Better CPU renderer
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095c6a0094
commit
a591a39d87
@ -1,6 +1,7 @@
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package org.warp.picalculator.gui;
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import java.io.IOException;
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import java.util.Arrays;
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import java.util.List;
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import java.util.concurrent.Semaphore;
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@ -152,6 +153,10 @@ public final class DisplayManager implements RenderingLoop {
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public void setScreen(Screen screen) {
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if (screen.initialized == false) {
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if (screen.canBeInHistory) {
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if (DisplayManager.INSTANCE.currentSession > 0) {
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int sl = DisplayManager.INSTANCE.sessions.length + 5; //TODO: I don't know why if i don't add +5 or more some items disappear
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DisplayManager.INSTANCE.sessions = Arrays.copyOfRange(DisplayManager.INSTANCE.sessions, DisplayManager.INSTANCE.currentSession, sl);
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}
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DisplayManager.INSTANCE.currentSession = 0;
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for (int i = DisplayManager.INSTANCE.sessions.length - 1; i >= 1; i--) {
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DisplayManager.INSTANCE.sessions[i] = DisplayManager.INSTANCE.sessions[i - 1];
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@ -107,34 +107,69 @@ public class CPURenderer implements Renderer {
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for (double pixelX = 0; pixelX < x1-x0; pixelX++) {
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for (double pixelY = 0; pixelY < y1-y0; pixelY++) {
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final int index = (int) (x0+pixelX + (y0+pixelY) * size[0]);
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if (canvas2d.length > index) {
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if (index >= 0 && index < canvas2d.length && pixelX < size[0]) {
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int texx = (int) (pixelX / incrementX);
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int texy = (int) (pixelY / incrementY);
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int skinIndex = (int) (s0 + texx + (t0 + texy) * currentSkin.skinSize[0]);
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if (skinIndex >= 0 && skinIndex < currentSkin.skinData.length) {
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newColor = currentSkin.skinData[skinIndex];
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final int a = (int) ((double)(newColor >> 24 & 0xFF) * ((double)(color >> 24 & 0xFF)/(double)0xFF));
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int r = (int) ((double)(newColor >> 16 & 0xFF) * ((double)(color >> 16 & 0xFF)/(double)0xFF));
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int g = (int) ((double)(newColor >> 8 & 0xFF) * ((double)(color >> 8 & 0xFF)/(double)0xFF));
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int b = (int) ((double)(newColor & 0xFF) * ((double)(color & 0xFF)/(double)0xFF));
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newColor = a << 24 | r << 16 | g << 8 | b;
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if (transparent) {
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oldColor = canvas2d[index];
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final float a2 = (newColor >> 24 & 0xFF) / 255f;
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final float a1 = 1f - a2;
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r = (int) ((oldColor >> 16 & 0xFF) * a1 + (newColor >> 16 & 0xFF) * a2);
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g = (int) ((oldColor >> 8 & 0xFF) * a1 + (newColor >> 8 & 0xFF) * a2);
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b = (int) ((oldColor & 0xFF) * a1 + (newColor & 0xFF) * a2);
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newColor = 0xFF000000 | r << 16 | g << 8 | b;
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}
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canvas2d[index] = newColor;
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int expX = 0;
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int expY = 0;
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if (incrementX < 1) {
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expX = (int) Math.round(1d/incrementX/2d);
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}
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if (incrementY < 1) {
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expY = (int) Math.round(1d/incrementY/2d);
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}
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int[] newColors = new int[(1+expX*2)*(1+expY*2)];
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for (int expXi = -expX; expXi <= expX; expXi++) {
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for (int expYi = -expY; expYi <= expY; expYi++) {
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int skinIndex = (int) (s0 + (texx+expXi) + (t0 + (texy+expYi)) * currentSkin.skinSize[0]);
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newColors[(expXi+expX)+(expYi+expY)*(1+expY*2)] = getSkinColorAt(currentSkin.skinData, skinIndex);
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}
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}
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newColor = joinColors(newColors);
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if (transparent) {
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oldColor = canvas2d[index];
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final float a2 = (newColor >> 24 & 0xFF) / 255f;
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final float a1 = 1f - a2;
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int r = (int) ((oldColor >> 16 & 0xFF) * a1 + (newColor >> 16 & 0xFF) * a2);
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int g = (int) ((oldColor >> 8 & 0xFF) * a1 + (newColor >> 8 & 0xFF) * a2);
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int b = (int) ((oldColor & 0xFF) * a1 + (newColor & 0xFF) * a2);
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newColor = 0xFF000000 | r << 16 | g << 8 | b;
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}
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canvas2d[index] = newColor;
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}
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}
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}
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}
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private int joinColors(int[] newColors) {
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int a = 0;
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int r = 0;
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int g = 0;
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int b = 0;
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for (int i = 0; i < newColors.length; i++) {
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int newColor = newColors[i];
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a += newColor >> 24 & 0xFF;
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r += newColor >> 16 & 0xFF;
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g += newColor >> 8 & 0xFF;
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b += newColor & 0xFF;
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}
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return (a/newColors.length) << 24 | (r/newColors.length) << 16 | (g/newColors.length) << 8 | (b/newColors.length);
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}
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private int getSkinColorAt(int[] skinData, int skinIndex) {
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int newColor = 0;
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if (skinIndex >= 0 && skinIndex < skinData.length) {
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newColor = skinData[skinIndex];
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final int a = (int) ((double)(newColor >> 24 & 0xFF) * ((double)(color >> 24 & 0xFF)/(double)0xFF));
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int r = (int) ((double)(newColor >> 16 & 0xFF) * ((double)(color >> 16 & 0xFF)/(double)0xFF));
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int g = (int) ((double)(newColor >> 8 & 0xFF) * ((double)(color >> 8 & 0xFF)/(double)0xFF));
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int b = (int) ((double)(newColor & 0xFF) * ((double)(color & 0xFF)/(double)0xFF));
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newColor = a << 24 | r << 16 | g << 8 | b;
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}
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return newColor;
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}
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@Override
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public void glDrawLine(float x0, float y0, float x1, float y1) {
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x0 += StaticVars.screenPos[0];
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@ -23,8 +23,13 @@ public class CPUSkin implements Skin {
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@Override
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public void load(String file) throws IOException {
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final BufferedImage img = ImageIO.read(isResource ? this.getClass().getResource("/" + file) : new File(file).toURI().toURL());
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skinData = getMatrixOfImage(img);
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skinSize = new int[] { img.getWidth(), img.getHeight() };
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if (img == null) {
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skinData = new int[0];
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skinSize = new int[] {0,0};
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} else {
