Motivation:
e102a008b63d0063581ba242539f0a8d473cae00 changed a conditional where previously the NIO ServerChannel would not be closed in the event of an exception.
Modifications:
- Restore the logic prior to e102a008b63d0063581ba242539f0a8d473cae00 which does not automatically close ServerChannels for IOExceptions
Result:
NIO ServerChannel doesn't close automatically for an IOException.
Motivation:
We should not catch ConcurrentModificationException as this can never happen because things are executed on the EventLoop thread.
Modifications:
Remove try / catch
Result:
Cleaner code.
Modifications:
LocalChannel#releaseInboundBuffers should always clear/release the queue and set readInProgress to false
Result:
LocalChannel queue is more reliably cleaned up.
Motivation:
LocalChannel attempts to close its peer socket when ever it is closed. However if the channels are on different EventLoops we may attempt to process events for the peer channel on the wrong EventLoop.
Modifications:
- Ensure the close process ensures we are on the correct thread before accessing data
Result:
More correct LocalChannel close code.
Motivation:
PlatformDependent#getSystemClassLoader may throw a wide variety of exceptions based upon the environment. We should handle all exceptions and continue initializing the slow path if an exception occurs.
Modifications:
- Catch Throwable in cases where PlatformDependent#getSystemClassLoader is used
Result:
Fixes https://github.com/netty/netty/issues/6038
Motivation:
To guard against the case that a user will enqueue a lot of empty or small buffers and so raise an OOME we need to also take the overhead of the ChannelOutboundBuffer / PendingWriteQueue into account when detect if a Channel is writable or not. This is related to #5856.
Modifications:
When calculate the memory for an message that is enqueued also add some extra bytes depending on the implementation.
Result:
Better guard against OOME.
Motivation
It's possible to extend LocalChannel as well as LocalServerChannel but the LocalServerChannel's serve(peer) method is hardcoded to create only instances of LocalChannel.
Modifications
Add a protected factory method that returns by default new LocalChannel(...) but users may override it to customize it.
Result
It's possible to customize the LocalChannel instance on either end of the virtual connection.
Motivation:
Some unit tests in SingleThreadEventLoopTest rely upon Thread.sleep for sequencing events between threads. This can be unreliable and result in spurious test failures if thread scheduling does not occur in a fair predictable manner.
Modifications:
- Reduce the reliance on Thread.sleep in SingleThreadEventLoopTest
Result:
Fixes https://github.com/netty/netty/issues/5851
Motivation:
When using java.nio.DatagramChannel we should not close the channel when a SocketException was thrown as we can still use the channel.
Modifications:
Not close the Channel when SocketException is thrown
Result:
More robust and correct handling of exceptions when using NioDatagramChannel.
Motivation:
If an exception is thrown while processing the ready channels in the EventLoop we should still run all tasks as this may allow to recover. For example a OutOfMemoryError may be thrown and runAllTasks() will free up memory again. Beside this we should also ensure we always allow to shutdown even if an exception was thrown.
Modifications:
- Call runAllTasks() in a finally block
- Ensure shutdown is always handles.
Result:
More robust EventLoop implementations for NIO and Epoll.
Motivation:
We should better first process OP_WRITE before OP_READ as this may allow us to free memory in a faster fashion for previous queued writes.
Modifications:
Process OP_WRITE before OP_READ
Result:
Free memory faster for queued writes.
the implicit #fireChannelReadComplete() in EmbeddedChannel#writeInbound().
Motivation
We use EmbeddedChannels to implement a ProxyChannel of some sorts that shovels
messages between a source and a destination Channel. The latter are real network
channels (such as Epoll) and they may or may not be managed in a ChannelPool. We
could fuse both ends directly together but the EmbeddedChannel provides a nice
disposable section of a ChannelPipeline that can be used to instrument the messages
that are passing through the proxy portion.
The ideal flow looks abount like this:
source#channelRead() -> proxy#writeOutbound() -> destination#write()
source#channelReadComplete() -> proxy#flushOutbound() -> destination#flush()
destination#channelRead() -> proxy#writeInbound() -> source#write()
destination#channelReadComplete() -> proxy#flushInbound() -> source#flush()
The problem is that #writeOutbound() and #writeInbound() emit surplus #flush()
and #fireChannelReadComplete() events which in turn yield to surplus #flush()
calls on both ends of the pipeline.
Modifications
Introduce a new set of write methods that reain the same sematics as the #write()
method and #flushOutbound() and #flushInbound().
Result
It's possible to implement the above ideal flow.
Fix for EmbeddedChannel#ensureOpen() and Unit Tests for it
Some PR stuff.
Motivation:
To make it easier to debug why notification of a promise failed we should log extra info and make it consistent.
Modifications:
- Create a new PromiseNotificationUtil that has static methods that can be used to try notify a promise and log.
