This also does factor out some logic of ChannelOutboundBuffer. Mainly we not need nioBuffers() for many
transports and also not need to copy from heap to direct buffer. So this functionality was moved to
NioSocketChannelOutboundBuffer. Also introduce a EpollChannelOutboundBuffer which makes use of
memory addresses for all the writes to reduce GC pressure
- Related: #2163
- Add ResourceLeakHint to allow a user to provide a meaningful information about the leak when touching it
- DefaultChannelHandlerContext now implements ResourceLeakHint to tell where the message is going.
- Cleaner resource leak report by excluding noisy stack trace elements
- Proposed fix for #1824
UniqueName and its subtypes do not allow getting the previously registered instance. For example, let's assume that a user is running his/her application in an OSGi container with Netty bundles and his server bundle. Whenever the server bundle is reloaded, the server will try to create a new AttributeKey instance with the same name. However, Netty bundles were not reloaded at all, so AttributeKey will complain that the name is taken already (by the previously loaded bundle.)
To fix this problem:
- Replaced UniqueName with Constant, AbstractConstant, and ConstantPool. Better name and better design.
- Sctp/Udt/RxtxChannelOption is not a ChannelOption anymore. They are just constant providers and ChannelOption is final now. It's because caching anything that's from outside of netty-transport will lead to ClassCastException on reload, because ChannelOption's constant pool will keep all option objects for reuse.
- Signal implements Constant because we can't ensure its uniqueness anymore by relying on the exception raised by UniqueName's constructor.
- Fixes#2003 properly
- Instead of using 'bundle' packaging, use 'jar' packaging. This is
more robust because some strict build tools fail to retrieve the
artifacts from a Maven repository unless their packaging is not 'jar'.
- All artifacts now contain META-INF/io.netty.version.properties, which
provides the detailed information about the build and repository.
- Removed OSGi testsuite temporarily because it gives false errors
during split package test and examination.
- Add io.netty.util.Version for easy retrieval of version information
This is needed because of otherwise the JDK itself will do an extra ByteBuffer copy with it's own pool implementation. Even worth it will be done
multiple times if the ByteBuffer is always only partial written. With this change the copy is done inside of netty using it's own allocator and
only be done one time in all cases.
Introduce a new interface called MessageSizeEstimator. This can be specific per Channel (via ChannelConfig). The MessageSizeEstimator will be used to estimate for a message that should be written. The default implementation handles ByteBuf, ByteBufHolder and FileRegion. A user is free to plug-in his/her own implementation for different behaviour.
- Merge MessageList into ChannelOutboundBuffer
- Make ChannelOutboundBuffer a queue-like data structure so that it is nearly impossible to leak a message
- Make ChannelOutboundBuffer public so that AbstractChannel can expose it to its subclasses.
- TODO: Re-enable gathering write in NioSocketChannel
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
There are a couple of changes here all related to making the SCTP
transport less garbage-heavy:
- Remove the SctpNotificationEvent and just passes along the JDK NIO
Notification, as passing the Notification and always null inside a
wrapped object seemed a little bit superfluous
- Apply @trustin's changes to receive buffer allocation to SCTP
transport, and also makes the SCTP transport use the configured buffer
allocator rather than always creating a direct buffer (which seems
like a bug)
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.
Memory consumption issue:
When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user. In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.
Memory footprint issue:
The old Netty 4 API decreased overall memory footprint by a great deal
in many cases. It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read. Instead, it
created a new buffer for each handler in a pipeline. This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.
Changes:
All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.
To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:
- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
- Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
- Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
- Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
- Similar to ReceiveBufferSizePredictor in Netty 3
- Some existing configuration properties such as
DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf
This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
- Fixes#1282 (not perfectly, but to the extent it's possible with the current API)
- Add AddressedEnvelope and DefaultAddressedEnvelope
- Make DatagramPacket extend DefaultAddressedEnvelope<ByteBuf, InetSocketAddress>
- Rename ByteBufHolder.data() to content() so that a message can implement both AddressedEnvelope and ByteBufHolder (DatagramPacket does) without introducing two getter methods for the content
- Datagram channel implementations now understand ByteBuf and ByteBufHolder as a message with unspecified remote address.
- Add ChannelHandlerUtil and move the core logic of ChannelInbound/OutboundMessageHandler to ChannelHandlerUtil
- Add ChannelHandlerUtil.SingleInbound/OutboundMessageHandler and make ChannelInbound/OutboundMessageHandlerAdapter implement them. This is a backward incompatible change because it forces all handler methods to be public (was protected previously)
- Fixes: #1119
- Rename ChannelHandlerAdapter to ChannelDuplexHandler
- Add ChannelHandlerAdapter that implements only ChannelHandler
- Rename CombinedChannelHandler to CombinedChannelDuplexHandler and
improve runtime validation
- Remove ChannelInbound/OutboundHandlerAdapter which are not useful
- Make ChannelOutboundByteHandlerAdapter similar to
ChannelInboundByteHandlerAdapter
- Make the tail and head handler of DefaultChannelPipeline accept both
bytes and messages. ChannelHandlerContext.hasNext*() were removed
because they always return true now.
- Removed various unnecessary null checks.
- Correct method/field names:
inboundBufferSuspended -> channelReadSuspended
This pull request adds two new handler methods: discardInboundReadBytes(ctx) and discardOutboundReadBytes(ctx) to ChannelInboundByteHandler and ChannelOutboundByteHandler respectively. They are called between every inboundBufferUpdated() and flush() respectively. Their default implementation is to call discardSomeReadBytes() on their buffers and a user can override this behavior easily. For example, ReplayingDecoder.discardInboundReadBytes() looks like the following:
@Override
public void discardInboundReadBytes(ChannelHandlerContext ctx) throws Exception {
ByteBuf in = ctx.inboundByteBuffer();
final int oldReaderIndex = in.readerIndex();
super.discardInboundReadBytes(ctx);
final int newReaderIndex = in.readerIndex();
checkpoint -= oldReaderIndex - newReaderIndex;
}
If a handler, which has its own buffer index variable, extends ReplayingDecoder or ByteToMessageDecoder, the handler can also override discardInboundReadBytes() and adjust its index variable accordingly.
- Replaced FrameDecoder and OneToOne(Encoder|Decoder) with:
- (Stream|Message)To(String|Message)(Encoder|Decoder)
- Moved the classes in 'codec.frame' up to 'codec'
- Fixed some bugs found while running unit tests
- AbstractChannel keeps the expected number of written bytes so that
the ChannelFuture of a flush() operation is notified on right timing.
- Added ChannelBufferHolder.size() to make this possible
- Added AbstractChannel.isCompatible() so that only compatible EventLoop
is accepted by a channel on registration
- Added ChannelOption to make channel options type-safe
- Moved writeSpinCount property to ChannelConfig and removed Nio*Config
- Miscellaneous cleanup
introducing
ChannelOption
- Channel now creates a ChannelPipeline by itself
I find no reason to allow a user to use one's own pipeline
implementation since I saw nobody does except for the cases where a
user wants to add a user attribute to a channel, which is now covered
by AttributeMap.
- Removed ChannelEvent and its subtypes because they are replaced by
direct method invocation.
- Replaced ChannelSink with Channel.unsafe()
- Various getter renaming (e.g. Channel.getId() -> Channel.id())
- Added ChannelHandlerInvoker interface
- Implemented AbstractChannel and AbstractServerChannel
- Some other changes I don't remember