Work around an Android SSLEngine issue
Motivation: Some Android SSLEngine implementations skip FINISHED handshake status and go straightly into NOT_HANDSHAKING. This behavior blocks SslHandler from notifying its handshakeFuture, because we do the notification when SSLEngine enters the FINISHED state. Modification: When the current handshake state is NOT_HANDSHAKING and the handshakeFuture is not fulfilled yet, treat NOT_HANDSHAKING as FINISHED. Result: Better Android compatibility - fixes #1823
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@ -470,6 +470,8 @@ public class SslHandler extends ByteToMessageDecoder implements ChannelOutboundH
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setHandshakeSuccess();
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// deliberate fall-through
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case NOT_HANDSHAKING:
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setHandshakeSuccessIfStillHandshaking();
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// deliberate fall-through
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case NEED_WRAP:
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finishWrap(ctx, out, promise, inUnwrap);
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promise = null;
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@ -541,6 +543,7 @@ public class SslHandler extends ByteToMessageDecoder implements ChannelOutboundH
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case NEED_WRAP:
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break;
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case NOT_HANDSHAKING:
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setHandshakeSuccessIfStillHandshaking();
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// Workaround for TLS False Start problem reported at:
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// https://github.com/netty/netty/issues/1108#issuecomment-14266970
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if (!inUnwrap) {
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@ -895,6 +898,10 @@ public class SslHandler extends ByteToMessageDecoder implements ChannelOutboundH
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wrapLater = true;
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continue;
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case NOT_HANDSHAKING:
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if (setHandshakeSuccessIfStillHandshaking()) {
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wrapLater = true;
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continue;
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}
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break;
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default:
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throw new IllegalStateException("Unknown handshake status: " + handshakeStatus);
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@ -1006,6 +1013,21 @@ public class SslHandler extends ByteToMessageDecoder implements ChannelOutboundH
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}
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}
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/**
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* Works around some Android {@link SSLEngine} implementations that skip {@link HandshakeStatus#FINISHED} and
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* go straight into {@link HandshakeStatus#NOT_HANDSHAKING} when handshake is finished.
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*
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* @return {@code true} if and only if the workaround has been applied and thus {@link #handshakeFuture} has been
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* marked as success by this method
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*/
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private boolean setHandshakeSuccessIfStillHandshaking() {
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if (!handshakePromise.isDone()) {
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setHandshakeSuccess();
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return true;
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}
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return false;
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}
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/**
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* Notify all the handshake futures about the successfully handshake
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*/
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