package it.cavallium.warppi.gui; import it.cavallium.warppi.Engine; import it.cavallium.warppi.StaticVars; import it.cavallium.warppi.Utils; import it.cavallium.warppi.device.HardwareDevice; import it.cavallium.warppi.device.Keyboard; import it.cavallium.warppi.gui.graphicengine.GraphicEngine; import it.cavallium.warppi.gui.graphicengine.Renderer; import it.cavallium.warppi.gui.graphicengine.Skin; public class CalculatorHUD extends HUD { @Override public void created() throws InterruptedException { // TODO Auto-generated method stub } @Override public void initialized() throws InterruptedException { // TODO Auto-generated method stub } @Override public void render() { // TODO Auto-generated method stub } @Override public void renderTopmostBackground() { final Renderer renderer = d.renderer; final GraphicEngine engine = d.engine; renderer.glColor(0xFFc5c2af); renderer.glFillColor(0, 0, engine.getWidth(), 20); } @Override public void renderTopmost() { final Renderer renderer = d.renderer; final GraphicEngine engine = d.engine; final Skin guiSkin = d.guiSkin; //DRAW TOP renderer.glColor3i(0, 0, 0); renderer.glDrawLine(0, 20, engine.getWidth() - 1, 20); renderer.glColor3i(255, 255, 255); guiSkin.use(engine); if (Keyboard.shift) { renderer.glFillRect(2 + 18 * 0, 2, 16, 16, 16 * 2, 16 * 0, 16, 16); } else { renderer.glFillRect(2 + 18 * 0, 2, 16, 16, 16 * 3, 16 * 0, 16, 16); } if (Keyboard.alpha) { renderer.glFillRect(2 + 18 * 1, 2, 16, 16, 16 * 0, 16 * 0, 16, 16); } else { renderer.glFillRect(2 + 18 * 1, 2, 16, 16, 16 * 1, 16 * 0, 16, 16); } /* if (Calculator.angleMode == AngleMode.DEG) { drawSkinPart(8 + 18 * 2, 2, 16 * 4, 16 * 0, 16 + 16 * 4, 16 + 16 * 0); drawSkinPart(8 + 18 * 3, 2, 16 * 7, 16 * 0, 16 + 16 * 7, 16 + 16 * 0); drawSkinPart(8 + 18 * 4, 2, 16 * 9, 16 * 0, 16 + 16 * 9, 16 + 16 * 0); } else if (Calculator.angleMode == AngleMode.RAD) { drawSkinPart(8 + 18 * 2, 2, 16 * 5, 16 * 0, 16 + 16 * 5, 16 + 16 * 0); drawSkinPart(8 + 18 * 3, 2, 16 * 6, 16 * 0, 16 + 16 * 6, 16 + 16 * 0); drawSkinPart(8 + 18 * 4, 2, 16 * 9, 16 * 0, 16 + 16 * 9, 16 + 16 * 0); } else if (Calculator.angleMode == AngleMode.GRA) { drawSkinPart(8 + 18 * 2, 2, 16 * 5, 16 * 0, 16 + 16 * 5, 16 + 16 * 0); drawSkinPart(8 + 18 * 3, 2, 16 * 7, 16 * 0, 16 + 16 * 7, 16 + 16 * 0); drawSkinPart(8 + 18 * 4, 2, 16 * 8, 16 * 0, 16 + 16 * 8, 16 + 16 * 0); } else { drawSkinPart(8 + 18 * 2, 2, 16 * 5, 16 * 0, 16 + 16 * 5, 16 + 16 * 0); drawSkinPart(8 + 18 * 3, 2, 16 * 7, 16 * 0, 16 + 16 * 7, 16 + 16 * 0); drawSkinPart(8 + 18 * 4, 2, 16 * 9, 16 * 0, 16 + 16 * 9, 16 + 16 * 0); }*/ int padding = 2; final int brightness = (int) (Math.ceil(HardwareDevice.INSTANCE.getDisplayManager().getBrightness() * 9)); if (brightness <= 10) { renderer.glFillRect(StaticVars.screenSize[0] - (padding + 16), 2, 16, 16, 16 * brightness, 16 * 1, 16, 16); } else { Engine.getPlatform().getConsoleUtils().out().println(1, "Brightness error"); } padding += 18 + 6; final boolean canGoBack = HardwareDevice.INSTANCE.getDisplayManager().canGoBack(); final boolean canGoForward = HardwareDevice.INSTANCE.getDisplayManager().canGoForward(); if (StaticVars.haxMode) { renderer.glFillRect(StaticVars.screenSize[0] - (padding + 16), 2, 16, 16, 16 * 18, 16 * 0, 16, 16); padding += 18 + 6; } if (canGoBack && canGoForward) { renderer.glFillRect(StaticVars.screenSize[0] - (padding + 16), 2, 16, 16, 16 * 14, 16 * 0, 16, 16); } else if (canGoBack) { renderer.glFillRect(StaticVars.screenSize[0] - (padding + 16), 2, 16, 16, 16 * 15, 16 * 0, 16, 16); } else if (canGoForward) { renderer.glFillRect(StaticVars.screenSize[0] - (padding + 16), 2, 16, 16, 16 * 16, 16 * 0, 16, 16); } else { renderer.glFillRect(StaticVars.screenSize[0] - (padding + 16), 2, 16, 16, 16 * 17, 16 * 0, 16, 16); } padding += 18; //DRAW BOTTOM d.renderer.glDrawStringLeft(2, 90, d.displayDebugString); Utils.getFont(true, false).use(HardwareDevice.INSTANCE.getDisplayManager().engine); HardwareDevice.INSTANCE.getDisplayManager().renderer.glColor4i(255, 0, 0, 40); HardwareDevice.INSTANCE.getDisplayManager().renderer.glDrawStringLeft(1 + 1, StaticVars.screenSize[1] - 7 - 7 + 1, "WORK IN"); HardwareDevice.INSTANCE.getDisplayManager().renderer.glColor4i(255, 0, 0, 80); HardwareDevice.INSTANCE.getDisplayManager().renderer.glDrawStringLeft(1, StaticVars.screenSize[1] - 7 - 7, "WORK IN"); HardwareDevice.INSTANCE.getDisplayManager().renderer.glColor4i(255, 0, 0, 40); HardwareDevice.INSTANCE.getDisplayManager().renderer.glDrawStringLeft(1 + 1, StaticVars.screenSize[1] - 7 + 1, "PROGRESS."); HardwareDevice.INSTANCE.getDisplayManager().renderer.glColor4i(255, 0, 0, 80); HardwareDevice.INSTANCE.getDisplayManager().renderer.glDrawStringLeft(1, StaticVars.screenSize[1] - 7, "PROGRESS."); } @Override public void beforeRender(float dt) { // TODO Auto-generated method stub } @Override public void renderBackground() { // TODO Auto-generated method stub } }