package it.cavallium.dbengine.lucene; import it.cavallium.dbengine.utils.LFSR.LFSRIterator; import java.io.IOException; import java.math.BigInteger; import org.apache.lucene.index.LeafReaderContext; import org.apache.lucene.search.FieldComparator; import org.apache.lucene.search.LeafFieldComparator; import org.apache.lucene.search.Scorable; import org.apache.lucene.search.ScoreCachingWrappingScorer; import org.jetbrains.annotations.NotNull; //todo: fix public class RandomFieldComparator extends FieldComparator implements LeafFieldComparator { private final @NotNull LFSRIterator rand; private final float[] scores; private float bottom; private Scorable scorer; private float topValue; /** Creates a new comparator based on relevance for {@code numHits}. */ public RandomFieldComparator(@NotNull LFSRIterator rand, int numHits) { this.rand = rand; scores = new float[numHits]; } @Override public int compare(int slot1, int slot2) { return Float.compare(scores[slot2], scores[slot1]); } @Override public int compareBottom(int doc) throws IOException { float score = scorer.score(); assert !Float.isNaN(score); return Float.compare(score, bottom); } @Override public void copy(int slot, int doc) throws IOException { scores[slot] = scorer.score(); assert !Float.isNaN(scores[slot]); } @Override public LeafFieldComparator getLeafComparator(LeafReaderContext context) { return this; } @Override public void setBottom(final int bottom) { this.bottom = scores[bottom]; } @Override public void setTopValue(Float value) { topValue = Float.MAX_VALUE; } @Override public void setScorer(Scorable scorer) { // wrap with a ScoreCachingWrappingScorer so that successive calls to // score() will not incur score computation over and // over again. var randomizedScorer = new Scorable() { @Override public float score() { return randomize(scorer.docID()); } @Override public int docID() { return scorer.docID(); } }; this.scorer = ScoreCachingWrappingScorer.wrap(randomizedScorer); } @SuppressWarnings("RedundantCast") @Override public Float value(int slot) { return (float) scores[slot]; } // Override because we sort reverse of natural Float order: @Override public int compareValues(Float first, Float second) { // Reversed intentionally because relevance by default // sorts descending: return second.compareTo(first); } @Override public int compareTop(int doc) throws IOException { float docValue = scorer.score(); assert !Float.isNaN(docValue); return Float.compare(docValue, topValue); } private float randomize(int num) { int val = rand.next(BigInteger.valueOf(num)).intValueExact(); int pow24 = 1 << 24; if (val >= pow24) { throw new IndexOutOfBoundsException(); } if (val < 0) { throw new IndexOutOfBoundsException(); } return (val & 0x00FFFFFF) / (float)(1 << 24); // only use the lower 24 bits to construct a float from 0.0-1.0 } }