Fix NPE which is triggered if the destory method is called before

channelOpen(..). See #143
This commit is contained in:
Norman Maurer 2012-01-07 17:44:36 +01:00
parent 72a8159344
commit 54bba7239c

View File

@ -304,18 +304,26 @@ public class IdleStateHandler extends SimpleChannelUpstreamHandler
private void destroy(ChannelHandlerContext ctx) {
State state = (State) ctx.getAttachment();
if (state.readerIdleTimeout != null) {
state.readerIdleTimeout.cancel();
state.readerIdleTimeout = null;
}
if (state.writerIdleTimeout != null) {
state.writerIdleTimeout.cancel();
state.writerIdleTimeout = null;
}
if (state.allIdleTimeout != null) {
state.allIdleTimeout.cancel();
state.allIdleTimeout = null;
// Check if the state was set before, it may not if the destroy method was called before the
// channelOpen(...) method.
//
// See #143
if (state != null) {
if (state.readerIdleTimeout != null) {
state.readerIdleTimeout.cancel();
state.readerIdleTimeout = null;
}
if (state.writerIdleTimeout != null) {
state.writerIdleTimeout.cancel();
state.writerIdleTimeout = null;
}
if (state.allIdleTimeout != null) {
state.allIdleTimeout.cancel();
state.allIdleTimeout = null;
}
}
}
protected void channelIdle(