[#2677] Remove unnessary synchronized in SpdySessionHandler

Motivation:

As all methods in the ChannelHandler are executed by the same thread there is no need to use synchronized.

Modifications:

Remove synchronized keyword.

Result:

No more unnessary synchronized in SpdySessionHandler.
This commit is contained in:
Norman Maurer 2015-08-28 21:07:29 +02:00
parent 7d083ef6d6
commit 4c758fac12

View File

@ -700,21 +700,21 @@ public class SpdySessionHandler
}
// need to synchronize to prevent new streams from being created while updating active streams
private synchronized void updateInitialSendWindowSize(int newInitialWindowSize) {
private void updateInitialSendWindowSize(int newInitialWindowSize) {
int deltaWindowSize = newInitialWindowSize - initialSendWindowSize;
initialSendWindowSize = newInitialWindowSize;
spdySession.updateAllSendWindowSizes(deltaWindowSize);
}
// need to synchronize to prevent new streams from being created while updating active streams
private synchronized void updateInitialReceiveWindowSize(int newInitialWindowSize) {
private void updateInitialReceiveWindowSize(int newInitialWindowSize) {
int deltaWindowSize = newInitialWindowSize - initialReceiveWindowSize;
initialReceiveWindowSize = newInitialWindowSize;
spdySession.updateAllReceiveWindowSizes(deltaWindowSize);
}
// need to synchronize accesses to sentGoAwayFrame, lastGoodStreamId, and initial window sizes
private synchronized boolean acceptStream(
private boolean acceptStream(
int streamId, byte priority, boolean remoteSideClosed, boolean localSideClosed) {
// Cannot initiate any new streams after receiving or sending GOAWAY
if (receivedGoAwayFrame || sentGoAwayFrame) {
@ -833,7 +833,7 @@ public class SpdySessionHandler
// FIXME: Close the connection forcibly after timeout.
}
private synchronized ChannelFuture sendGoAwayFrame(
private ChannelFuture sendGoAwayFrame(
ChannelHandlerContext ctx, SpdySessionStatus status) {
if (!sentGoAwayFrame) {
sentGoAwayFrame = true;