || m_border == FrameSvg::NoBorder) {
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static_cast<QSGTextureMaterial *>(material())->setHorizontalWrapMode(QSGTexture::Repeat);
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static_cast<QSGOpaqueTextureMaterial *>(opaqueMaterial())->setHorizontalWrapMode(QSGTexture::Repeat);
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}
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if (m_border == FrameSvg::LeftBorder || m_border == FrameSvg::RightBorder || m_border == FrameSvg::NoBorder) {
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static_cast<QSGTextureMaterial *>(material())->setVerticalWrapMode(QSGTexture::Repeat);
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static_cast<QSGOpaqueTextureMaterial *>(opaqueMaterial())->setVerticalWrapMode(QSGTexture::Repeat);
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}
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}
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if (m_fitMode == Tile || m_fitMode == FastStretch) {
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QString elementId = m_frameSvg->frameSvg()->actualPrefix() + FrameSvgHelpers::borderToElementId(m_border);
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m_elementNativeSize = m_frameSvg->frameSvg()->elementSize(elementId);
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if (m_elementNativeSize.isEmpty()) {
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// if the default element is empty, we can avoid the slower tiling path
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// this also avoids a divide by 0 error
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m_fitMode = FastStretch;
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}
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updateTexture(m_elementNativeSize, elementId);
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}
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}
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void updateTexture(const QSize &size, const QString &elementId)
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{
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QQuickWindow::CreateTextureOptions options;
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if (m_fitMode != Tile) {
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options = QQuickWindow::TextureCanUseAtlas;
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}
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setTexture(s_cache->loadTexture(m_frameSvg->window(), m_frameSvg->frameSvg()->image(size, elementId), options));
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}
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void reposition(const QRect &frameGeometry, QSize &fullSize)
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{
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QRect nodeRect = FrameSvgHelpers::sectionRect(m_border, frameGeometry, fullSize);
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// ensure we're not passing a weird rectangle to updateTexturedRectGeometry
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if (!nodeRect.isValid() || nodeRect.isEmpty())
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nodeRect = QRect();
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// the position of the relevant texture within this texture ID.
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// for atlas' this will only be a small part of the texture
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QRectF textureRect;
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if (m_fitMode == Tile) {
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textureRect = QRectF(0, 0, 1, 1); // we can never be in an atlas for tiled images.
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// if tiling horizontally
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if (m_border == FrameSvg::TopBorder || m_border == FrameSvg::BottomBorder || m_border == FrameSvg::NoBorder) {
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// cmp. CSS3's border-image-repeat: "repeat", though with first tile not centered, but aligned to left
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textureRect.setWidth((qreal)nodeRect.width() / m_elementNativeSize.width());
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}
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// if tiling vertically
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if (m_border == FrameSvg::LeftBorder || m_border == FrameSvg::RightBorder || m_border == FrameSvg::NoBorder) {
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// cmp. CSS3's border-image-repeat: "repeat", though with first tile not centered, but aligned to top
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textureRect.setHeight((qreal)nodeRect.height() / m_elementNativeSize.height());
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}
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} else if (m_fitMode == Stretch) {
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QString prefix = m_frameSvg->frameSvg()->actualPrefix();
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QString elementId = prefix + FrameSvgHelpers::borderToElementId(m_border);
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// re-render the SVG at new size
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updateTexture(nodeRect.size(), elementId);
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textureRect = texture()->normalizedTextureSubRect();
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} else if (texture()) { // for fast stretch.