- Reuse this in AbstractChannelHandlerContext, ChannelOutboundBuffer and PromiseNotifier
Result:
Easier to debug why a promise could not be notified.
Motivation:
The JDK implementation of SocketChannel has an internal state that is tracked for its operations. Because of this we need to ensure we call finishConnect() before try to call read(...) / write(...) as otherwise it may produce a NotYetConnectedException.
Modifications:
First process OP_CONNECT flag.
Result:
No more possibility of NotYetConnectedException because OP_CONNECT is handled not early enough when processing interestedOps for a Channel.
Motivation:
When attempting to set the selectedKeys fields on the selector
implementation, JDK 9 can throw an inaccessible object exception.
Modications:
Catch and log this exception as an possible course of action if the
sun.nio.ch package is not exported from java.base.
Result:
The selector replacement will fail gracefully as an expected course of
action if the sun.nio.ch package is not exported from java.base.
Motivation:
The NIO transport used an IllegalStateException if a user tried to issue another connect(...) while the connect was still in process. For this case the JDK specified a ConnectPendingException which we should use. The same issues exists in the EPOLL transport. Beside this the EPOLL transport also does not throw the right exceptions for ENETUNREACH and EISCONN errno codes.
Modifications:
- Replace IllegalStateException with ConnectPendingException in NIO and EPOLL transport
- throw correct exceptions for ENETUNREACH and EISCONN in EPOLL transport
- Add test case
Result:
More correct error handling for connect attempts when using NIO and EPOLL transport
Motivation:
The API documentation in ChannelConfig states that a a channel is writable,
if the number of pending bytes is below the low watermark and a
channel is not writable, if the number of pending bytes exceeds the high
watermark.
Therefore, we should use < operators instead of <= as well as > instead of >=.
Using <= and >= is also problematic, if the low watermark is equal to the high watermark,
as then a channel could be both writable and unwritable with the same number of pending
bytes (depending on whether remove() or addMessage() is called first).
The use of <= and >= was introduced in PR https://github.com/netty/netty/pull/3036, but
I don't understand why, as there doesn't seem to have been any discussion around that.
Modifications:
Use < and > operators instead of <= and >=.
Result:
High and low watermarks are treated as stated in the API docs.
Motivation:
We need to ensure we also call fireChannelActive() if the Channel is directly closed in a ChannelFutureListener that is belongs to the promise for the connect. Otherwise we will see missing active events.
Modifications:
Ensure we always call fireChannelActive() if the Channel was active.
Result:
No missing events.
Motivation:
We use often javachannel().socket().* in NIO as these methods exists in java6. The problem is that these will throw often very general Exceptions (Like SocketException) while it is more expected to throw the Exceptions listed in the nio interfaces. When possible we should use the new methods available in java7+ which throw the correct exceptions.
Modifications:
Check for java version and depending on it using the socket or the javachannel.
Result:
Throw expected Exceptions.
Motivation:
To make it easier to debug connect exceptions we create new exceptions which also contain the remote address. For this we basically created a new instance and call setStackTrace(...). When doing this we pay an extra penality because it calls fillInStackTrace() when calling the super constructor.
Modifications:
Create special sub-classes of Exceptions that override the fillInStackTrace() method and so eliminate the overhead.
Result:
Less overhead when "annotate" connect exceptions.
Motivation:
Comments stating that AUTO_CLOSE will be removed in Netty 5.0 are wrong,
as there is no Netty 5.0.
Modifications:
Removed comment.
Result:
No more references to Netty 5.0
Motivation:
PendingWriteQueue should guard against re-entrant writes once removeAndWriteAll() is run.
Modifications:
Continue writing until queue is empty.
Result:
Correctly guard against re-entrance.
Motivation:
Instrumenting the NIO selector implementation requires special
permissions. Yet, the code for performing this instrumentation is
executed in a manner that would require all code leading up to the
initialization to have the requisite permissions. In a restrictive
environment (e.g., under a security policy that only grants the
requisite permissions the Netty transport jar but not to application
code triggering the Netty initialization), then instrumeting the
selector will not succeed even if the security policy would otherwise
permit it.
Modifications:
This commit marks the necessary blocks as privileged. This enables
access to the necessary resources for instrumenting the selector. The
idea is that we are saying the Netty code is trusted, and as long as the
Netty code has been granted the necessary permissions, then we will
allow the caller access to these resources even though the caller itself
might not have the requisite permissions.
Result:
The selector can be instrumented in a restrictive security environment.
Motivation:
Writing to a system property requires permissions. Yet the code for
setting sun.nio.ch.bugLevel is not marked as privileged. In a
restrictive environment (e.g., under a security policy that only grants
the requisite permissions the Netty transport jar but not to application
code triggering the Netty initialization), writing to this system
property will not succeed even if the security policy would otherwise
permit it.
