Correctly handle ChannelInputShutdownEvent in ReplayingDecoder
Motivation:
b112673554
added ChannelInputShutdownEvent support to ByteToMessageDecoder but missed updating the code for ReplayingDecoder. This has the effect:
- If a ChannelInputShutdownEvent is fired ByteToMessageDecoder (the super-class of ReplayingDecoder) will call the channelInputClosed(...) method which will pass the incorrect buffer to the decode method of ReplayingDecoder.
Modifications:
Share more code between ByteToMessageDEcoder and ReplayingDecoder and so also support ChannelInputShutdownEvent correctly in ReplayingDecoder
Result:
ChannelInputShutdownEvent is corrrectly handle in ReplayingDecoder as well.
This commit is contained in:
parent
7c734fcf73
commit
6108b7297b
@ -323,12 +323,7 @@ public abstract class ByteToMessageDecoder extends ChannelInboundHandlerAdapter
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private void channelInputClosed(ChannelHandlerContext ctx, boolean callChannelInactive) throws Exception {
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private void channelInputClosed(ChannelHandlerContext ctx, boolean callChannelInactive) throws Exception {
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RecyclableArrayList out = RecyclableArrayList.newInstance();
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RecyclableArrayList out = RecyclableArrayList.newInstance();
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try {
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try {
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if (cumulation != null) {
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channelInputClosed(ctx, out);
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callDecode(ctx, cumulation, out);
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decodeLast(ctx, cumulation, out);
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} else {
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decodeLast(ctx, Unpooled.EMPTY_BUFFER, out);
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}
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} catch (DecoderException e) {
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} catch (DecoderException e) {
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throw e;
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throw e;
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} catch (Exception e) {
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} catch (Exception e) {
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@ -355,6 +350,19 @@ public abstract class ByteToMessageDecoder extends ChannelInboundHandlerAdapter
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}
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}
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}
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}
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/**
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* Called when the input of the channel was closed which may be because it changed to inactive or because of
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* {@link ChannelInputShutdownEvent}.
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*/
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void channelInputClosed(ChannelHandlerContext ctx, List<Object> out) throws Exception {
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if (cumulation != null) {
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callDecode(ctx, cumulation, out);
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decodeLast(ctx, cumulation, out);
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} else {
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decodeLast(ctx, Unpooled.EMPTY_BUFFER, out);
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}
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}
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/**
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/**
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* Called once data should be decoded from the given {@link ByteBuf}. This method will call
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* Called once data should be decoded from the given {@link ByteBuf}. This method will call
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* {@link #decode(ChannelHandlerContext, ByteBuf, List)} as long as decoding should take place.
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* {@link #decode(ChannelHandlerContext, ByteBuf, List)} as long as decoding should take place.
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@ -16,6 +16,7 @@
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package io.netty.handler.codec;
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package io.netty.handler.codec;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import io.netty.channel.ChannelHandler;
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import io.netty.channel.ChannelHandler;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.ChannelPipeline;
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import io.netty.channel.ChannelPipeline;
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@ -322,37 +323,19 @@ public abstract class ReplayingDecoder<S> extends ByteToMessageDecoder {
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}
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}
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@Override
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@Override
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public void channelInactive(ChannelHandlerContext ctx) throws Exception {
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final void channelInputClosed(ChannelHandlerContext ctx, List<Object> out) throws Exception {
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RecyclableArrayList out = RecyclableArrayList.newInstance();
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try {
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try {
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replayable.terminate();
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replayable.terminate();
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callDecode(ctx, internalBuffer(), out);
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if (cumulation != null) {
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decodeLast(ctx, replayable, out);
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callDecode(ctx, internalBuffer(), out);
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decodeLast(ctx, replayable, out);
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} else {
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replayable.setCumulation(Unpooled.EMPTY_BUFFER);
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decodeLast(ctx, replayable, out);
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}
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} catch (Signal replay) {
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} catch (Signal replay) {
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// Ignore
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// Ignore
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replay.expect(REPLAY);
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replay.expect(REPLAY);
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} catch (DecoderException e) {
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throw e;
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} catch (Exception e) {
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throw new DecoderException(e);
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} finally {
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try {
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if (cumulation != null) {
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cumulation.release();
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cumulation = null;
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}
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int size = out.size();
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if (size > 0) {
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fireChannelRead(ctx, out, size);
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// Something was read, call fireChannelReadComplete()
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ctx.fireChannelReadComplete();
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}
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ctx.fireChannelInactive();
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} finally {
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// recycle in all cases
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out.recycle();
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}
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}
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}
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}
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}
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@ -20,11 +20,13 @@ import io.netty.buffer.Unpooled;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.ChannelInboundHandlerAdapter;
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import io.netty.channel.ChannelInboundHandlerAdapter;
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import io.netty.channel.embedded.EmbeddedChannel;
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import io.netty.channel.embedded.EmbeddedChannel;
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import io.netty.channel.socket.ChannelInputShutdownEvent;
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import org.junit.Test;
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import org.junit.Test;
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import java.util.List;
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import java.util.List;
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import java.util.concurrent.BlockingQueue;
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import java.util.concurrent.BlockingQueue;
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import java.util.concurrent.LinkedBlockingDeque;
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import java.util.concurrent.LinkedBlockingDeque;
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import java.util.concurrent.atomic.AtomicReference;
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import static io.netty.util.ReferenceCountUtil.*;
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import static io.netty.util.ReferenceCountUtil.*;
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import static org.junit.Assert.*;
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import static org.junit.Assert.*;
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@ -225,4 +227,39 @@ public class ReplayingDecoderTest {
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assertEquals(3, (int) queue.take());
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assertEquals(3, (int) queue.take());
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assertTrue(queue.isEmpty());
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assertTrue(queue.isEmpty());
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}
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}
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@Test
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public void testChannelInputShutdownEvent() {
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final AtomicReference<Error> error = new AtomicReference<Error>();
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EmbeddedChannel channel = new EmbeddedChannel(new ReplayingDecoder<Integer>(0) {
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private boolean decoded;
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@Override
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protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
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if (!(in instanceof ReplayingDecoderByteBuf)) {
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error.set(new AssertionError("in must be of type " + ReplayingDecoderByteBuf.class
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+ " but was " + in.getClass()));
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return;
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}
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if (!decoded) {
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decoded = true;
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in.readByte();
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state(1);
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} else {
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// This will throw an ReplayingError
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in.skipBytes(Integer.MAX_VALUE);
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}
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}
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});
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assertFalse(channel.writeInbound(Unpooled.wrappedBuffer(new byte[] {0, 1})));
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channel.pipeline().fireUserEventTriggered(ChannelInputShutdownEvent.INSTANCE);
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assertFalse(channel.finishAndReleaseAll());
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Error err = error.get();
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if (err != null) {
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throw err;
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}
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}
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}
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}
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