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textureRect = texture()->normalizedTextureSubRect();
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}
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QSGGeometry::updateTexturedRectGeometry(geometry(), nodeRect, textureRect);
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markDirty(QSGNode::DirtyGeometry);
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}
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private:
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FrameSvgItem *m_frameSvg;
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FrameSvg::EnabledBorders m_border;
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QSGNode *m_lastParent;
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QSize m_elementNativeSize;
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FitMode m_fitMode;
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};
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FrameSvgItemMargins::FrameSvgItemMargins(Plasma::FrameSvg *frameSvg, QObject *parent)
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: QObject(parent)
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, m_frameSvg(frameSvg)
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, m_fixed(false)
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, m_inset(false)
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{
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// qDebug() << "margins at: " << left() << top() << right() << bottom();
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}
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qreal FrameSvgItemMargins::left() const
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{
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if (m_fixed) {
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return m_frameSvg->fixedMarginSize(Types::LeftMargin);
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} else if (m_inset) {
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return m_frameSvg->insetSize(Types::LeftMargin);
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} else {
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return m_frameSvg->marginSize(Types::LeftMargin);
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}
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}
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qreal FrameSvgItemMargins::top() const
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{
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if (m_fixed) {
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return m_frameSvg->fixedMarginSize(Types::TopMargin);
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} else if (m_inset) {
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return m_frameSvg->insetSize(Types::TopMargin);
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} else {
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return m_frameSvg->marginSize(Types::TopMargin);
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}
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}
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qreal FrameSvgItemMargins::right() const
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{
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if (m_fixed) {
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return m_frameSvg->fixedMarginSize(Types::RightMargin);
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} else if (m_inset) {
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return m_frameSvg->insetSize(Types::RightMargin);
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} else {
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return m_frameSvg->marginSize(Types::RightMargin);
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}
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}
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qreal FrameSvgItemMargins::bottom() const
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{
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if (m_fixed) {
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return m_frameSvg->fixedMarginSize(Types::BottomMargin);
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} else if (m_inset) {
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return m_frameSvg->insetSize(Types::BottomMargin);
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} else {
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return m_frameSvg->marginSize(Types::BottomMargin);
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}
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}
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qreal FrameSvgItemMargins::horizontal() const
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{
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return left() + right();
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}
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qreal FrameSvgItemMargins::vertical() const
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{
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return top() + bottom();
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}
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QVector<qreal> FrameSvgItemMargins::margins() const
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{
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qreal left, top, right, bottom;
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m_frameSvg->getMargins(left, top, right, bottom);
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return {left, top, right, bottom};
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}
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void FrameSvgItemMargins::update()
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{
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Q_EMIT marginsChanged();
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}
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void FrameSvgItemMargins::setFixed(bool fixed)
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{
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if (fixed == m_fixed) {
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return;
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}
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m_fixed = fixed;
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Q_EMIT marginsChanged();
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}
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bool FrameSvgItemMargins::isFixed() const
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{
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return m_fixed;
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}
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void FrameSvgItemMargins::setInset(bool inset)
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{
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if (inset == m_inset) {
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return;
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}
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m_inset = inset;
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Q_EMIT marginsChanged();
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}
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bool FrameSvgItemMargins::isInset() const
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{
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return m_inset;
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}
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FrameSvgItem::FrameSvgItem(QQuickItem *parent)
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: QQuickItem(parent)
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, m_margins(nullptr)
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, m_fixedMargins(nullptr)
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, m_insetMargins(nullptr)
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, m_textureChanged(false)
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, m_sizeChanged(false)
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, m_fastPath(true)
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{
