Spigot plugin that drops player heads when they die, without causing client-side stuttering.
Supports paper, spigot, bukkit, BungeeCord
src/main | ||
.gitignore | ||
LICENSE | ||
pom.xml | ||
README.md | ||
start.sh |
CachedPlayerHeads
Spigot plugin that drops player heads when they die, without causing client-side stuttering
Features
- SkinsRestorer support
- Bungeecord support (just copy it in both spigot and bungeecord plugins folders)
- The only plugin of its kind that doesn't cause client-side stuttering when the heads are loaded
- Older heads remain the same also if a player changes skin.
How it works
When a player is killed by another player in survival mode, the plugin downloads the skin and drops a head with that skin.
The standard player heads plugins cause stuttering because the Minecraft client downloads the skins from the internet synchronously when it loads the chunks: this plugin instead downloads the skin on the server-side asynchronously and it applies the texture data itself on the head, instead of using the player name/uuid.