Modifications:
This commt marks the necessary code block as privileged. This enables
writing to this system property. The idea is that we are saying the
Netty code is trusted, and as long as the Netty code has been granted
the necessary permissions, then we will allow the caller access to these
resources even though the caller itself might not have the requisite
permissions.
Result:
The system property sun.nio.ch.bugLevel can be written to in a
restrictive security environment.
Motivation:
If the user uses 0 as quiet period we should shutdown without any delay if possible.
Modifications:
Ensure we not introduce extra delay when a shutdown quit period of 0 is used.
Result:
EventLoop shutdown as fast as expected.
Motivation:
At the moment we call initChannel(...) in the channelRegistered(...) method which has the effect that if another ChannelInitializer is added within the initChannel(...) method the ordering of the added handlers is not correct and surprising. This is as the whole initChannel(...) method block is executed before the initChannel(...) block of the added ChannelInitializer is handled.
Modifications:
Call initChannel(...) from within handlerAdded(...) if the Channel is registered already. This is true in all cases for our DefaultChannelPipeline implementation. This way the ordering is always as expected. We still keep the old behaviour as well to not break code for other ChannelPipeline implementations (if someone ever wrote one).
Result:
Correct and expected ordering of ChannelHandlers.
Motivation:
When we try to close the Channel due a timeout we need to ensure we not log if the notification of the promise fails as it may be completed in the meantime.
Modifications:
Add another constructor to ChannelPromiseNotifier and PromiseNotifier which allows to log on notification failure.
Result:
No more miss-leading logs.
Motivation:
I received a report the its not possible to add another ChannelInitialiter in the initChannel(...) method, so we should add a test case for it.
Modifications:
Added testcase.
Result:
Validate that all works as expected.
Motivation:
When a ChannelInitializer is used via ServerBootstrap.handler(...) the users handlers may be added after the internal ServerBootstrapAcceptor. This should not happen.
Modifications:
Delay the adding of the ServerBootstrapAcceptor until the initChannel(....) method returns.
Result:
Correct order of handlers in the ServerChannels ChannelPipeline.
Motivation:
We used Promise.setFailure(...) when fail a Promise in SimpleChannelPool. As this happens in multiple levels this can result in stackoverflow as setFailure(...) may throw an IllegalStateException which then again is propergated.
Modifications:
Use tryFailure(...)
Result:
No more possibility to cause a stack overflow when failing the promise.
Motivation:
The SimpleChannelPool#notifyConnect() method will leak Channels if the user cancelled the Promise in between.
Modifications:
Release the channel if the Promise was complete before.
Result:
No more channel leaks.
Motivation:
For some use-cases it would be useful to know the number of bytes queued in the PendingWriteQueue without the need to dequeue them.
Modifications:
Add PendingWriteQueue.bytes().
Result:
Be able to get the number of bytes queued.
Motivation:
Commit 4c048d069d99891d6a83859b469c39b4ff0f4ae1 moved the logic of calling handlerAdded(...) to the channelRegistered(...) callback of the head of the DefaultChannelPipeline. Unfortunatlly this may execute the callbacks to late as a user may add handlers to the pipeline in the ChannelFutureListener attached to the registration future. This can lead to incorrect ordering.
Modifications:
Ensure we always invoke ChannelHandler.handlerAdded(...) for all handlers before the registration promise is notified.
Result:
Not possible of incorrect ordering or missed events.
Motivation:
We pinned the EventExecutor for a Channel in DefaultChannelPipeline. Which means if the user added multiple handlers with the same EventExecutorGroup to the ChannelPipeline it will use the same EventExecutor for all of these handlers. This may be unexpected and even not what the user wants. If the user want to use the same one for all of them it can be done by obtain an EventExecutor and pass the same instance to the add methods. Because of this we should allow to not pin.
Modifications:
Allow to disable pinning of EventExecutor for Channel based on EventExecutorGroup via ChannelOption.
Result:
Less confusing and more flexible usage of EventExecutorGroup when adding ChannelHandlers to the ChannelPipeline.
Motivation:
DefaultChannelPipelineTest creates a channel and completes promises, but does not register this channel to an event loop. This is generally an illegal state for DefaultPromise, and the 4.1 branch correctly registers the channel in all of these cases.
Modifications:
- DefaultChannelPipelineTest should register the channel to an EventLoopGroup before completing a promise generated by that channel
Result:
DefaultChannelPipelineTest is more correct and consistent with 4.1.
Motivation
When I override ChannelHandler methods I usually (always) refire events myself via
ChannelHandlerContext instead of relieing on calling the super method (say
`super.write(ctx, ...)`). This works great and the IDE actually auto completes/generates
the right code for it except `#fireUserEventTriggered()` and `#userEventTriggered()`
which have a mismatching argument names and I have to manually "intervene".
Modification
Rename `ChannelHandlerContext#fireUserEventTriggered()` argument from `event` to `evt`
to match its handler counterpart.
Result
The IDE's auto generated code will reference the correct variable.