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m_frameSvg = new Plasma::FrameSvg(this);
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setFlag(ItemHasContents, true);
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connect(m_frameSvg, &FrameSvg::repaintNeeded, this, &FrameSvgItem::doUpdate);
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connect(&Units::instance(), &Units::devicePixelRatioChanged, this, &FrameSvgItem::updateDevicePixelRatio);
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connect(m_frameSvg, &Svg::fromCurrentThemeChanged, this, &FrameSvgItem::fromCurrentThemeChanged);
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connect(m_frameSvg, &Svg::statusChanged, this, &FrameSvgItem::statusChanged);
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}
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FrameSvgItem::~FrameSvgItem()
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{
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}
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class CheckMarginsChange
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{
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public:
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CheckMarginsChange(QVector<qreal> &oldMargins, FrameSvgItemMargins *marginsObject)
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: m_oldMargins(oldMargins)
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, m_marginsObject(marginsObject)
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{
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}
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~CheckMarginsChange()
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{
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const QVector<qreal> oldMarginsBefore = m_oldMargins;
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m_oldMargins = m_marginsObject ? m_marginsObject->margins() : QVector<qreal>();
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if (oldMarginsBefore != m_oldMargins) {
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m_marginsObject->update();
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}
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}
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private:
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QVector<qreal> &m_oldMargins;
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FrameSvgItemMargins *const m_marginsObject;
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};
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void FrameSvgItem::setImagePath(const QString &path)
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{
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if (m_frameSvg->imagePath() == path) {
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return;
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}
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CheckMarginsChange checkMargins(m_oldMargins, m_margins);
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CheckMarginsChange checkFixedMargins(m_oldFixedMargins, m_fixedMargins);
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CheckMarginsChange checkInsetMargins(m_oldInsetMargins, m_insetMargins);
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updateDevicePixelRatio();
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m_frameSvg->setImagePath(path);
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if (implicitWidth() <= 0) {
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setImplicitWidth(m_frameSvg->marginSize(Plasma::Types::LeftMargin) + m_frameSvg->marginSize(Plasma::Types::RightMargin));
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}
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if (implicitHeight() <= 0) {
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setImplicitHeight(m_frameSvg->marginSize(Plasma::Types::TopMargin) + m_frameSvg->marginSize(Plasma::Types::BottomMargin));
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}
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Q_EMIT imagePathChanged();
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if (isComponentComplete()) {
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applyPrefixes();
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m_frameSvg->resizeFrame(QSizeF(width(), height()));
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m_textureChanged = true;
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update();
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}
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}
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QString FrameSvgItem::imagePath() const
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{
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return m_frameSvg->imagePath();
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}
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void FrameSvgItem::setPrefix(const QVariant &prefixes)
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{
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QStringList prefixList;
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// is this a simple string?
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if (prefixes.canConvert<QString>()) {
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prefixList << prefixes.toString();
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} else if (prefixes.canConvert<QStringList>()) {
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prefixList = prefixes.toStringList();
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}
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if (m_prefixes == prefixList) {
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return;
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}
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CheckMarginsChange checkMargins(m_oldMargins, m_margins);
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CheckMarginsChange checkFixedMargins(m_oldFixedMargins, m_fixedMargins);
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CheckMarginsChange checkInsetMargins(m_oldInsetMargins, m_insetMargins);
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m_prefixes = prefixList;
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applyPrefixes();
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if (implicitWidth() <= 0) {
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setImplicitWidth(m_frameSvg->marginSize(Plasma::Types::LeftMargin) + m_frameSvg->marginSize(Plasma::Types::RightMargin));
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}
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if (implicitHeight() <= 0) {
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setImplicitHeight(m_frameSvg->marginSize(Plasma::Types::TopMargin) + m_frameSvg->marginSize(Plasma::Types::BottomMargin));
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}
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Q_EMIT prefixChanged();
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if (isComponentComplete()) {
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m_frameSvg->resizeFrame(QSizeF(width(), height()));
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m_textureChanged = true;
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update();
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}
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}
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QVariant FrameSvgItem::prefix() const
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{
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return m_prefixes;
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}
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QString FrameSvgItem::usedPrefix() const
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{
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return m_frameSvg->prefix();
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}
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FrameSvgItemMargins *FrameSvgItem::margins()
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{
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if (!m_margins) {
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m_margins = new FrameSvgItemMargins(m_frameSvg, this);
