Motivation:
"io.netty.leakDetection.maxSampledRecords" was removed in 16b1dbdf92
Modification:
Replaced it with targetRecords
Result:
Use correct flag during test execution
Motivation:
When `consolidatedWhenNoReadInProgress` is true, `channel.writeAndFlush (data) .addListener (f-> channel.writeAndFlush (data2))` Will cause data2 to never be flushed.
Because the flush operation will synchronously execute the `channel.writeAndFlush (data2))` in the `listener`, and at this time, since the current execution thread is still an `eventloop`(`executor.inEventLoop()` was true), all handlers will be executed synchronously. At this time, since `nextScheduledFlush` is still not null, the `flush` operation of `data2` will be ignored in `FlushConsolidationHandler#scheduleFlush`.
Modification:
- reset `nextScheduledFlush` before `ctx.flush`
- use `ObjectUtil` to polish code
Result:
Fixes https://github.com/netty/netty/issues/9923
Motivation:
Utf8FrameValidator must release the input buffer if the validation fails to ensure no memory leak happens
Modifications:
- Catch exception, release frame and rethrow
- Adjust unit test
Result:
Fixes https://github.com/netty/netty/issues/9906
Motivation:
decodeHexNibble can be a lot faster using a lookup table
Modifications:
decodeHexNibble is made faster by using a lookup table
Result:
decodeHexNibble is faster
Motivation
This PR is a reduced-scope replacement for #8931. It doesn't include the
changes related to how/when discarding read bytes is done, which we plan
to address in subsequent updates.
Modifications
- Avoid copying bytes in COMPOSITE_CUMULATOR in all cases, performing a
shallow copy where necessary; also guard against (unusual) case where
input buffer is composite with writer index != capacity
- Ensure we don't pass a non-contiguous buffer when MERGE_CUMULATOR is
used
- Manually inline some calls to ByteBuf#writeBytes(...) to eliminate
redundant checks and reduce stack depth
Also includes prior minor review comments from @trustin
Result
More correct handling of merge/composite cases and
more efficient handling of composite case.
Motivation:
Currently, characters are appended to the encoded string char-by-char even when no encoding is needed. We can instead separate out codepath that appends the entire string in one go for better `StringBuilder` allocation performance.
Modification:
Only go into char-by-char loop when finding a character that requires encoding.
Result:
The results aren't so clear with noise on my hot laptop - the biggest impact is on long strings, both to reduce resizes of the buffer and also to reduce complexity of the loop. I don't think there's a significant downside though for the cases that hit the slow path.
After
```
Benchmark Mode Cnt Score Error Units
QueryStringEncoderBenchmark.longAscii thrpt 6 1.406 ± 0.069 ops/us
QueryStringEncoderBenchmark.longAsciiFirst thrpt 6 0.046 ± 0.001 ops/us
QueryStringEncoderBenchmark.longUtf8 thrpt 6 0.046 ± 0.001 ops/us
QueryStringEncoderBenchmark.shortAscii thrpt 6 15.781 ± 0.949 ops/us
QueryStringEncoderBenchmark.shortAsciiFirst thrpt 6 3.171 ± 0.232 ops/us
QueryStringEncoderBenchmark.shortUtf8 thrpt 6 3.900 ± 0.667 ops/us
```
Before
```
Benchmark Mode Cnt Score Error Units
QueryStringEncoderBenchmark.longAscii thrpt 6 0.444 ± 0.072 ops/us
QueryStringEncoderBenchmark.longAsciiFirst thrpt 6 0.043 ± 0.002 ops/us
QueryStringEncoderBenchmark.longUtf8 thrpt 6 0.047 ± 0.001 ops/us
QueryStringEncoderBenchmark.shortAscii thrpt 6 16.503 ± 1.015 ops/us
QueryStringEncoderBenchmark.shortAsciiFirst thrpt 6 3.316 ± 0.154 ops/us
QueryStringEncoderBenchmark.shortUtf8 thrpt 6 3.776 ± 0.956 ops/us
```
Motivation:
https://github.com/netty/netty/pull/9883 added a bug-fix for the Comparator in ClientCookieEncoder but did not add a testcase.
Modifications:
- Add testcase
- Simplify code
Result:
Include a test to ensure we not regress.
Motivation:
The current implementation causes IllegalArgumetExceptions to be thrown on Java 11.
The current implementation would violate comparison contract for two cookies C1 and C2 with same path length, since C1 < C2 and C2 < C1. Returning 0 (equality) does not since C1 == C2 and C2 == C1. See #9881
Modification:
Return equality instead of less than on same path length.
