Magisk/su_socket.c
2017-04-17 16:32:41 +08:00

107 lines
2.9 KiB
C

/* su_socket.c - Functions for communication to client
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <endian.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <selinux/selinux.h>
#include "magisk.h"
#include "utils.h"
#include "su.h"
int socket_create_temp(char *path, size_t len) {
int fd;
struct sockaddr_un sun;
fd = xsocket(AF_LOCAL, SOCK_STREAM, 0);
if (fcntl(fd, F_SETFD, FD_CLOEXEC)) {
PLOGE("fcntl FD_CLOEXEC");
}
memset(&sun, 0, sizeof(sun));
sun.sun_family = AF_LOCAL;
snprintf(path, len, "%s/.socket%d", REQUESTOR_CACHE_PATH, getpid());
snprintf(sun.sun_path, sizeof(sun.sun_path), "%s", path);
/*
* Delete the socket to protect from situations when
* something bad occured previously and the kernel reused pid from that process.
* Small probability, isn't it.
*/
unlink(sun.sun_path);
xbind(fd, (struct sockaddr*) &sun, sizeof(sun));
xlisten(fd, 1);
// Set context to su_device, so apps can access it
setfilecon(sun.sun_path, "u:object_r:su_device:s0");
return fd;
}
int socket_accept(int serv_fd) {
struct timeval tv;
fd_set fds;
int rc;
/* Wait 20 seconds for a connection, then give up. */
tv.tv_sec = 20;
tv.tv_usec = 0;
FD_ZERO(&fds);
FD_SET(serv_fd, &fds);
do {
rc = select(serv_fd + 1, &fds, NULL, NULL, &tv);
} while (rc < 0 && errno == EINTR);
if (rc < 1) {
PLOGE("select");
}
return xaccept(serv_fd, NULL, NULL);
}
#define write_data(fd, data, data_len) \
do { \
uint32_t __len = htonl(data_len); \
__len = write((fd), &__len, sizeof(__len)); \
if (__len != sizeof(__len)) { \
PLOGE("write(" #data ")"); \
} \
__len = write((fd), data, data_len); \
if (__len != data_len) { \
PLOGE("write(" #data ")"); \
} \
} while (0)
#define write_string_data(fd, name, data) \
do { \
write_data(fd, name, strlen(name)); \
write_data(fd, data, strlen(data)); \
} while (0)
// stringify everything.
#define write_token(fd, name, data) \
do { \
char buf[16]; \
snprintf(buf, sizeof(buf), "%d", data); \
write_string_data(fd, name, buf); \
} while (0)
void socket_send_request(int fd, const struct su_context *ctx) {
write_token(fd, "uid", ctx->from.uid);
write_token(fd, "eof", 1);
}
void socket_receive_result(int fd, char *result, ssize_t result_len) {
ssize_t len;
len = xread(fd, result, result_len - 1);
result[len] = '\0';
}