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}
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return m_margins;
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}
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FrameSvgItemMargins *FrameSvgItem::fixedMargins()
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{
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if (!m_fixedMargins) {
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m_fixedMargins = new FrameSvgItemMargins(m_frameSvg, this);
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m_fixedMargins->setFixed(true);
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}
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return m_fixedMargins;
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}
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FrameSvgItemMargins *FrameSvgItem::inset()
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{
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if (!m_insetMargins) {
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m_insetMargins = new FrameSvgItemMargins(m_frameSvg, this);
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m_insetMargins->setInset(true);
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}
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return m_insetMargins;
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}
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void FrameSvgItem::setColorGroup(Plasma::Theme::ColorGroup group)
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{
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if (m_frameSvg->colorGroup() == group) {
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return;
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}
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m_frameSvg->setColorGroup(group);
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Q_EMIT colorGroupChanged();
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}
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Plasma::Theme::ColorGroup FrameSvgItem::colorGroup() const
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{
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return m_frameSvg->colorGroup();
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}
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bool FrameSvgItem::fromCurrentTheme() const
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{
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return m_frameSvg->fromCurrentTheme();
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}
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void FrameSvgItem::setStatus(Plasma::Svg::Status status)
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{
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m_frameSvg->setStatus(status);
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}
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Plasma::Svg::Status FrameSvgItem::status() const
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{
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return m_frameSvg->status();
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}
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void FrameSvgItem::setEnabledBorders(const Plasma::FrameSvg::EnabledBorders borders)
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{
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if (m_frameSvg->enabledBorders() == borders) {
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return;
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}
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CheckMarginsChange checkMargins(m_oldMargins, m_margins);
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m_frameSvg->setEnabledBorders(borders);
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Q_EMIT enabledBordersChanged();
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m_textureChanged = true;
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update();
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}
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Plasma::FrameSvg::EnabledBorders FrameSvgItem::enabledBorders() const
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{
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return m_frameSvg->enabledBorders();
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}
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bool FrameSvgItem::hasElementPrefix(const QString &prefix) const
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{
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return m_frameSvg->hasElementPrefix(prefix);
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}
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QRegion FrameSvgItem::mask() const
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{
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return m_frameSvg->mask();
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}
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void FrameSvgItem::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry)
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{
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const bool isComponentComplete = this->isComponentComplete();
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if (isComponentComplete) {
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m_frameSvg->resizeFrame(newGeometry.size());
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m_sizeChanged = true;
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}
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QQuickItem::geometryChanged(newGeometry, oldGeometry);
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// the above only triggers updatePaintNode, so we have to inform subscribers
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// about the potential change of the mask explicitly here
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if (isComponentComplete) {
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Q_EMIT maskChanged();
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}
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}
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void FrameSvgItem::doUpdate()
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{
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if (m_frameSvg->isRepaintBlocked()) {
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return;
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}
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CheckMarginsChange checkMargins(m_oldMargins, m_margins);
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CheckMarginsChange checkFixedMargins(m_oldFixedMargins, m_fixedMargins);
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CheckMarginsChange checkInsetMargins(m_oldInsetMargins, m_insetMargins);
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// if the theme changed, the available prefix may have changed as well
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applyPrefixes();
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if (implicitWidth() <= 0) {
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setImplicitWidth(m_frameSvg->marginSize(Plasma::Types::LeftMargin) + m_frameSvg->marginSize(Plasma::Types::RightMargin));
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}
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if (implicitHeight() <= 0) {
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setImplicitHeight(m_frameSvg->marginSize(Plasma::Types::TopMargin) + m_frameSvg->marginSize(Plasma::Types::BottomMargin));
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}
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|
|
|
QString prefix = m_frameSvg->actualPrefix();
|
|
bool hasOverlay = !prefix.startsWith(QLatin1String("mask-")) && m_frameSvg->hasElement(prefix % QLatin1String("overlay"));
|
|
bool hasComposeOverBorder = m_frameSvg->hasElement(prefix % QLatin1String("hint-compose-over-border"))
|
|
&& m_frameSvg->hasElement(QLatin1String("mask-") % prefix % QLatin1String("center"));
|
|
m_fastPath = !hasOverlay && !hasComposeOverBorder;
|
|
|
|
// software rendering (at time of writing Qt5.10) doesn't seem to like our tiling/stretching in the 9-tiles.
