plasma-framework/private/abstractanimationprivate_p.h
Adenilson Cavalcanti Da Silva a1bf0fd085 Moving rotation related parameters to common location (now it should
be possible to use AbstractAnimation properties to use rotation
animation).


svn path=/trunk/KDE/kdelibs/; revision=1038337
2009-10-21 05:32:04 +00:00

81 lines
2.2 KiB
C++

/***********************************************************************/
/* animationprivate.h */
/* */
/* Copyright(C) 2009 Adenilson Cavalcanti <adenilson.silva@idnt.org.br>*/
/* */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License as published by the Free Software Foundation; either */
/* version 2.1 of the License, or (at your option) any later version. */
/* */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
/* Lesser General Public License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public */
/* License along with this library; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */
/* 02110-1301 USA */
/***********************************************************************/
#ifndef PLASMA_ANIMATIONPRIVATE_H
#define PLASMA_ANIMATIONPRIVATE_H
#include <QEasingCurve>
#include <QWeakPointer>
namespace Plasma
{
class AbstractAnimationPrivate
{
public:
/**
* Object the animation(s) should act upon.
*/
QWeakPointer<QGraphicsWidget> animObject;
/**
* Animation direction: where the animation will move.
*/
AnimationDirection animDirection;
/**
* Animation distance: displacement factor for animations where
* there is change in the position of animated widget.
*/
qreal animDistance;
/**
* Animation visibility: whether to end the animation being visible
* or not.
*/
bool animVisible;
/**
* Animation easing curve type
*/
QEasingCurve::Type easingCurve;
/**
* Animation rotation angle (e.g. 45, 180, etc)
*/
qreal angle;
/**
* Rotation axis (e.g. X, Y, Z)
*/
Qt::Axis axis;
/**
* Rotation reference (e.g. Center, Up, Down, Left, Right) can
* be combined (i.e. Center|Up)
*/
qint8 reference;
};
}
#endif