And fix the remaining test failures for the PooledBufferAllocator.
The PooledBufferAllocator now also keeps its chunks alive, even after closing the pool, as long as there are allocated buffers that refer to the memory.
The pool now clears all of its relevant internal references when closed, allowing the GC to reclaim all of the pooled memory, assuming no allocated buffers remain.
Fix a bug in CompositeBuffer.send, where the received buffer would not have ownership.
The fix is to avoid incrementing the reference count in the composite buffer constructor call used in the transferOwnership function.
These methods make it possible to accurately split composite buffers at component boundaries, either by rounding the offset down or up to the nearest component boundary, respectively.
Composite buffers already support the split method, but it is hard for client code to predict precisely where component boundaries are placed inside composite buffers.
When split is used with an offset that does not land exactly on a component boundary, then the internal component that the offset lands on will also be split.
This may make it harder to precisely reason about memory life cycles and reuse.
This greatly simplifies the semantics around the const buffers.
When they can no longer be made writable, there is no longer any need for "deconstification".
I decided to call the method "makeReadOnly" to distinguish it from "asReadOnly" that is seen in ByteBuf and ByteBuffer. The latter two return read-only _views_ of the buffer, while makeReadOnly changes the state of the buffer in-place.
The const buffers of the various implementations are now able to share the underlying memory.
At least until they are forced not to.
Const buffers will behave ust like normal buffers, except they start out as read-only.
When they are made writable, or sliced, then they will allocate their own independent copy of the memory.
That way, const buffers can have their contents changed, and behave just like normal buffers.
The const-ness is a pure optimisation that should not have any externally observable behaviour.
Instead use Mockito to implement the throwing behaviour on the buffers in those tests.
Sadly Mockito cannot spy or mock our Buffer implementation classes, and does not allow mocking an interface while spying on an implementation, so we have to do a more complicated dance with our mocking.
This supports more use cases.
The ensureWritable method can now amortise its allocation cost by allocating more than what is strictly necessary to satisfy the immediate call.
The bifurcate method can now split at a given offset.
Motivation:
Derefs are not necessarily their referents.
This is the case for Send, for instance.
Modification:
The Deref.isInstanceOf method is renamed to referentIsInstanceOf.
And a Send.isSendOf method has been added, that simplifies the check for sends, since it could be the case that one also needs to check if the object in question is also a Send instance.
Result:
Cleaner code that is easier to read, when working with Sends.
This fixes https://github.com/netty/netty-incubator-buffer-api/issues/46
Then run those tests in independent surefire forks.
This should allow Maven to hold on to less test metadata, and cope better with the large number of tests.
Motivation:
The untethered memory allocated by ensureWritable in a direct MemorySegment based non-pooled Buffer would be allocated without having a Cleaner attached to its ResourceScope.
This could cause that memory to leak if the Buffer instance was cast aside.
Modification:
ManagedBufferAllocator now makes sure to attach a cleaner to the buffer and its memory segment, when allocating untethered memory.
Result:
The BufferTest$CleanerTests now pass.
Motivation:
We need a new implementation of our new API that supports Java 11, since that is what Netty 5 will most likely baseline on.
We also need an implementation that does not rely on Unsafe.
This leaves us with ByteBuffer as the underlying currency of memory.
Modification:
- Add a NioBuffer implementation and associated supporting classes.
- The entry-point for this is a new MemoryManagers API, which is used to pick the implementation and provide the on-/off-heap MemoryManager implementations.
- Add a mechanism to configure/override which MemoryManagers implementation to use.
- The MemoryManagers implementations are service-loadable, so new ones can be discovered at runtime.
- The existing MemorySegment based implementation also get a MemoryManagers implementation.
- Expand the BufferTest to include all combinations of all implementations. We now run 360.000 tests in BufferTest.
- Some common infrastructure, like ArcDrop, is moved to its own package.
- Add a module-info.java to control the service loading, and the visibility in the various packages.
- Some pom.xml file updates to support our now module based project.
Result:
We have an implementation that should work on Java 11, but we currently don't build or test on 11.
More work needs to happen before that is a reality.
Motivation:
It is kind of a weird internal and hidden state, that slices were special.
For instance, slices could not be sent, and they could never obtain ownership.
This means buffers from slices behaved differently from allocated buffers.
In doing so, they violated both the principle that magic should stay hidden, and the principle of consistent behaviour.
Modification:
- The special reference-counting drop implementation that was added to support bifurcation, has been renamed to ArcDrop (for atomic reference counting).
- The ArcDrop is then used throughout the MemSegBuffer implementation to account for every instance where multiple buffers reference the same memory, e.g. slices and the like.
- Borrows of a buffer is then the sum of borrows from the buffer itself, and its ArcDrop.
- Ownership is thus tied to both the buffer itself being owned, and the ArcDrop being in an owned state.
- SizeClassedMemoryPool is changed to pool recoverable memory instead of sends, because the sends could come from slices.
- We also take care to keep around a "base" memory segment, so that we don't return memory segment slices to the memory pool (doing so would leak the memory from the parent segment that is not part of the slice).
- CleanerPooledDrop now keeps a weak reference to itself, rather than the buffer, which is more correct anyway, but now also required because we cannot rely on the buffer reference the cleaner was created with.
- The CleanerPooledDrop now takes care to drop the buffer that is actually passed to it, rather than what it was referencing from some earlier point.
- MemoryManager can now disclose the size of recoverable memory, so that SizeClassedMemoryPool can pick the correct size pool to return memory to. It cannot rely on the passed down buffer instance for this, because that buffer might have been a slice.
Result:
It is now possible for slices to obtain ownership when their parent buffer is closed.
The get* methods bounds checking accesses between 0 and the write offset, and the tests were confirming this behaviour.
This was wrong because it is not symmetric with the set* methods, which bounds check between 0 and the capacity, and does not modify the write offset.
The tests and methods have been updated so the get* methods now bounds check between 0 and the capacity.
Motivation:
This makes it possible to use the new buffer API in Netty as is.
Modification:
Make the MemSegBuffer implementation class implement AsByteBuf and ReferenceCounted.
The produced ByteBuf instance delegates all calls to the underlying Buffer instance as faithfully as possible.
One area where the two deviates, is that it's not possible to create non-retained duplicates and slices with the new buffer API.
Result:
It is now possible to use the new buffer API on both client and server side.
The Echo* examples demonstrate this, and the EchoIT proves it with a test.
The API is used more directly on the client side, since the server-side allocator in Netty does not know how to allocate buffers with the incubating API.
Motivation:
Another way to process the readable data in a buffer.
This might be faster for composite buffers, since their byte cursors are a bit slower than the MemSegBuffer due to the indirections and more complicated logic.
Modification:
ReadableComponent now have openCursor method.
Note that we *don't* add an openReverseCursor method on ReadableComponent.
The reason is that forEachReadable iterates the components in the forward direction, and it's really confusing to then iterate the bytes in a backwards direction.
Working with both directions at the same time is very error prone.
Result:
It is now possible to process readable components with byte cursors.