|
|
// also when using QPainter it's arguably faster to create and cache pixmaps of the whole frame, which is what the slow path does
|
|
if (QQuickWindow::sceneGraphBackend() == QLatin1String("software")) {
|
|
m_fastPath = false;
|
|
}
|
|
m_textureChanged = true;
|
|
|
|
update();
|
|
|
|
Q_EMIT maskChanged();
|
|
Q_EMIT repaintNeeded();
|
|
}
|
|
|
|
Plasma::FrameSvg *FrameSvgItem::frameSvg() const
|
|
{
|
|
return m_frameSvg;
|
|
}
|
|
|
|
QSGNode *FrameSvgItem::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *)
|
|
{
|
|
if (!window() || !m_frameSvg || (!m_frameSvg->hasElementPrefix(m_frameSvg->actualPrefix()) && !m_frameSvg->hasElementPrefix(m_frameSvg->prefix()))) {
|
|
delete oldNode;
|
|
return nullptr;
|
|
}
|
|
|
|
const QSGTexture::Filtering filtering = smooth() ? QSGTexture::Linear : QSGTexture::Nearest;
|
|
|
|
if (m_fastPath) {
|
|
if (m_textureChanged) {
|
|
delete oldNode;
|
|
oldNode = nullptr;
|
|
}
|
|
|
|
if (!oldNode) {
|
|
QString prefix = m_frameSvg->actualPrefix();
|
|
oldNode = new FrameNode(prefix, m_frameSvg);
|
|
|
|
bool tileCenter =
|
|
(m_frameSvg->hasElement(QStringLiteral("hint-tile-center")) || m_frameSvg->hasElement(prefix % QLatin1String("hint-tile-center")));
|
|
bool stretchBorders =
|
|
(m_frameSvg->hasElement(QStringLiteral("hint-stretch-borders")) || m_frameSvg->hasElement(prefix % QLatin1String("hint-stretch-borders")));
|
|
FrameItemNode::FitMode borderFitMode = stretchBorders ? FrameItemNode::Stretch : FrameItemNode::Tile;
|
|
FrameItemNode::FitMode centerFitMode = tileCenter ? FrameItemNode::Tile : FrameItemNode::Stretch;
|
|
|
|
new FrameItemNode(this, FrameSvg::NoBorder, centerFitMode, oldNode);
|
|
if (enabledBorders() & (FrameSvg::TopBorder | FrameSvg::LeftBorder)) {
|
|
new FrameItemNode(this, FrameSvg::TopBorder | FrameSvg::LeftBorder, FrameItemNode::FastStretch, oldNode);
|
|
}
|
|
if (enabledBorders() & (FrameSvg::TopBorder | FrameSvg::RightBorder)) {
|
|
new FrameItemNode(this, FrameSvg::TopBorder | FrameSvg::RightBorder, FrameItemNode::FastStretch, oldNode);
|
|
}
|
|
if (enabledBorders() & FrameSvg::TopBorder) {
|
|
new FrameItemNode(this, FrameSvg::TopBorder, borderFitMode, oldNode);
|
|
}
|
|
if (enabledBorders() & FrameSvg::BottomBorder) {
|
|
new FrameItemNode(this, FrameSvg::BottomBorder, borderFitMode, oldNode);
|
|
}
|
|
if (enabledBorders() & (FrameSvg::BottomBorder | FrameSvg::LeftBorder)) {
|
|
new FrameItemNode(this, FrameSvg::BottomBorder | FrameSvg::LeftBorder, FrameItemNode::FastStretch, oldNode);
|
|
}
|
|
if (enabledBorders() & (FrameSvg::BottomBorder | FrameSvg::RightBorder)) {
|
|
new FrameItemNode(this, FrameSvg::BottomBorder | FrameSvg::RightBorder, FrameItemNode::FastStretch, oldNode);
|
|
}
|
|
if (enabledBorders() & FrameSvg::LeftBorder) {
|
|
new FrameItemNode(this, FrameSvg::LeftBorder, borderFitMode, oldNode);
|
|
}
|
|
if (enabledBorders() & FrameSvg::RightBorder) {
|
|
new FrameItemNode(this, FrameSvg::RightBorder, borderFitMode, oldNode);
|
|
}
|
|
|
|
m_sizeChanged = true;
|
|
m_textureChanged = false;
|
|
}
|
|
|
|
QSGNode *node = oldNode->firstChild();
|
|
while (node) {
|
|
static_cast<FrameItemNode *>(node)->setFiltering(filtering);
|
|
node = node->nextSibling();
|
|
}
|
|
|
|
if (m_sizeChanged) {
|
|
FrameNode *frameNode = static_cast<FrameNode *>(oldNode);
|
|
QSize frameSize(width(), height());
|
|
