ccdccda3db
svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=732756
130 lines
3.0 KiB
C++
130 lines
3.0 KiB
C++
/*
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* Copyright 2007 Aaron Seigo <aseigo@kde.org>
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* 2007 Alexis Ménard <darktears31@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "animator.h"
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#include <QPainter>
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#include <QGraphicsItem>
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namespace Plasma
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{
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Animator::Animator(QObject *parent)
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: QObject(parent),
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d(0)
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{
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}
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Animator::~Animator()
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{
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}
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int Animator::framesPerSecond(Plasma::Phase::Animation animation)
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{
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Q_UNUSED(animation)
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return 0;
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}
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int Animator::framesPerSecond(Plasma::Phase::Movement movement)
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{
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Q_UNUSED(movement)
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return 20;
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}
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int Animator::framesPerSecond(Plasma::Phase::ElementAnimation animation)
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{
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Q_UNUSED(animation)
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return 0;
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}
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Phase::CurveShape Animator::curve(Plasma::Phase::Animation)
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{
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return Phase::EaseInOutCurve;
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}
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Phase::CurveShape Animator::curve(Plasma::Phase::Movement)
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{
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return Phase::EaseInOutCurve;
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}
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Phase::CurveShape Animator::curve(Plasma::Phase::ElementAnimation)
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{
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return Phase::EaseInOutCurve;
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}
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QPixmap Animator::elementAppear(qreal frame, const QPixmap& pixmap)
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{
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Q_UNUSED(frame)
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return pixmap;
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}
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QPixmap Animator::elementDisappear(qreal frame, const QPixmap& pixmap)
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{
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Q_UNUSED(frame)
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QPixmap pix(pixmap.size());
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pix.fill(Qt::transparent);
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return pix;
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}
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void Animator::appear(qreal frame, QGraphicsItem* item)
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{
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Q_UNUSED(frame)
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Q_UNUSED(item)
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}
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void Animator::disappear(qreal frame, QGraphicsItem* item)
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{
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Q_UNUSED(frame)
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Q_UNUSED(item)
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}
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void Animator::activate(qreal frame, QGraphicsItem* item)
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{
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Q_UNUSED(frame)
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Q_UNUSED(item)
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}
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void Animator::frameAppear(qreal frame, QGraphicsItem* item, const QRegion& drawable)
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{
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Q_UNUSED(frame)
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Q_UNUSED(item)
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Q_UNUSED(drawable)
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}
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void Animator::slideIn(qreal progress, QGraphicsItem *item, const QPoint &start, const QPoint &destination)
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{
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int x = start.x() + (destination.x() - start.x()) * progress;
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int y = start.y() + (destination.y() - start.y()) * progress;
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item->setPos(x, y);
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}
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void Animator::slideOut(qreal progress, QGraphicsItem *item, const QPoint &start, const QPoint &destination)
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{
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//kDebug();
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int x = start.x() + (destination.x() - start.x()) * progress;
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int y = start.y() + (destination.y() - start.y()) * progress;
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item->setPos(x, y);
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}
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} // Plasma namespace
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#include "animator.moc"
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