Reorganize functions

This commit is contained in:
topjohnwu 2017-08-11 11:04:02 +08:00
parent 5cc14405c7
commit 273849c0c8

View File

@ -41,6 +41,10 @@ static int debug_log_pid, debug_log_fd;
#define IS_VENDOR 0x10 /* special vendor placeholder */
#define IS_DIR(n) (n->type == DT_DIR)
#define IS_LNK(n) (n->type == DT_LNK)
#define IS_REG(n) (n->type == DT_REG)
struct node_entry {
const char *module; /* Only used when status & IS_MODULE */
char *name;
@ -50,9 +54,65 @@ struct node_entry {
struct vector *children;
};
#define IS_DIR(n) (n->type == DT_DIR)
#define IS_LNK(n) (n->type == DT_LNK)
#define IS_REG(n) (n->type == DT_REG)
static void concat_path(struct node_entry *node) {
if (node->parent)
concat_path(node->parent);
int len = strlen(buf);
buf[len] = '/';
strcpy(buf + len + 1, node->name);
}
static char *get_full_path(struct node_entry *node) {
buf[0] = '\0';
concat_path(node);
return strdup(buf);
}
// Free the node
static void destroy_node(struct node_entry *node) {
free(node->name);
vec_destroy(node->children);
free(node->children);
free(node);
}
// Free the node and all children recursively
static void destroy_subtree(struct node_entry *node) {
// Never free parent, since it shall be freed by themselves
struct node_entry *e;
vec_for_each(node->children, e) {
destroy_subtree(e);
}
destroy_node(node);
}
// Return the child
static struct node_entry *insert_child(struct node_entry *p, struct node_entry *c) {
c->parent = p;
if (p->children == NULL) {
p->children = xmalloc(sizeof(struct vector));
vec_init(p->children);
}
struct node_entry *e;
vec_for_each(p->children, e) {
if (strcmp(e->name, c->name) == 0) {
// Exist duplicate
if (c->status > e->status) {
// Precedence is higher, replace with new node
destroy_subtree(e);
vec_entry(p->children)[_] = c;
return c;
} else {
// Free the new entry, return old
destroy_node(c);
return e;
}
}
}
// New entry, push back
vec_push_back(p->children, c);
return c;
}
/***********
* Scripts *
@ -107,65 +167,6 @@ static void exec_module_script(const char* stage) {
* Magic Mount *
***************/
static char *get_full_path(struct node_entry *node) {
char buffer[PATH_MAX], temp[PATH_MAX];
// Concat the paths
struct node_entry *cur = node;
strcpy(buffer, node->name);
while (cur->parent) {
strcpy(temp, buffer);
snprintf(buffer, sizeof(buffer), "%s/%s", cur->parent->name, temp);
cur = cur->parent;
}
return strdup(buffer);
}
// Free the node
static void destroy_node(struct node_entry *node) {
free(node->name);
vec_destroy(node->children);
free(node->children);
free(node);
}
// Free the node and all children recursively
static void destroy_subtree(struct node_entry *node) {
// Never free parent, since it shall be freed by themselves
struct node_entry *e;
vec_for_each(node->children, e) {
destroy_subtree(e);
}
destroy_node(node);
}
// Return the child
static struct node_entry *insert_child(struct node_entry *p, struct node_entry *c) {
c->parent = p;
if (p->children == NULL) {
p->children = xmalloc(sizeof(struct vector));
vec_init(p->children);
}
struct node_entry *e;
vec_for_each(p->children, e) {
if (strcmp(e->name, c->name) == 0) {
// Exist duplicate
if (c->status > e->status) {
// Precedence is higher, replace with new node
destroy_subtree(e);
vec_entry(p->children)[_] = c;
return c;
} else {
// Free the new entry, return old
destroy_node(c);
return e;
}
}
}
// New entry, push back
vec_push_back(p->children, c);
return c;
}
static void construct_tree(const char *module, struct node_entry *parent) {
DIR *dir;
struct dirent *entry;
@ -196,7 +197,7 @@ static void construct_tree(const char *module, struct node_entry *parent) {
int clone = 0;
if (IS_LNK(node) || access(buf, F_OK) == -1) {
clone = 1;
} else if (strcmp(parent->name, "/system") != 0 || strcmp(node->name, "vendor") != 0) {
} else if (parent->parent != NULL || strcmp(node->name, "vendor") != 0) {
struct stat s;
xstat(buf, &s);
if (S_ISLNK(s.st_mode))
@ -499,7 +500,7 @@ void post_fs_data(int client) {
// Create the system root entry
sys_root = xcalloc(sizeof(*sys_root), 1);
sys_root->name = strdup("/system");
sys_root->name = strdup("system");
sys_root->status = IS_INTER;
int has_modules = 0;
@ -613,7 +614,7 @@ void post_fs_data(int client) {
child->name = ven_root->name;
child->status = IS_VENDOR;
vec_entry(sys_root->children)[_] = child;
ven_root->name = strdup("/vendor");
ven_root->name = strdup("vendor");
ven_root->parent = NULL;
break;
}