QRect geometry = frameNode->contentsRect(frameSize);
|
|
QSGNode *node = oldNode->firstChild();
|
|
while (node) {
|
|
static_cast<FrameItemNode *>(node)->reposition(geometry, frameSize);
|
|
node = node->nextSibling();
|
|
}
|
|
|
|
m_sizeChanged = false;
|
|
}
|
|
} else {
|
|
ManagedTextureNode *textureNode = dynamic_cast<ManagedTextureNode *>(oldNode);
|
|
if (!textureNode) {
|
|
delete oldNode;
|
|
textureNode = new ManagedTextureNode;
|
|
m_textureChanged = true; // force updating the texture on our newly created node
|
|
oldNode = textureNode;
|
|
}
|
|
textureNode->setFiltering(filtering);
|
|
|
|
if ((m_textureChanged || m_sizeChanged) || textureNode->texture()->textureSize() != m_frameSvg->size()) {
|
|
QImage image = m_frameSvg->framePixmap().toImage();
|
|
textureNode->setTexture(s_cache->loadTexture(window(), image));
|
|
textureNode->setRect(0, 0, width(), height());
|
|
|
|
m_textureChanged = false;
|
|
m_sizeChanged = false;
|
|
}
|
|
}
|
|
|
|
return oldNode;
|
|
}
|
|
|
|
void FrameSvgItem::classBegin()
|
|
{
|
|
QQuickItem::classBegin();
|
|
m_frameSvg->setRepaintBlocked(true);
|
|
}
|
|
|
|
void FrameSvgItem::componentComplete()
|
|
{
|
|
CheckMarginsChange checkMargins(m_oldMargins, m_margins);
|
|
CheckMarginsChange checkFixedMargins(m_oldFixedMargins, m_fixedMargins);
|
|
CheckMarginsChange checkInsetMargins(m_oldInsetMargins, m_insetMargins);
|
|
|
|
QQuickItem::componentComplete();
|
|
m_frameSvg->resizeFrame(QSize(width(), height()));
|
|
m_frameSvg->setRepaintBlocked(false);
|
|
m_textureChanged = true;
|
|
}
|
|
|
|
void FrameSvgItem::updateDevicePixelRatio()
|
|
{
|
|
m_frameSvg->setScaleFactor(qMax<qreal>(1.0, floor(Units::instance().devicePixelRatio())));
|
|
|
|
// devicepixelratio is always set integer in the svg, so needs at least 192dpi to double up.
|
|
//(it needs to be integer to have lines contained inside a svg piece to keep being pixel aligned)
|
|
const auto newDevicePixelRation = qMax<qreal>(1.0, floor(window() ? window()->devicePixelRatio() : qApp->devicePixelRatio()));
|
|
|
|
if (newDevicePixelRation != m_frameSvg->devicePixelRatio()) {
|
|
m_frameSvg->setDevicePixelRatio(qMax<qreal>(1.0, newDevicePixelRation));
|
|
m_textureChanged = true;
|
|
}
|
|
}
|
|
|
|
void FrameSvgItem::applyPrefixes()
|
|
{
|
|
if (m_frameSvg->imagePath().isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
const QString oldPrefix = m_frameSvg->prefix();
|
|
|
|
if (m_prefixes.isEmpty()) {
|
|
m_frameSvg->setElementPrefix(QString());
|
|
if (oldPrefix != m_frameSvg->prefix()) {
|
|
Q_EMIT usedPrefixChanged();
|
|
}
|
|
return;
|
|
}
|
|
|
|
bool found = false;
|
|
for (const QString &prefix : qAsConst(m_prefixes)) {
|
|
if (m_frameSvg->hasElementPrefix(prefix)) {
|
|
m_frameSvg->setElementPrefix(prefix);
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!found) {
|
|
// this setElementPrefix is done to keep the same behavior as before, when it was a simple string
|
|
m_frameSvg->setElementPrefix(m_prefixes.constLast());
|
|
}
|
|
if (oldPrefix != m_frameSvg->prefix()) {
|
|
Q_EMIT usedPrefixChanged();
|
|
}
|
|
}
|
|
|
|
void FrameSvgItem::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &value)
|
|
{
|
|
if (change == ItemSceneChange && value.window) {
|
|
updateDevicePixelRatio();
|
|
}
|
|
|
|
QQuickItem::itemChange(change, value);
|
|
}
|
|
|
|
} // Plasma namespace
|