Result:
Fixes#9881.
Motivation:
In Java, it is almost always at least slower to use `ByteBuffer` than `byte[]` without pooling or I/O. `QueryStringDecoder` can use `byte[]` with arguably simpler code.
Modification:
Replace `ByteBuffer` / `CharsetDecoder` with `byte[]` and `new String`
Result:
After
```
Benchmark Mode Cnt Score Error Units
QueryStringDecoderBenchmark.noDecoding thrpt 6 5.612 ± 2.639 ops/us
QueryStringDecoderBenchmark.onlyDecoding thrpt 6 1.393 ± 0.067 ops/us
QueryStringDecoderBenchmark.mixedDecoding thrpt 6 1.223 ± 0.048 ops/us
```
Before
```
Benchmark Mode Cnt Score Error Units
QueryStringDecoderBenchmark.noDecoding thrpt 6 6.123 ± 0.250 ops/us
QueryStringDecoderBenchmark.onlyDecoding thrpt 6 0.922 ± 0.159 ops/us
QueryStringDecoderBenchmark.mixedDecoding thrpt 6 1.032 ± 0.178 ops/us
```
I notice #6781 switched from an array to `ByteBuffer` but I can't find any motivation for that in the PR. Unit tests pass fine with an array and we get a reasonable speed bump.
Motivation:
The resolv.conf file may contain inline comments which should be ignored
Modifications:
- Detect if we have a comment after the ipaddress and if so skip it
- Add unit test
Result:
Fixes https://github.com/netty/netty/issues/9889
Motivation:
ByteToMessageDecoder's default MERGE_CUMULATOR will allocate a new buffer and
copy if the refCnt() of the cumulation is > 1. However this is overly
conservative because we maybe able to avoid allocate/copy if the current
cumulation can accommodate the input buffer without a reallocation. Also when the
reallocation and copy does occur the new buffer is sized just large enough to
accommodate the current the current amount of data. If some data remains in the
cumulation after decode this will require a new allocation/copy when more data
arrives.
Modifications:
- Use maxFastWritableBytes to avoid allocation/copy if the current buffer can
accommodate the input data without a reallocation operation.
- Use ByteBufAllocator#calculateNewCapacity(..) to get the size of the buffer
when a reallocation/copy operation is necessary.
Result:
ByteToMessageDecoder MERGE_CUMULATOR won't allocate/copy if the cumulation
buffer can accommodate data without a reallocation, and when a reallocation
occurs we are more likely to leave additional space for future data in an effort
to reduce overall reallocations.
Motivation:
The Channel Pool tests commonly use the same fixed local address String. This
has been observed to result in test failures if a single test fails and cleanup
is not done properly, or if tests are run in parallel. Also each test should
close any channel pool objects or maps to make sure resources are reclaimed.
Modifications:
- Use a random string for the address on each test to reduce the chance of
collision.
- close all ChannelPool and ChannelPoolMap objects at the end of each test
Result:
Less likely to observe spurious failures due to LocalAddress collisions and more
complete test cleanup.
Motivation:
RFC7230 states that we should not accept multiple content-length headers and also should not accept a content-length header in combination with transfer-encoding: chunked
Modifications:
- Check for multiple content-length headers and if found mark message as invalid
- Check if we found a content-length header and also a transfer-encoding: chunked and if so mark the message as invalid
- Add unit test
Result:
Fixes https://github.com/netty/netty/issues/9861
Motivation:
Technical speaking its valid to have http headers with no values so we should support it. That said we need to detect if these are "generated" because of an "invalid" fold.
Modifications:
- Detect if a colon is missing when parsing headers.
- Add unit test
Result:
Fixes https://github.com/netty/netty/issues/9866
Motivation:
Client can split data into different numbers of fragments and sometimes the last frame may contain trash data that doesn't affect decompression process.
Modification:
Added check if last frame is `ContinuationWebSocketFrame` and decompression data is empty
then don't throw an exception.
Result:
Fixes#9770
Motivation:
In #9603 the executor hung on shutdown because of an abandoned task
on another executor the first was waiting for.
Modifications:
This commit modifies the executor shutdown sequence to include
switching to SHUTDOWN state and then running all remaining tasks.
This ensures that no more tasks are scheduled after SHUTDOWN and
the last pass of running remaining tasks will take it all.
Any tasks scheduled after SHUTDOWN will be rejected.
This change preserves the functionality of graceful shutdown with
quiet period and only adds one more pass of task execution after
the default shutdown process has finished and the executor is
ready for termination.
