Make sure the cumulation Buffer is only created if really needed. See

#88
This commit is contained in:
norman 2011-12-01 14:12:24 +01:00
parent 55e7a85160
commit 0d5c7d3d2e

View File

@ -205,6 +205,15 @@ public abstract class FrameDecoder extends SimpleChannelUpstreamHandler {
return;
}
if (cumulation == null) {
// the cumulation buffer is not created yet so just pass the input to callDecode(...) method
callDecode(ctx, e.getChannel(), input, e.getRemoteAddress());
if (input.readable()) {
// seems like there is something readable left in the input buffer. So create the cumulation buffer and copy the input into it
ChannelBuffer cumulation = cumulation(ctx);
cumulation.writeBytes(input);
}
} else {
ChannelBuffer cumulation = cumulation(ctx);
if (cumulation.readable()) {
cumulation.discardReadBytes();
@ -218,6 +227,8 @@ public abstract class FrameDecoder extends SimpleChannelUpstreamHandler {
}
}
}
@Override
public void channelDisconnected(
ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
@ -347,6 +358,12 @@ public abstract class FrameDecoder extends SimpleChannelUpstreamHandler {
}
}
/**
* Get the currently used {@link ChannelBuffer} for cumulation or create one in a lazy fashion if none exist yet
*
* @param ctx the {@link ChannelHandlerContext} for this handler
* @return buffer the {@link ChannelBuffer} which is used fo cumulation
*/
private ChannelBuffer cumulation(ChannelHandlerContext ctx) {
ChannelBuffer c = cumulation;
if (c == null) {