plasma-framework/animations/fade_p.h
Aaron J. Seigo 18640f63e3 * kill some memory leaks
* mark appropriate ctors with explicit
* Direction -> MovementDirection so it doesn't conflict with QAbstractAnimation::Direction

svn path=/trunk/KDE/kdelibs/; revision=1073809
2010-01-12 22:24:58 +00:00

100 lines
2.8 KiB
C++

/*
* Copyright 2009 Mehmet Ali Akmanalp <makmanalp@wpi.edu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**
* @file This file contains the definition for the Fade effect.
*/
#ifndef PLASMA_ANIMATIONS_FADE_P_H
#define PLASMA_ANIMATIONS_FADE_P_H
#include <plasma/animations/animation.h>
#include <plasma/plasma_export.h>
namespace Plasma
{
/**
* @class Fade plasma/animations/fade.h
* @short Fade effect
*
* Effect that slowly transforms the opacity of the object from a starting
* value to a target value. The range is 0 (full translucent) to 1 (full
* opaque).
*/
class FadeAnimation : public Animation
{
Q_OBJECT
Q_PROPERTY(qreal startOpacity READ startOpacity WRITE setStartOpacity)
Q_PROPERTY(qreal targetOpacity READ targetOpacity WRITE setTargetOpacity)
public:
/** Default constructor */
explicit FadeAnimation(QObject *parent = 0);
/** Destructor */
virtual ~FadeAnimation();
/**
* Access start opacity of the target widget.
*
* You can set both a start and an end opacity for an widget when
* using this animation class. See \ref setStartOpacity.
* @return The opacity (range is 0 to 1).
*/
qreal startOpacity() const;
/**
* Set the start opacity of the target widget.
*
* See also \ref targetOpacity.
* @param qreal The opacity (range is 0 to 1).
*/
void setStartOpacity(qreal);
/**
* Access final opacity of the target widget.
*
* You can set both a start and an end opacity for an widget when
* using this animation class. See \ref setTargetOpacity.
* @return The opacity (range is 0 to 1).
*/
qreal targetOpacity() const;
/**
* Set the final opacity of the target widget.
*
* See also \ref startOpacity.
* @param qreal The opacity (range is 0 to 1).
*/
void setTargetOpacity(qreal);
protected:
void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
void updateCurrentTime(int currentTime);
private:
/** Initial opacity */
qreal m_startOpacity;
/** Final opacity */
qreal m_targetOpacity;
};
}
#endif // PLASMA_ANIMATIONS_FADE_P_H