[#2525] Use VoidChannelPromise in MessageToMessageEncoder when possible
Motivation: At the moment MessageToMessageEncoder uses ctx.write(msg) when have more then one message was produced. This may produce more GC pressure then necessary as when the original ChannelPromise is a VoidChannelPromise we can safely also use one when write messages. Modifications: Use VoidChannelPromise when the original ChannelPromise was of this type Result: Less object creation and GC pressure
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@ -108,9 +108,21 @@ public abstract class MessageToMessageEncoder<I> extends ChannelHandlerAdapter {
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} finally {
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} finally {
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if (out != null) {
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if (out != null) {
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final int sizeMinusOne = out.size() - 1;
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final int sizeMinusOne = out.size() - 1;
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if (sizeMinusOne >= 0) {
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if (sizeMinusOne == 0) {
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ctx.write(out.get(0), promise);
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} else if (sizeMinusOne > 0) {
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// Check if we can use a voidPromise for our extra writes to reduce GC-Pressure
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// See https://github.com/netty/netty/issues/2525
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ChannelPromise voidPromise = ctx.voidPromise();
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boolean isVoidPromise = promise == voidPromise;
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for (int i = 0; i < sizeMinusOne; i ++) {
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for (int i = 0; i < sizeMinusOne; i ++) {
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ctx.write(out.get(i));
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ChannelPromise p;
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if (isVoidPromise) {
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p = voidPromise;
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} else {
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p = ctx.newPromise();
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}
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ctx.write(out.get(i), p);
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}
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}
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ctx.write(out.get(sizeMinusOne), promise);
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ctx.write(out.get(sizeMinusOne), promise);
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}
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}
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