plasma-framework/animations/rotation.h
Igor Trindade Oliveira 84b8265322 add dptr to rotation
svn path=/trunk/KDE/kdelibs/; revision=1036200
2009-10-16 19:52:43 +00:00

68 lines
2.6 KiB
C++

/***********************************************************************/
/* rotation.h */
/* */
/* Copyright(C) 2009 Igor Trindade Oliveira <igor.oliveira@indt.org.br>*/
/* Copyright(C) 2009 Adenilson Cavalcanti <adenilson.silva@idnt.org.br>*/
/* */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License as published by the Free Software Foundation; either */
/* version 2.1 of the License, or (at your option) any later version. */
/* */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
/* Lesser General Public License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public */
/* License along with this library; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */
/* 02110-1301 USA */
/***********************************************************************/
#include <plasma/plasma_export.h>
#include <plasma/animations/animation.h>
#include <QVector3D>
namespace Plasma {
class RotationAnimationPrivate;
class PLASMA_EXPORT RotationAnimation : public Animation
{
Q_OBJECT
Q_PROPERTY(Qt::Axis axis READ axis WRITE setAxis)
Q_PROPERTY(qint8 reference READ reference WRITE setReference)
Q_PROPERTY(qreal angle READ angle WRITE setAngle)
public:
enum Reference{
Center,
Up,
Down,
Left,
Right
};
public:
RotationAnimation(const qint8 &reference = Center,
const Qt::Axis &axis = Qt::ZAxis, const qreal &angle = 180);
~RotationAnimation();
QPropertyAnimation* render(QObject* parent = 0);
Qt::Axis axis() const;
void setAxis(const Qt::Axis &axis);
qint8 reference() const;
void setReference(const qint8 &reference);
qreal angle() const;
void setAngle(const qreal &angle);
private:
RotationAnimationPrivate *const d;
};
} // Plasma