Support WebSocket data chunked transfer

Motivation:
Support fetches data chunk by chunk for use with WebSocket chunked transfers.

Modifications:
Create a WebSocketChunkedInput.java that add to io.netty.handler.codec.http.websocketx package

Result:
The WebSocket transfers/fetches data chunk by chunk.
This commit is contained in:
Sina Tadayon 2016-06-08 01:56:02 +04:30 committed by Norman Maurer
parent 428c61673b
commit eb1d932466

View File

@ -0,0 +1,114 @@
/*
* Copyright 2016 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package io.netty.handler.codec.http.websocketx;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.ByteBufAllocator;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.stream.ChunkedInput;
import io.netty.util.internal.ObjectUtil;
/**
* A {@link ChunkedInput} that fetches data chunk by chunk for use with WebSocket chunked transfers.
* <p>
* Each chunk from the input data will be wrapped within a {@link ContinuationWebSocketFrame}.
* At the end of the input data, {@link ContinuationWebSocketFrame} with finalFragment will be written.
* <p>
*/
public final class WebSocketChunkedInput implements ChunkedInput<WebSocketFrame> {
private final ChunkedInput<ByteBuf> input;
private final int rsv;
/**
* Creates a new instance using the specified input.
* @param input {@link ChunkedInput} containing data to write
*/
public WebSocketChunkedInput(ChunkedInput<ByteBuf> input) {
this(input, 0);
}
/**
* Creates a new instance using the specified input.
* @param input {@link ChunkedInput} containing data to write
* @param rsv RSV1, RSV2, RSV3 used for extensions
*
* @throws NullPointerException if {@code input} is null
*/
public WebSocketChunkedInput(ChunkedInput<ByteBuf> input, int rsv) {
this.input = ObjectUtil.checkNotNull(input, "input");
this.rsv = rsv;
}
/**
* @return {@code true} if and only if there is no data left in the stream
* and the stream has reached at its end.
*/
@Override
public boolean isEndOfInput() throws Exception {
return input.isEndOfInput();
}
/**
* Releases the resources associated with the input.
*/
@Override
public void close() throws Exception {
input.close();
}
/**
* @deprecated Use {@link #readChunk(ByteBufAllocator)}.
*
* Fetches a chunked data from the stream. Once this method returns the last chunk
* and thus the stream has reached at its end, any subsequent {@link #isEndOfInput()}
* call must return {@code true}.
*
* @param ctx {@link ChannelHandlerContext} context of channelHandler
* @return {@link WebSocketFrame} contain chunk of data
*/
@Deprecated
@Override
public WebSocketFrame readChunk(ChannelHandlerContext ctx) throws Exception {
return readChunk(ctx.alloc());
}
/**
* Fetches a chunked data from the stream. Once this method returns the last chunk
* and thus the stream has reached at its end, any subsequent {@link #isEndOfInput()}
* call must return {@code true}.
*
* @param allocator {@link ByteBufAllocator}
* @return {@link WebSocketFrame} contain chunk of data
*/
@Override
public WebSocketFrame readChunk(ByteBufAllocator allocator) throws Exception {
ByteBuf buf = input.readChunk(allocator);
if (buf == null) {
return null;
}
return new ContinuationWebSocketFrame(input.isEndOfInput(), rsv, buf);
}
@Override
public long length() {
return input.length();
}
@Override
public long progress() {
return input.progress();
}
}