WarpPI/core/src/main/java/it/cavallium/warppi/gui/GraphicUtils.java

62 lines
1.7 KiB
Java

package it.cavallium.warppi.gui;
public class GraphicUtils {
public static final float sin(float rad) {
return sin[(int) (rad * radToIndex) & SIN_MASK];
}
public static final float cos(float rad) {
return cos[(int) (rad * radToIndex) & SIN_MASK];
}
public static final float sinDeg(float deg) {
return sin[(int) (deg * degToIndex) & SIN_MASK];
}
public static final float cosDeg(float deg) {
return cos[(int) (deg * degToIndex) & SIN_MASK];
}
@SuppressWarnings("unused")
private static final float RAD;
@SuppressWarnings("unused")
private static final float DEG;
private static final int SIN_BITS;
private static final int SIN_MASK;
private static final int SIN_COUNT;
private static final float radFull;
private static final float radToIndex;
private static final float degFull;
private static final float degToIndex;
private static final float[] sin;
private static final float[] cos;
static {
RAD = (float) Math.PI / 180.0f;
DEG = 180.0f / (float) Math.PI;
SIN_BITS = 8;
SIN_MASK = ~(-1 << SIN_BITS);
SIN_COUNT = SIN_MASK + 1;
radFull = (float) (Math.PI * 2.0);
degFull = (float) (360.0);
radToIndex = SIN_COUNT / radFull;
degToIndex = SIN_COUNT / degFull;
sin = new float[SIN_COUNT];
cos = new float[SIN_COUNT];
for (int i = 0; i < SIN_COUNT; i++) {
sin[i] = (float) Math.sin((i + 0.5f) / SIN_COUNT * radFull);
cos[i] = (float) Math.cos((i + 0.5f) / SIN_COUNT * radFull);
}
// Four cardinal directions (credits: Nate)
for (int i = 0; i < 360; i += 90) {
sin[(int) (i * degToIndex) & SIN_MASK] = (float) Math.sin(i * Math.PI / 180.0);
cos[(int) (i * degToIndex) & SIN_MASK] = (float) Math.cos(i * Math.PI / 180.0);
}
}
}