Result:
After this change tasks that succeed to be added to the executor will
be always executed. Tasks which come late will be rejected instead of
abandoned.
Motivation:
In #9830 the get/remove/close methods implementation changed to avoid
deadlocks on event loops. The change involved modifying the methods to
close the managed ChannelPools asynchronously and return immediately.
While this behavior might be fine for get/remove, it is changing what
a user expects from a close() method and after returning from close()
there might be still resources open.
Modifications:
This change is a follow-up for #9830 to preserve the synchronous
behavior of the AbstractChannelPoolMap#close() method.
Result:
AbstractChannelPoolMap#close() returns once the managed pools have
been closed.
Motivation:
Multiple cookie values can be present in a single header.
Modification:
Add `decodeAll` overload which returns all cookies
Result:
Fixes#7210
Note:
This change is not as perscriptive as the ideas brought up in the linked issue. Changing the Set implementation or the equals/compareTo definition is likely a breaking change, so they are practical.
# Motivation:
`DefaultByteBufHolder.equals()` considers another object equal if it's an instance of `ByteBufferHolder` and if the contents of two objects are equal. However, the behavior of `equals` method is not a part of the `ByteBufHolder` contract so `DefaultByteBufHolder`'s version may be causing violation of the symmetric property if other classes have different logic.
There are already a few classes that are affected by this: `DefaultHttp2GoAwayFrame`, `DefaultHttp2UnknownFrame`, and `SctpMessage` are all overriding `equals` method breaking the symmetric property.
Another effect of this behavior is that all instances with empty data are considered equal. That may not be desireable in the situations when instances are created for predefined constants, e.g. `FullBulkStringRedisMessage.NULL_INSTANCE` and `FullBulkStringRedisMessage.EMPTY_INSTANCE` in `codec-redis`.
# Modification:
Make `DefaultByteBufHolder.equals()` implementation only work for the objects of the same class.
# Result:
- The symmetric property of the `equals` method is restored for the classes in question.
- Instances of different classes are not considered equal even if the content of the data they hold are the same.
Motivation:
The current implementation delegates to writeHeaders(ChannelHandlerContext ctx, int streamId, Http2Headers headers, int streamDependency, short weight, boolean exclusive, int padding, boolean endStream, ChannelPromise promise) that will send an header frame with the priority flag set and the default priority values even if the user didnt want too.
Modifications:
- Change DefaultHttp2ConnectionEncoder to call the correct Http2FrameWriter method depending on if the user wants to use priorities or not
- Adjust tests
Result:
Fixes https://github.com/netty/netty/issues/9842
Motivation:
SnappyFrameDecoderTest has a few tests which fail to close the EmbeddedChannel
and therefore may leak ByteBuf objects.
Modifications:
- Make sure EmbeddedChannel#finishAndReleaseAll() is called in all tests
Result:
No more leaks from SnappyFrameDecoderTest.
Motivation:
We did not correctly close the `EmbeddedChannel` which would lead to not have `handlerRemoved(...)` called. This can lead to leaks. Beside this we also did not correctly consume produced data which could also show up as a leak.
Modifications:
- Always call `EmbeddedChannel.finish()`
- Ensure we consume all produced data and release it
Result:
No more leaks in test. This showed up in https://github.com/netty/netty/pull/9850#issuecomment-562504863.
Motivation:
97361fa2c8 replace synchronized with ConcurrentHashMap in *Bootstrap classes but missed to do the same for the Http2 variant.
Modifications:
- Use ConcurrentHashMap
- Simplify code in *Bootstrap classes
Result:
Less contention
Motivation
While working on other changes I noticed some opportunities to
streamline a few things in AbstractByteBuf.
Modifications
- Avoid duplicate ensureAccessible() checks in discard(Some)ReadBytes()
and ensureWritable0(int) methods
- Simplify ensureWritable0(int) logic
- Make some conditional checks more concise
Result
Cleaner, possibly faster code
Motivation:
In certain scenarios mutliple concurrent AbstractChannelPoolMap
operations might be called from event loops that handle also
ChannelPool close operations. If the map uses synchronous close
it could end up blocking the event loop and if multiple threads
are waiting for each other a deadlock might occur.
Modifications:
Previously #9226 introduced a closeAsync operation for
FixedChannelPool, which is now extended to SimpleChannelPool class.
The AbstractChannelPoolMap now uses the closeAsync operations when
closing redundant or removed SimpleChannelPool instances.
Result:
The AbstractChannelPoolMap get/remove operations will not wait
until the pools are closed as they will happen asynchronously and
avoid situations that could cause the event loop being blocked in
deadlocks.
