Fix for first issue from #1652 on computation of time to wait in AbstractTrafficShapingHandler for Netty 4
Fix for first issue from #1652 on computation of time to wait in AbstractTrafficShapingHandler for Netty 4, using the same formula than in Netty 3 (wrong place for parenthese). Was: (bytes * 1000 / limit - interval / 10) * 10; Becomes: (bytes * 1000 / limit - interval) / 10 * 10;
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@ -205,7 +205,7 @@ public abstract class AbstractTrafficShapingHandler extends ChannelDuplexHandler
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// Time is too short, so just lets continue
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return 0;
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}
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return (bytes * 1000 / limit - interval / 10) * 10;
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return (bytes * 1000 / limit - interval) / 10 * 10;
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}
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@Override
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