Fix NPE which is triggered if the destory method is called
before channelOpen(..). See #143
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@ -309,6 +309,11 @@ public class IdleStateHandler extends SimpleChannelUpstreamHandler
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private void destroy(ChannelHandlerContext ctx) {
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private void destroy(ChannelHandlerContext ctx) {
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State state = (State) ctx.getAttachment();
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State state = (State) ctx.getAttachment();
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// Check if the state was set before, it may not if the destroy method was called before the
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// channelOpen(...) method.
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//
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// See #143
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if (state != null) {
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if (state.readerIdleTimeout != null) {
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if (state.readerIdleTimeout != null) {
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state.readerIdleTimeout.cancel();
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state.readerIdleTimeout.cancel();
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state.readerIdleTimeout = null;
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state.readerIdleTimeout = null;
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@ -322,6 +327,7 @@ public class IdleStateHandler extends SimpleChannelUpstreamHandler
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state.allIdleTimeout = null;
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state.allIdleTimeout = null;
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}
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}
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}
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}
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}
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protected void channelIdle(
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protected void channelIdle(
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ChannelHandlerContext ctx, IdleState state, long lastActivityTimeMillis) throws Exception {
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ChannelHandlerContext ctx, IdleState state, long lastActivityTimeMillis) throws Exception {
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