7e302a5236
REVIEW: 122542
308 lines
10 KiB
C++
308 lines
10 KiB
C++
/*
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* Copyright 2008 by Aaron Seigo <aseigo@kde.org>
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* Copyright 2008 Marco Martin <notmart@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef PLASMA_FRAMESVG_H
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#define PLASMA_FRAMESVG_H
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#include <QtCore/QObject>
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#include <QPixmap>
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#include <plasma/plasma_export.h>
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#include <plasma/plasma.h>
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#include <plasma/svg.h>
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class QPainter;
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class QPoint;
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class QPointF;
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class QRect;
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class QRectF;
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class QSize;
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class QSizeF;
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class QMatrix;
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namespace Plasma
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{
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class FrameSvgPrivate;
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/**
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* @class FrameSvg plasma/framesvg.h <Plasma/FrameSvg>
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*
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* @short Provides an SVG with borders.
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*
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* When using SVG images for a background of an object that may change
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* its aspect ratio, such as a dialog, simply scaling a single image
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* may not be enough.
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*
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* FrameSvg allows SVGs to provide several elements for borders as well
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* as a central element, each of which are scaled individually. These
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* elements should be named
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*
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* - @c center - the central element, which will be scaled in both directions
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* - @c top - the top border; the height is fixed, but it will be scaled
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* horizontally to the same width as @c center
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* - @c bottom - the bottom border; scaled in the same way as @c top
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* - @c left - the left border; the width is fixed, but it will be scaled
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* vertically to the same height as @c center
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* - @c right - the right border; scaled in the same way as @c left
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* - @c topleft - fixed size; must be the same height as @c top and the same
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* width as @c left
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* - @c bottomleft, @c topright, @c bottomright - similar to @c topleft
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*
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* @c center must exist, but all the others are optional. @c topleft and
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* @c topright will be ignored if @c top does not exist, and similarly for
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* @c bottomleft and @c bottomright.
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*
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* @see Plasma::Svg
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**/
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class PLASMA_EXPORT FrameSvg : public Svg
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{
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Q_OBJECT
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Q_FLAGS(EnabledBorders)
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Q_PROPERTY(EnabledBorders enabledBorders READ enabledBorders WRITE setEnabledBorders)
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public:
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/**
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* These flags represents what borders should be drawn
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*/
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enum EnabledBorder {
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NoBorder = 0,
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TopBorder = 1,
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BottomBorder = 2,
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LeftBorder = 4,
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RightBorder = 8,
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AllBorders = TopBorder | BottomBorder | LeftBorder | RightBorder
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};
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Q_DECLARE_FLAGS(EnabledBorders, EnabledBorder)
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/**
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* Constructs a new FrameSvg that paints the proper named subelements
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* as borders. It may also be used as a regular Plasma::Svg object
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* for direct access to elements in the Svg.
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*
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* @param parent options QObject to parent this to
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*
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* @related Plasma::Theme
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*/
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explicit FrameSvg(QObject *parent = 0);
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~FrameSvg();
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/**
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* Loads a new Svg
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* @param imagePath the new file
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*/
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Q_INVOKABLE void setImagePath(const QString &path) Q_DECL_OVERRIDE;
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/**
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* Sets what borders should be painted
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* @param flags borders we want to paint
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*/
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void setEnabledBorders(const EnabledBorders borders);
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/**
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* Convenience method to get the enabled borders
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* @return what borders are painted
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*/
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EnabledBorders enabledBorders() const;
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/**
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* Resize the frame maintaining the same border size
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* @param size the new size of the frame
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*/
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Q_INVOKABLE void resizeFrame(const QSizeF &size);
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/**
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* @returns the size of the frame
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*/
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Q_INVOKABLE QSizeF frameSize() const;
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/**
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* Returns the margin size given the margin edge we want
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* If the given margin is disabled, it will return 0.
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* If you don't care about the margin being on or off, use fixedMarginSize()
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* @param edge the margin edge we want, top, bottom, left or right
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* @return the margin size
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*/
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Q_INVOKABLE qreal marginSize(const Plasma::Types::MarginEdge edge) const;
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/**
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* Convenience method that extracts the size of the four margins
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* in the four output parameters
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* The disabled margins will be 0.
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* If you don't care about the margins being on or off, use getFixedMargins()
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* @param left left margin size
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* @param top top margin size
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* @param right right margin size
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* @param bottom bottom margin size
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*/
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Q_INVOKABLE void getMargins(qreal &left, qreal &top, qreal &right, qreal &bottom) const;
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/**
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* Returns the margin size given the margin edge we want.
