Add UptimeServer and adjust UptimeClient's code style.
Motivation: Uptime example is lack of server. UptimeClient's code style is a little bit different from others, which make reader feel confused. We don't need to create a new Bootstrap instance each time client reconnect to server. Modification: Add UptimeServer and UptimeServerHandler which simply accept all connection and discard all message. Change UptimeClient's code style. Share a single Bootstrap instance. Result: Uptime server support. Consistent code style. Single Bootstrap for all reconnection.
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@ -38,34 +38,27 @@ public final class UptimeClient {
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// Sleep 5 seconds before a reconnection attempt.
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static final int RECONNECT_DELAY = Integer.parseInt(System.getProperty("reconnectDelay", "5"));
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// Reconnect when the server sends nothing for 10 seconds.
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static final int READ_TIMEOUT = Integer.parseInt(System.getProperty("readTimeout", "10"));
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private static final int READ_TIMEOUT = Integer.parseInt(System.getProperty("readTimeout", "10"));
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private static final UptimeClientHandler handler = new UptimeClientHandler();
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private static final Bootstrap bs = new Bootstrap();
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public static void main(String[] args) throws Exception {
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configureBootstrap(new Bootstrap()).connect();
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}
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private static Bootstrap configureBootstrap(Bootstrap b) {
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return configureBootstrap(b, new NioEventLoopGroup());
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}
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static Bootstrap configureBootstrap(Bootstrap b, EventLoopGroup g) {
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b.group(g)
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EventLoopGroup group = new NioEventLoopGroup();
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bs.group(group)
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.channel(NioSocketChannel.class)
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.remoteAddress(HOST, PORT)
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.handler(new ChannelInitializer<SocketChannel>() {
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@Override
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public void initChannel(SocketChannel ch) throws Exception {
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protected void initChannel(SocketChannel ch) throws Exception {
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ch.pipeline().addLast(new IdleStateHandler(READ_TIMEOUT, 0, 0), handler);
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}
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});
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return b;
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bs.connect();
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}
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static void connect(Bootstrap b) {
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b.connect().addListener(new ChannelFutureListener() {
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static void connect() {
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bs.connect().addListener(new ChannelFutureListener() {
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@Override
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public void operationComplete(ChannelFuture future) throws Exception {
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if (future.cause() != null) {
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@ -15,10 +15,8 @@
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*/
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package io.netty.example.uptime;
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import io.netty.bootstrap.Bootstrap;
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import io.netty.channel.ChannelHandler.Sharable;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.EventLoop;
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import io.netty.channel.SimpleChannelInboundHandler;
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import io.netty.handler.timeout.IdleState;
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import io.netty.handler.timeout.IdleStateEvent;
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@ -70,12 +68,11 @@ public class UptimeClientHandler extends SimpleChannelInboundHandler<Object> {
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public void channelUnregistered(final ChannelHandlerContext ctx) throws Exception {
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println("Sleeping for: " + UptimeClient.RECONNECT_DELAY + 's');
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final EventLoop loop = ctx.channel().eventLoop();
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loop.schedule(new Runnable() {
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ctx.channel().eventLoop().schedule(new Runnable() {
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@Override
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public void run() {
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println("Reconnecting to: " + UptimeClient.HOST + ':' + UptimeClient.PORT);
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UptimeClient.connect(UptimeClient.configureBootstrap(new Bootstrap(), loop));
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UptimeClient.connect();
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}
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}, UptimeClient.RECONNECT_DELAY, TimeUnit.SECONDS);
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}
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@ -0,0 +1,67 @@
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/*
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* Copyright 2017 The Netty Project
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*
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* The Netty Project licenses this file to you under the Apache License,
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* version 2.0 (the "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*/
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package io.netty.example.uptime;
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import io.netty.bootstrap.ServerBootstrap;
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import io.netty.channel.ChannelFuture;
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import io.netty.channel.ChannelInitializer;
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import io.netty.channel.EventLoopGroup;
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import io.netty.channel.nio.NioEventLoopGroup;
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import io.netty.channel.socket.SocketChannel;
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import io.netty.channel.socket.nio.NioServerSocketChannel;
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import io.netty.handler.logging.LogLevel;
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import io.netty.handler.logging.LoggingHandler;
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/**
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* Uptime server is served as a connection server.
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* So it simply discards all message received.
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*/
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public final class UptimeServer {
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private static final int PORT = Integer.parseInt(System.getProperty("port", "8080"));
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private static final UptimeServerHandler handler = new UptimeServerHandler();
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private UptimeServer() {
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}
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public static void main(String[] args) throws Exception {
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EventLoopGroup bossGroup = new NioEventLoopGroup(1);
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EventLoopGroup workerGroup = new NioEventLoopGroup();
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try {
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ServerBootstrap b = new ServerBootstrap();
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b.group(bossGroup, workerGroup)
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.channel(NioServerSocketChannel.class)
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.handler(new LoggingHandler(LogLevel.INFO))
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.childHandler(new ChannelInitializer<SocketChannel>() {
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@Override
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public void initChannel(SocketChannel ch) {
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ch.pipeline().addLast(handler);
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}
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});
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// Bind and start to accept incoming connections.
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ChannelFuture f = b.bind(PORT).sync();
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// Wait until the server socket is closed.
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// In this example, this does not happen, but you can do that to gracefully
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// shut down your server.
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f.channel().closeFuture().sync();
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} finally {
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workerGroup.shutdownGracefully();
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bossGroup.shutdownGracefully();
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}
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}
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}
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@ -0,0 +1,35 @@
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/*
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* Copyright 2017 The Netty Project
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*
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* The Netty Project licenses this file to you under the Apache License,
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* version 2.0 (the "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*/
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package io.netty.example.uptime;
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import io.netty.channel.ChannelHandler.Sharable;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.SimpleChannelInboundHandler;
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@Sharable
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public class UptimeServerHandler extends SimpleChannelInboundHandler<Object> {
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@Override
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public void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
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// discard
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}
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@Override
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public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
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// Close the connection when an exception is raised.
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cause.printStackTrace();
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ctx.close();
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}
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}
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@ -38,6 +38,7 @@ EXAMPLE_MAP=(
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'memcache-binary-client:io.netty.example.memcache.binary.MemcacheClient'
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'stomp-client:io.netty.example.stomp.StompClient'
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'uptime-client:io.netty.example.uptime.UptimeClient'
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'uptime-server:io.netty.example.uptime.UptimeServer'
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'sctpecho-client:io.netty.example.sctp.SctpEchoClient'
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'sctpecho-server:io.netty.example.sctp.SctpEchoServer'
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'localecho:io.netty.example.localecho.LocalEcho'
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