plasma-framework/intoJavascriptEngine/javascriptanimation_p.h
Aaron Seigo 90b02f3973 massive step towards QGraphicsView being separated from libplasma
* remove extenders (never panned out, used by exactly two components that we can find .. anywhere)
* move animations to libplasmagqv
* schedule js anims to be put into the js scriptengine
* move all QGraphicsProxyWidgets, except for IconWidget which is still used by PopupApplet, into libplasmaqgv
* create a subclass-able private class for Applet

TODO: move out icon widget, address FIXMES in graphicswidgetappletprivate.cpp and decide how to register the "right" private class for instantiation in Applet ctors
2011-11-17 14:43:37 +01:00

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/*
* Copyright (C) 2010 Adenilson Cavalcanti <cavalcantii@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef PLASMA_ANIMATIONS_JS_P_H
#define PLASMA_ANIMATIONS_JS_P_H
#include <QScriptValue>
#include "animator.h"
#include "easinganimation_p.h"
#include "plasma_export.h"
class QString;
class QScriptEngine;
//#define PLASMA_JSANIM_FPS
namespace Plasma
{
class JavascriptAnimation: public EasingAnimation
{
Q_OBJECT
public:
enum { PauseAnimation = Animator::LastAnimation + 1,
PropertyAnimation = Animator::LastAnimation + 2
};
explicit JavascriptAnimation(const QString &name, QObject *parent = 0);
~JavascriptAnimation();
protected:
void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState);
void updateEffectiveTime(int currentTime);
private:
void prepInstance();
#ifdef PLASMA_JSANIM_FPS
int m_fps;
#endif
QString m_name;
QScriptValue m_instance;
QScriptValue m_method;
};
}
#endif