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* Compared to marginSize(), this doesn't depend whether the margin is enabled or not
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* @param edge the margin edge we want, top, bottom, left or right
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* @return the margin size
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*/
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Q_INVOKABLE qreal fixedMarginSize(const Plasma::Types::MarginEdge edge) const;
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/**
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* Convenience method that extracts the size of the four margins
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* in the four output parameters
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* Compared to getMargins(), this doesn't depend whether the margins are enabled or not
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* @param left left margin size
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* @param top top margin size
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* @param right right margin size
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* @param bottom bottom margin size
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*/
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Q_INVOKABLE void getFixedMargins(qreal &left, qreal &top, qreal &right, qreal &bottom) const;
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/**
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* @return the rectangle of the center element, taking the margins into account.
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*/
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Q_INVOKABLE QRectF contentsRect() const;
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/**
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* Sets the prefix (@see setElementPrefix) to 'north', 'south', 'west' and 'east'
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* when the location is TopEdge, BottomEdge, LeftEdge and RightEdge,
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* respectively. Clears the prefix in other cases.
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*
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* The prefix must exist in the SVG document, which means that this can only be
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* called successfully after setImagePath is called.
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* @param location location in the UI this frame will be drawn
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*/
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Q_INVOKABLE void setElementPrefix(Plasma::Types::Location location);
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/**
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* Sets the prefix for the SVG elements to be used for painting. For example,
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* if prefix is 'active', then instead of using the 'top' element of the SVG
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* file to paint the top border, 'active-top' element will be used. The same
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* goes for other SVG elements.
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*
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* If the elements with prefixes are not present, the default ones are used.
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* (for the sake of speed, the test is present only for the 'center' element)
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*
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* Setting the prefix manually resets the location to Floating.
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*
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* The prefix must exist in the SVG document, which means that this can only be
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* called successfully after setImagePath is called.
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*
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* @param prefix prefix for the SVG elements that make up the frame
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*/
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Q_INVOKABLE void setElementPrefix(const QString &prefix);
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/**
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* @return true if the svg has the necessary elements with the given prefix
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* to draw a frame
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* @param prefix the given prefix we want to check if drawable
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*/
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Q_INVOKABLE bool hasElementPrefix(const QString &prefix) const;
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/**
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* This is an overloaded method provided for convenience equivalent to
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* hasElementPrefix("north"), hasElementPrefix("south")
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* hasElementPrefix("west") and hasElementPrefix("east")
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* @return true if the svg has the necessary elements with the given prefix
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* to draw a frame.
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* @param location the given prefix we want to check if drawable
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*/
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Q_INVOKABLE bool hasElementPrefix(Plasma::Types::Location location) const;
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/**
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* Returns the prefix for SVG elements of the FrameSvg
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* @return the prefix
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*/
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Q_INVOKABLE QString prefix();
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/**
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* Returns a mask that tightly contains the fully opaque areas of the svg
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* @return a region of opaque areas
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*/
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Q_INVOKABLE QRegion mask() const;
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/**
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* @return a pixmap whose alpha channel is the opacity of the frame. It may be the frame itself or a special frame with the mask- prefix
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*/
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QPixmap alphaMask() const;
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/**
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* Sets whether saving all the rendered prefixes in a cache or not
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* @param cache if use the cache or not
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*/
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Q_INVOKABLE void setCacheAllRenderedFrames(bool cache);
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/**
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* @return if all the different prefixes should be kept in a cache when rendered
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*/
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Q_INVOKABLE bool cacheAllRenderedFrames() const;
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/**
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* Deletes the internal cache freeing memory: use this if you want to switch the rendered
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* element and you don't plan to switch back to the previous one for a long time and you
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* used setUsingRenderingCache(true)
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*/
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Q_INVOKABLE void clearCache();
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/**
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* Returns a pixmap of the SVG represented by this object.
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*
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* @param elelementId the ID string of the element to render, or an empty
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* string for the whole SVG (the default)
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* @return a QPixmap of the rendered SVG
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*/
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Q_INVOKABLE QPixmap framePixmap();
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/**
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* Paints the loaded SVG with the elements that represents the border
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* @param painter the QPainter to use
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* @param target the target rectangle on the paint device
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* @param source the portion rectangle of the source image
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*/
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Q_INVOKABLE void paintFrame(QPainter *painter, const QRectF &target,
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const QRectF &source = QRectF());
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/**
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* Paints the loaded SVG with the elements that represents the border
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* This is an overloaded member provided for convenience
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* @param painter the QPainter to use
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* @param pos where to paint the svg
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*/
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Q_INVOKABLE void paintFrame(QPainter *painter, const QPointF &pos = QPointF(0, 0));
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/**
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* @returns the prefix that is actually used
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*/
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QString actualPrefix() const;
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private:
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FrameSvgPrivate *const d;
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friend class FrameData;
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Q_PRIVATE_SLOT(d, void updateSizes())
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Q_PRIVATE_SLOT(d, void updateNeeded())
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};
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} // Plasma namespace
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Q_DECLARE_OPERATORS_FOR_FLAGS(Plasma::FrameSvg::EnabledBorders)
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#endif // multiple inclusion guard
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