#include #include /* Override libc++ new implementation * to optimize final build size */ void* operator new(std::size_t s) { return malloc(s); } void* operator new[](std::size_t s) { return malloc(s); } void operator delete(void *p) { free(p); } void operator delete[](void *p) { free(p); } void* operator new(std::size_t s, const std::nothrow_t&) noexcept { return malloc(s); } void* operator new[](std::size_t s, const std::nothrow_t&) noexcept { return malloc(s); } void operator delete(void *p, const std::nothrow_t&) noexcept { free(p); } void operator delete[](void *p, const std::nothrow_t&) noexcept { free(p); }