Added JavaDoc for FrameDecoder
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@ -32,11 +32,108 @@ import org.jboss.netty.channel.Channel;
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import org.jboss.netty.channel.ChannelHandlerContext;
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import org.jboss.netty.channel.ChannelPipelineCoverage;
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import org.jboss.netty.channel.ChannelStateEvent;
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import org.jboss.netty.channel.ChannelUpstreamHandler;
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import org.jboss.netty.channel.ExceptionEvent;
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import org.jboss.netty.channel.MessageEvent;
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import org.jboss.netty.channel.SimpleChannelHandler;
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/**
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* Assembles and splits incoming {@link ChannelBuffer}s into a meaningful
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* frame object.
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* <p>
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* In a stream-based transport such as TCP/IP, packets can be fragmented and
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* reassembled during transmission even in a LAN environment. For example,
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* let's assume you have received three packets:
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* <pre>
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* +-----+-----+-----+
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* | ABC | DEF | GHI |
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* +-----+-----+-----+
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* </pre>
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* because of the packet fragmentation, a server can receive them like the
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* following:
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* <pre>
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* +----+-------+---+---+
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* | AB | CDEFG | H | I |
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* +----+-------+---+---+
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* </pre>
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* <p>
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* {@link FrameDecoder} helps you defrag and split the received packets into
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* one or more meaningful <strong>frames</strong> that could be easily
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* understood by the application logic. In case of the example above, your
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* {@link FrameDecoder} implementation could defrag the received packets like
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* the following:
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* <pre>
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* +-----+-----+-----+
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* | ABC | DEF | GHI |
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* +-----+-----+-----+
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* </pre>
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* <p>
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* The following code shows an example decoder which decodes a frame whose
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* first 4 bytes header represents the length of the frame, excluding the
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* header.
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* <pre>
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* MESSAGE FORMAT
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* ==============
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*
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* Offset: 0 4 (Length + 4)
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* +--------+------------------------+
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* Fields: | Length | Actual message content |
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* +--------+------------------------+
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*
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* DECODER IMPLEMENTATION
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* ======================
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*
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* public class IntegerHeaderFrameDecoder extends FrameDecoder {
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* protected Object decode(ChannelHandlerContext ctx,
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* Channel channel,
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* ChannelBuffer buf) throws Exception {
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*
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* // Make sure if the length field was received.
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* if (buf.readableBytes() < 4) {
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* // The length field was not received yet - return null.
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* // This method will be invoked again when more packets are
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* // received and appended to the buffer.
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* return <strong>null</strong>;
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* }
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*
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* // The length field is in the buffer.
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*
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* // Mark the current buffer position before reading the length field
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* // because the whole frame might not be in the buffer yet.
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* // We will reset the buffer position to the marked position if
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* // there's not enough bytes in the buffer.
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* buf.markReaderIndex();
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*
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* // Read the length field.
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* int length = buf.readInt();
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*
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* // Make sure if there's enough bytes in the buffer.
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* if (buf.readableBytes() < length) {
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* // The whole bytes were not received yet - return null.
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* // This method will be invoked again when more packets are
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* // received and appended to the buffer.
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*
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* // Reset to the marked position to read the length field again
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* // next time.
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* buf.resetReaderIndex();
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*
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* return <strong>null</strong>;
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* }
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*
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* // There's enough bytes in the buffer. Read it.
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* ChannelBuffer frame = buf.readBytes(length);
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*
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* // Successfully decoded a frame. Return the decoded frame.
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* // Please note that you can return a different type than
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* // {@link ChannelBuffer} although this example returns a {@link ChannelBuffer}.
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* // For example, you could return a <a href="http://en.wikipedia.org/wiki/POJO">POJO</a> here so that the next
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* // {@link ChannelUpstreamHandler} receives a {@link MessageEvent} which contains
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* // a POJO rather than a {@link ChannelBuffer}.
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* return <strong>frame</strong>;
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* }
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* }
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* </pre>
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*
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* @author The Netty Project (netty-dev@lists.jboss.org)
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* @author Trustin Lee (tlee@redhat.com)
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*
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@ -93,9 +190,30 @@ public abstract class FrameDecoder extends SimpleChannelHandler {
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ctx.sendUpstream(e);
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}
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/**
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* Decodes the received packets so far into a frame.
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*
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* @param ctx the context of this handler
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* @param channel the current channel
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* @param buffer the cumulative buffer of received packets so far
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*
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* @return the decoded frame if a full frame was received and decoded.
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* {@code null} if there's not enough data in the buffer to decode a frame.
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*/
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protected abstract Object decode(
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ChannelHandlerContext ctx, Channel channel, ChannelBuffer buffer) throws Exception;
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/**
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* Decodes the received data so far into a frame when the channel is
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* disconnected.
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*
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* @param ctx the context of this handler
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* @param channel the current channel
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* @param buffer the cumulative buffer of received packets so far
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*
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* @return the decoded frame if a full frame was received and decoded.
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* {@code null} if there's not enough data in the buffer to decode a frame.
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*/
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protected Object decodeLast(
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ChannelHandlerContext ctx, Channel channel, ChannelBuffer buffer) throws Exception {
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return decode(ctx, channel, buffer);
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