Somewhat more ambiguous yet not-incorrect caller thread description
- Netty 3 has inconsistent thread model that's not easy to document, so I would not spend too much effort on this.
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@ -71,7 +71,7 @@ import java.net.SocketAddress;
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* <td>{@code "channelOpen"}</td>
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* <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#OPEN OPEN}, value = {@code true})</td>
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* <td>a {@link Channel} is open, but not bound nor connected</td>
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* <td><strong>Be aware that this event is fired from within the worker thread. You should never
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* <td><strong>Be aware that this event is fired from within the I/O thread. You should never
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* execute any heavy operation in there as it will block the dispatching to other workers!</strong></td>
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* </tr>
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* <tr>
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@ -83,7 +83,7 @@ import java.net.SocketAddress;
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* <td>{@code "channelBound"}</td>
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* <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#BOUND BOUND}, value = {@link SocketAddress})</td>
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* <td>a {@link Channel} is open and bound to a local address, but not connected.</td>
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* <td><strong>Be aware that this event is fired from within the worker thread. You should never
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* <td><strong>Be aware that this event is fired from within the I/O thread. You should never
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* execute any heavy operation in there as it will block the dispatching to other workers!</strong></td>
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* </tr>
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* <tr>
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@ -96,7 +96,7 @@ import java.net.SocketAddress;
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* <td>{@link ChannelStateEvent}<br/>(state = {@link ChannelState#CONNECTED CONNECTED}, value =
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* {@link SocketAddress})</td>
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* <td>a {@link Channel} is open, bound to a local address, and connected to a remote address</td>
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* <td><strong>Be aware that this event is fired from within the worker thread. You should never
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* <td><strong>Be aware that this event is fired from within the I/O thread. You should never
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* execute any heavy operation in there as it will block the dispatching to other workers!</strong></td>
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* </tr>
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* <tr>
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@ -157,7 +157,7 @@ public class SimpleChannelUpstreamHandler implements ChannelUpstreamHandler {
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* Invoked when a {@link Channel} is open, but not bound nor connected.
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* <br/>
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*
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* <strong>Be aware that this event is fired from within the worker thread. You should never
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* <strong>Be aware that this event is fired from within the I/O thread. You should never
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* execute any heavy operation in there as it will block the dispatching to other workers!</strong>
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*/
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public void channelOpen(
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@ -170,7 +170,7 @@ public class SimpleChannelUpstreamHandler implements ChannelUpstreamHandler {
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* but not connected.
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* <br/>
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*
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* <strong>Be aware that this event is fired from within the worker thread. You should never
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* <strong>Be aware that this event is fired from within the I/O thread. You should never
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* execute any heavy operation in there as it will block the dispatching to other workers!</strong>
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*/
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public void channelBound(
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@ -183,7 +183,7 @@ public class SimpleChannelUpstreamHandler implements ChannelUpstreamHandler {
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* connected to a remote address.
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* <br/>
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*
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* <strong>Be aware that this event is fired from within the worker thread. You should never
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* <strong>Be aware that this event is fired from within the I/O thread. You should never
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* execute any heavy operation in there as it will block the dispatching to other workers!</strong>
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*/
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public void channelConnected(
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