[#2021] No need to synchronize for unpooled chunks
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@ -151,13 +151,15 @@ abstract class PoolArena<T> {
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buf.initUnpooled(newUnpooledChunk(reqCapacity), reqCapacity);
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}
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synchronized void free(PoolChunk<T> chunk, long handle) {
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void free(PoolChunk<T> chunk, long handle) {
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if (chunk.unpooled) {
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destroyChunk(chunk);
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} else {
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synchronized(this) {
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chunk.parent.free(chunk, handle);
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}
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}
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}
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PoolSubpage<T> findSubpagePoolHead(int elemSize) {
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int tableIdx;
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