e614df56d0
* introduce relayout() which does only that * place guards around relayout() calls in Layout class to prevent recursion svn path=/trunk/KDE/kdebase/workspace/libs/plasma/; revision=738923
218 lines
5.6 KiB
C++
218 lines
5.6 KiB
C++
/*
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* Copyright 2007 by Robert Knight <robertknight@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License,
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* or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "flowlayout.h"
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#include <limits.h>
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#include <math.h>
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#include <QtCore/QList>
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#include <QtCore/QRectF>
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#include <QtCore/QTimeLine>
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#include <QtDebug>
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#include "layoutanimator.h"
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using namespace Plasma;
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class FlowLayout::Private
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{
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public:
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Private() : columnWidth( -1 ) {}
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QList<LayoutItem*> items;
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qreal columnWidth;
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};
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FlowLayout::FlowLayout(LayoutItem* parent)
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: Layout(parent)
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, d(new Private)
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{
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}
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FlowLayout::~FlowLayout()
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{
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delete d;
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}
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int FlowLayout::count() const
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{
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return d->items.count();
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}
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void FlowLayout::addItem(LayoutItem* item)
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{
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if (d->items.contains(item)) {
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return;
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}
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d->items << item;
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if (animator()) {
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animator()->setCurrentState(item,LayoutAnimator::InsertedState);
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}
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item->setManagingLayout(this);
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}
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void FlowLayout::removeItem(LayoutItem* item)
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{
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item->unsetManagingLayout(this);
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d->items.removeAll(item);
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if (animator()) {
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animator()->setCurrentState(item,LayoutAnimator::RemovedState);
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}
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}
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int FlowLayout::indexOf(LayoutItem* item) const
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{
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return d->items.indexOf(item);
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}
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LayoutItem* FlowLayout::itemAt(int i) const
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{
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return d->items[i];
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}
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QSizeF FlowLayout::sizeHint() const
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{
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// TODO A proper algorithm here
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//
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// Idea: Return a size hint based on the golden ratio to
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// make it aesthetically good
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// eg. Longer side is 1.61x the length of the shorter side
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//
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// testing
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return QSizeF(500,500);
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}
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LayoutItem* FlowLayout::takeAt(int i)
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{
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return d->items.takeAt(i);
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}
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template <class T>
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T qSum(const QList<T>& container)
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{
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T total = 0;
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foreach( const T& item , container ) {
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total += item;
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}
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return total;
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}
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void FlowLayout::relayout()
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{
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QRectF rect = geometry().adjusted(margin(LeftMargin), margin(TopMargin), -margin(RightMargin), -margin(BottomMargin));
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qDebug() << "Flow layout geometry set to " << geometry();
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// calculate average size of items
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qreal totalWidth = 0;
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qreal totalHeight = 0;
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foreach( LayoutItem *item , d->items ) {
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totalWidth += item->sizeHint().width();
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totalHeight += item->sizeHint().height();
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}
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// use the average item width as the column width.
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// Also include the spacing either side of each item as part of the
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// average width, this provides the spacing between the items and
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// also allows some tolerance for small differences in item widths
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qreal averageWidth;
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if (d->columnWidth == -1) {
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averageWidth = totalWidth / d->items.count() + 2*spacing();
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} else {
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averageWidth = d->columnWidth;
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}
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const int columnCount = (int)(rect.width() / averageWidth);
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int insertColumn = 0;
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qreal rowPos = 0;
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qreal rowHeight = 0;
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// lay the items out in left-to-right , top-to-bottom order
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foreach( LayoutItem *item , d->items ) {
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const QSizeF& itemSize = item->sizeHint();
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int columnSpan = (int)ceil(itemSize.width() / averageWidth);
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if ( insertColumn + columnSpan > columnCount ) {
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// start a new row
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insertColumn = 0;
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rowPos += rowHeight + spacing();
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}
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// qDebug() << "Inserting item at column" << insertColumn
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// << "spanning" << columnSpan << "columns"
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// << "with offset" << offset;
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// try to expand the item to fill its allocated number of columns
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qreal itemWidth = itemSize.width();
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const qreal idealWidth = columnSpan * averageWidth - spacing();
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if ( itemWidth < idealWidth &&
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idealWidth < item->maximumSize().width() ) {
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itemWidth = idealWidth;
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}
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// calculate offset to horizontally center item
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qreal offset = (columnSpan * averageWidth) - itemWidth;
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if ( insertColumn == 0 )
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offset -= spacing();
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offset /= 2;
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// try to restrict the item width to the available geometry's
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// width
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if ( itemWidth > rect.width() ) {
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itemWidth = qMax(rect.width(),item->minimumSize().width());
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offset = 0;
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}
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// position the item
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const QRectF newGeometry(rect.left() + insertColumn * averageWidth + offset,
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rect.top() + rowPos,
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itemWidth,
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itemSize.height());
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rowHeight = qMax(rowHeight,itemSize.height());
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insertColumn += columnSpan;
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if ( animator() )
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animator()->setGeometry( item , newGeometry );
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else
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item->setGeometry( newGeometry );
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}
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startAnimation();
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}
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Qt::Orientations FlowLayout::expandingDirections() const
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{
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return Qt::Vertical | Qt::Horizontal;
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}
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qreal FlowLayout::columnWidth() const
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{
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return d->columnWidth;
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}
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void FlowLayout::setColumnWidth( const qreal width )
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{
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d->columnWidth = width;
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}
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