74e2ce31ff
svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=777237
278 lines
7.3 KiB
C++
278 lines
7.3 KiB
C++
/*
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* Copyright 2007 by Robert Knight <robertknight@gmail.com>
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* Copyright 2008 by William Egert <begert@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License
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* as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "flowlayout.h"
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#include <limits.h>
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#include <math.h>
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#include <QtCore/QList>
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#include <QtCore/QRectF>
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#include <QtCore/QTimeLine>
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#include <KDebug>
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#include "layoutanimator.h"
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using namespace Plasma;
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class FlowLayout::Private
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{
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public:
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Private() : columnWidth( -1 ) {}
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QList<LayoutItem*> items;
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qreal columnWidth;
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};
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FlowLayout::FlowLayout(LayoutItem* parent)
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: Layout(parent)
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, d(new Private)
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{
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}
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FlowLayout::~FlowLayout()
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{
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releaseManagedItems();
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delete d;
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}
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int FlowLayout::count() const
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{
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return d->items.count();
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}
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void FlowLayout::addItem(LayoutItem* item)
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{
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if (!item || d->items.contains(item)) {
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return;
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}
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item->setManagingLayout(this);
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d->items << item;
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if (animator()) {
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animator()->setCurrentState(item,LayoutAnimator::InsertedState);
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}
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updateGeometry();
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}
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void FlowLayout::removeItem(LayoutItem* item)
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{
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if (!item) {
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return;
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}
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item->unsetManagingLayout(this);
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d->items.removeAll(item);
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if (animator()) {
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animator()->setCurrentState(item,LayoutAnimator::RemovedState);
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}
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updateGeometry();
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}
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int FlowLayout::indexOf(LayoutItem* item) const
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{
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if (!item) {
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return -1;
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}
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return d->items.indexOf(item);
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}
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LayoutItem* FlowLayout::itemAt(int i) const
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{
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if (i >= d->items.count()) {
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return 0;
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}
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return d->items[i];
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}
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QSizeF FlowLayout::sizeHint() const
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{
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// TODO A proper algorithm here
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//
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// Idea: Return a size hint based on the golden ratio to
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// make it aesthetically good
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// eg. Longer side is 1.61x the length of the shorter side
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//
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// testing
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return QSizeF(500,500);
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}
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LayoutItem* FlowLayout::takeAt(int i)
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{
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if (i >= d->items.count()) {
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return 0;
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}
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return d->items.takeAt(i);
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// FIXME: Should updateGeometry() be called?
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}
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template <class T>
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T qSum(const QList<T>& container)
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{
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T total = 0;
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foreach( const T& item , container ) {
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total += item;
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}
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return total;
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}
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void FlowLayout::relayout()
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{
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const QRectF rect = adjustToMargins(geometry());
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const qreal space = spacing();
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const qreal rectWidth = rect.width();
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const qreal rectHeight = rect.height();
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const int count = d->items.count();
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//kDebug() << "Flow layout geometry set to " << geometry();
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// calculate average size of items
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qreal colWidth = 0;
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qreal rowHeight = 0;
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qreal maxItemWidth = 0;
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qreal minItemWidth = 0;
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//qreal maxItemHeight = 0;
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qreal minItemHeight = 0;
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int colCnt = 0;
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int rowCnt = 0;
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foreach(LayoutItem *item , d->items) {
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maxItemWidth = (maxItemWidth < item->maximumSize().width()) ?
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item->maximumSize().width() : maxItemWidth;
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minItemWidth = (minItemWidth < item->minimumSize().width()) ?
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item->minimumSize().width() : minItemWidth;
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//maxItemHeight = (maxItemHeight < item->maximumSize().height()) ?
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// item->maximumSize().height() : maxItemHeight;
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minItemHeight = (minItemHeight < item->minimumSize().height()) ?
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item->minimumSize().height() : minItemHeight;
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}
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const int rowMax = ((minItemHeight != 0) && (minItemHeight != rectHeight)) ?
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(int)(rectHeight / (minItemHeight + space)) : 1;
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if( maxItemWidth == 0 && minItemWidth != 0 ) {
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kDebug() << "******POSSIBLE DIVIDE BY ZERO: maxItemWidth = minItemWidth ********";
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maxItemWidth = minItemWidth + space;
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} else if( maxItemWidth == 0 && minItemWidth == 0 ) {
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kDebug() << "******POSSIBLE DIVIDE BY ZERO: maxItemWidth = rectWidth ********";
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maxItemWidth = rectWidth + space;
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}
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// try to use the maxwidth if there is room
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// need usedSpace so we don't try to use the leftover
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// area of our rect to make a item location.
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maxItemWidth += space;
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qreal usedSpace = floor( (rectWidth / maxItemWidth ) ) * maxItemWidth;
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for(int i = 1; (i <= rowMax) && (colWidth == 0); i++) {
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if( i * (usedSpace / maxItemWidth ) >= count) {
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colWidth = maxItemWidth;
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rowHeight = (rectHeight + space) / i;
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rowCnt = i;
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colCnt = (int)(usedSpace / colWidth);
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}
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}
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//crazy algorithm to make items fit in available space
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if( colWidth == 0) {
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// These gave me the most trouble and should
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// be taken into account if you try and change this:
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// - maxRow = 3 with 9 items and 3 columns.
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// - maxRow = 5 with 8 items and 3 colums.
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// - maxRow = 1 with odd number columns.
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const qreal tmp = (qreal)(count + (count % 2)) / rowMax;
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if( (tmp - floor(tmp)) > 0.5) {
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colCnt = (int)ceil(tmp) + 1;
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} else {
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colCnt = (int)ceil(tmp);
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}
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rowCnt = (int)ceil((qreal)count / colCnt);
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if( (rowCnt == 1) && (colCnt&2) ) {
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colCnt--;
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}
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colWidth = rectWidth / colCnt;
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rowHeight = (rectHeight + space) / rowCnt;
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}
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if( minItemHeight > (rowHeight - space) ) {
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rowHeight = minItemHeight + space;
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}
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// kDebug() << "colWidth: " << colWidth << "rowHeight: " << rowHeight
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// << "rowCnt: " << rowCnt << "rowMax: " << rowMax << "colCnt: " << colCnt;
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// lay the items out in left-to-right , top-to-bottom order
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int insertColumn = 0;
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qreal rowPos = 0;
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foreach(LayoutItem *item , d->items) {
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if(insertColumn >= colCnt) {
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insertColumn = 0;
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rowPos += rowHeight;
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}
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// position the item
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const QRectF newGeometry(rect.left() + (insertColumn * colWidth),
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rect.top() + rowPos,
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colWidth - space,
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rowHeight - space);
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//kDebug() << "newGeometry: " << newGeometry;
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insertColumn++;
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if ( animator() ){
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animator()->setGeometry( item , newGeometry );
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} else {
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item->setGeometry( newGeometry );
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}
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}
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startAnimation();
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}
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void FlowLayout::releaseManagedItems()
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{
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foreach (LayoutItem *item, d->items) {
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item->unsetManagingLayout(this);
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}
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}
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Qt::Orientations FlowLayout::expandingDirections() const
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{
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return Qt::Vertical | Qt::Horizontal;
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}
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qreal FlowLayout::columnWidth() const
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{
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return d->columnWidth;
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}
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void FlowLayout::setColumnWidth( const qreal width )
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{
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d->columnWidth = width;
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}
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