Motivation:
Currently, it is impossible to give a user the full control over what to do in response to the request with 'Expect: 100-continue' header. Currently, a user have to do one of the following:
- Accept the request and respond with 100 Continue, or
- Send the reject response and close the connection.
.. which means it is impossible to send the reject response and keep the connection alive so that the client sends additional requests.
Modification:
Added a public method called 'reset()' to HttpObjectDecoder so that a user can reset the state of the decoder easily. Once called, the decoder will assume the next input will be the beginning of a new request.
HttpObjectAggregator now calls `reset()`right after calling 'handleOversizedMessage()' so that the decoder can continue to decode the subsequent request even after the request with 'Expect: 100-continue' header is rejected.
Added relevant unit tests / Minor clean-up
Result:
This commit completes the fix of #2211
- Since Netty 4, HTTP decoder does not generate a full message at all. Therefore, there's no need to keep separate states for the content smaller than maxChunkSize.
- maxChunkSize must be greater than 0. Setting it to 0 should not disable chunked encoding. We have a dedicated flag for that.
- Uncommented the tests that were commented out for an unknown reason, with some fixes.
- Added more tests for HTTP decoder.
- Removed the Ignore annotation on some tests.
- write() now accepts a ChannelPromise and returns ChannelFuture as most
users expected. It makes the user's life much easier because it is
now much easier to get notified when a specific message has been
written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
It is now similar to what read() looks like.
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete
We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for. Also, we renamed messageReceived to
channelRead for consistency in method names.
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
- SimpleChannelInboundHandler now has a constructor parameter to let a
user decide to enable automatic message release. (the default is to
enable), which makes ChannelInboundConsumingHandler of less value.