Motivation:
We should include the shaded sources for JCTools in our sources jar to make it easier to debug.
Modifications:
- Adjust plugin configuration to execute plugins in correct order
- Update source plugin
- Add configuration for shade plugin to generate source jar content
Result:
Fixes https://github.com/netty/netty/issues/6640.
Motivation:
https://github.com/netty/netty/pull/9797 changed the code for recvmmsg and sendmmsg to use the syscalls directly to remvove the dependency on newer GLIBC versions. Unfortunally it made the assumption that the syscall numbers are the same for different architectures, which is not the case.
Thanks to @jayv for pointing it out
Modifications:
Add #if, #elif and #else declarations to ensure we pick the correct syscall number (or not support if if the architecture is not supported atm).
Result:
Pick the correct syscall number depending on the architecture.
Motivation:
HttpPostStandardRequestDecoder may throw multiple different exceptions in the constructor which could lead to memory leaks. We need to guard against this by explicit catch all of them and rethrow after we released any allocated memory.
Modifications:
- Catch, destroy and rethrow in any case
- Ensure we correctly wrap IllegalArgumentExceptions
- Add unit tests
Result:
Fixes https://github.com/netty/netty/issues/9829
Motivation:
Replace Map with Set. `reportedLeaks` has better semantics as a Set, and if it is a Map, it seems that the value of this Map has no meaning to us.
Modifications:
Use Set.
Result:
Cleaner code
Motivation:
At the moment our AbstractSniHandler makes the assemption that Handshake messages are not fragmented. This is incorrect as it is completely valid to split these across multiple TLSPlaintext records.
Thanks to @sskrobotov for bringing this to my attentation and to @Lukasa for the help.
Modifications:
- Adjust logic in AbstractSniHandler to handle fragmentation
- Add unit tests
Result:
Correctly handle fragmented Handshake message in AbstractSniHandler (and so SniHandler).
Motivation:
The buffer which the decoder allocates for the expansion can be
leaked if there is a subsequent issue writing to it.
Modifications:
The error handling has been improved so that the new buffer always
is released on failure in the expand.
Result:
The decoder will not leak in this scenario any more.
Fixes: https://github.com/netty/netty/issues/9812
Motivation:
We use the onStreamClosed(...) callback to return unconsumed bytes back to the window of the connection when needed. When this happens we will write a window update frame but not automatically call ctx.flush(). As the user has no insight into this it could in the worst case result in a "deadlock" as the frame is never written out ot the socket.
Modifications:
- If onStreamClosed(...) produces a window update frame call ctx.flush()
- Add unit test
Result:
No stales possible due unflushed window update frames produced by onStreamClosed(...) when not all bytes were consumed before the stream was closed
Motivation:
We can make use of EmbeddedChannel.finishAndReleaseAll() and so remove some code
Modifications:
Use finishAndReleaseAll()
Result:
Less code to maintain
Motivation:
At the moment we send a window update frame for the connection + stream when a stream is closed and there are unconsumed bytes left. While we need to do this for the connection it makes no sense to write a window update frame for the stream itself as it is already closed
Modifications:
- Don't write the window update frame for the stream when the stream is closed
- Add unit test
Result:
Don't write the window frame for closed streams
Motivation:
Due a bug we did not correctly set the writerIndex of the ByteBuf when a
user specified EpollChannelOption.MAX_DATAGRAM_PAYLOAD_SIZE but we ended
up with a non scattering read.
Modifications:
- Set writerIndex to the correct value
- Add unit tests
Result:
Fixes https://github.com/netty/netty/issues/9788
### Motivation:
Those who need 'Origin' or 'Sec-WebSocket-Origin' headers should provide them explicitly, like it is stated in WebSocket specs.
E.g. through custom headers:
HttpHeaders customHeaders = new DefaultHttpHeaders()
.add(HttpHeaderNames.ORIGIN, "http://localhost:8080");
new WebSocketClientProtocolHandler(
new URI("ws://localhost:1234/test"), WebSocketVersion.V13, subprotocol,
allowExtensions, customHeaders, maxFramePayloadLength, handshakeTimeoutMillis)
### Modification:
* Remove enforced origin headers.
* Update tests
### Result:
Fixes#9673: Origin header is always sent from WebSocket client
Motiviation
#9800 was just merged which consolidates the flush/no-flush WriteTasks
in AbstractChannelHandlerContext, but after looking at the changes again
I noticed a tiny simplification that would be good to make imo.
Modification
Remove use of conditional operator in decrementPendingOutboundBytes()
Result
Simpler code, one less branch