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skinData = getMatrixOfImage(img);
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skinSize = new int[] { img.getWidth(), img.getHeight() };
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}
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}
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public static int[] getMatrixOfImage(BufferedImage bufferedImage) {
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@ -39,7 +39,7 @@ public class SwingWindow extends JFrame {
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// Transparent 16 x 16 pixel cursor image.
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final BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
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if ((StaticVars.windowZoom != 1) | (StaticVars.debugOn & StaticVars.debugWindow2x)) mult = 2;
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if (StaticVars.debugOn & StaticVars.debugWindow2x) mult = 2;
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if (StaticVars.debugOn) {
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if (Utils.debugThirdScreen) {
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this.setLocation(2880, 900);
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@ -134,6 +134,7 @@ public class GPUFont implements BinaryFont {
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System.out.println(((int)Math.ceil(Math.sqrt(totalChars) * charW)) + " * " + ((int)Math.ceil(Math.sqrt(totalChars) * charH)) + " --> " + w + " * " + h);
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File f = Files.createTempFile("texture-font-", ".png").toFile();
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f.deleteOnExit();
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final FileOutputStream outputStream = new FileOutputStream(f);
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final ImageInfo imi = new ImageInfo(w, h, 8, true); // 8 bits per channel, alpha
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// open image for writing to a output stream
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@ -251,6 +251,7 @@ public class GPURenderer implements Renderer {
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File f;
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if (isResource) {
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f = Files.createTempFile("texture-", ".png").toFile();
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f.deleteOnExit();
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ImageIO.write(img, "png", f);
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} else {
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f = new File(file);
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@ -44,4 +44,14 @@ public class Headless24bitFont implements BinaryFont {
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return true;
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}
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@Override
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public int getSkinWidth() {
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return 0;
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}
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@Override
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public int getSkinHeight() {
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return 0;
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}
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}
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@ -59,4 +59,14 @@ public class Headless24bitSkin implements Skin {
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return true;
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}
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@Override
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public int getSkinWidth() {
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return 0;
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}
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@Override
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public int getSkinHeight() {
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return 0;
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}
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}
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@ -44,4 +44,14 @@ public class Headless256Font implements BinaryFont {
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return true;
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}
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@Override
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public int getSkinWidth() {
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return 0;
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}
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@Override
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public int getSkinHeight() {
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return 0;
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}
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}
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@ -65,4 +65,14 @@ public class Headless256Skin implements Skin {
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return true;
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}
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@Override
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public int getSkinWidth() {
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return 0;
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}
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@Override
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public int getSkinHeight() {
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return 0;
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}
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}
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@ -44,4 +44,14 @@ public class Headless8Font implements BinaryFont {
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return true;
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}
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@Override
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public int getSkinWidth() {
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return 0;
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}
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@Override
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public int getSkinHeight() {
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return 0;
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}
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}
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@ -60,4 +60,14 @@ public class Headless8Skin implements Skin {
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return true;
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}
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@Override
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public int getSkinWidth() {
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return 0;
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}
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@Override
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public int getSkinHeight() {
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return 0;
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}
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}
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@ -199,6 +199,18 @@ public class NoGuiEngine implements GraphicEngine {
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public int getCharacterHeight() {
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return 1;
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}
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@Override
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public int getSkinWidth() {
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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public int getSkinHeight() {
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// TODO Auto-generated method stub
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return 0;
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}
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};
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}
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@ -236,6 +248,18 @@ public class NoGuiEngine implements GraphicEngine {
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public int getCharacterHeight() {
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return 1;
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}
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@Override
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public int getSkinWidth() {
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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public int getSkinHeight() {
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// TODO Auto-generated method stub
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return 0;
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}
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};
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}
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@ -258,6 +282,18 @@ public class NoGuiEngine implements GraphicEngine {
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@Override
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public void initialize(GraphicEngine d) {
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}
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@Override
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public int getSkinWidth() {
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// TODO Auto-generated method stub
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return 0;
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}
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@Override
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public int getSkinHeight() {
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// TODO Auto-generated method stub
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return 0;
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}
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};
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}
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