Motivation:
Websocket performance is to a large account determined through the masking
and unmasking of frames. The current behavior of this in Netty can be
improved.
Modifications:
Perform the XOR operation not bytewise but in int blocks as long as
possible. This reduces the number of necessary operations by 4. Also don't
read the writerIndex in each iteration.
Added a unit test for websocket decoding and encoding for verifiation.
Result:
A large performance gain (up to 50%) in websocket throughput.
Motivation:
According to the websocket specification peers may send a close frame when
they detect a protocol violation (with status code 1002). The current
implementation simply closes the connection. This update should add this
functionality. The functionality is optional - but it might help other
implementations with debugging when they receive such a frame.
Modification:
When a protocol violation in the decoder is detected and a close was not
already initiated by the remote peer a close frame is
sent.
Result:
Remotes which will send an invalid frame will now get a close frame that
indicates the protocol violation instead of only seeing a closed
connection.
Motivation:
The _0XFF_0X00 buffer is not duplicated and empty after the first usage preventing the connection close to happen on subsequent close frames.
Modifications:
Correctly duplicate the buffer.
Result:
Multiple CloseWebSocketFrames are handled correctly.
Motivation:
Now Netty has a few problems with null values.
Modifications:
- Check HAProxyProxiedProtocol in HAProxyMessage constructor and throw NPE if it is null.
If HAProxyProxiedProtocol is null we will set AddressFamily as null. So we will get NPE inside checkAddress(String, AddressFamily) and it won't be easy to understand why addrFamily is null.
- Check File in DiskFileUpload.toString().
If File is null we will get NPE when calling toString() method.
- Check Result<String> in MqttDecoder.decodeConnectionPayload(...).
If !mqttConnectVariableHeader.isWillFlag() || !mqttConnectVariableHeader.hasUserName() || !mqttConnectVariableHeader.hasPassword() we will get NPE when we will try to create new instance of MqttConnectPayload.
- Check Unsafe before calling unsafe.getClass() in PlatformDependent0 static block.
- Removed unnecessary null check in WebSocket08FrameEncoder.encode(...).
Because msg.content() can not return null.
- Removed unnecessary null check in DefaultStompFrame(StompCommand) constructor.
Because we have this check in the super class.
- Removed unnecessary null checks in ConcurrentHashMapV8.removeTreeNode(TreeNode<K,V>).
- Removed unnecessary null check in OioDatagramChannel.doReadMessages(List<Object>).
Because tmpPacket.getSocketAddress() always returns new SocketAddress instance.
- Removed unnecessary null check in OioServerSocketChannel.doReadMessages(List<Object>).
Because socket.accept() always returns new Socket instance.
- Pass Unpooled.buffer(0) instead of null inside CloseWebSocketFrame(boolean, int) constructor.
If we will pass null we will get NPE in super class constructor.
- Added throw new IllegalStateException in GlobalEventExecutor.awaitInactivity(long, TimeUnit) if it will be called before GlobalEventExecutor.execute(Runnable).
Because now we will get NPE. IllegalStateException will be better in this case.
- Fixed null check in OpenSslServerContext.setTicketKeys(byte[]).
Now we throw new NPE if byte[] is not null.
Result:
Added new null checks when it is necessary, removed unnecessary null checks and fixed some NPE problems.
Motivation:
When we receive an incomplete WebSocketFrame we need to make sure to wait for more data. Because we not did this we could produce a NPE.
Modification:
Make sure we not try to add null into the RecyclableArrayList
Result:
no more NPE on incomplete frames.
Motivation:
Persuit for the consistency in method naming
Modifications:
- Remove the 'get' prefix from all HTTP/SPDY message classes
- Fix some inspector warnings
Result:
Consistency
Motivation:
We have different message aggregator implementations for different
protocols, but they are very similar with each other. They all stems
from HttpObjectAggregator. If we provide an abstract class that provide
generic message aggregation functionality, we will remove their code
duplication.
Modifications:
- Add MessageAggregator which provides generic message aggregation
- Reimplement all existing aggregators using MessageAggregator
- Add DecoderResultProvider interface and extend it wherever possible so
that MessageAggregator respects the state of the decoded message
Result:
Less code duplication
Motivation:
Currently there's no way to configure maxFramePayloadSize from
WebSocketServerProtocolHandler, which is the most used entry point of
WebSocket server.
Modifications:
Added another constructor for maxFramePayloadSize.
Result:
We can configure max frame size for websocket packet in
WebSocketServerProtocolHandler. It will also keep backward compatibility
with default max size: 65536. (65536 is hard-coded max size in previous
version of Netty)
Motivation:
Before we aggregated the full text in the WebSocket08FrameDecoder just to fill in the ContinuationWebSocketFrame.aggregatedText(). The problem was that there was no upper-limit and so it would be possible to see an OOME if the remote peer sends a TextWebSocketFrame + a never ending stream of ContinuationWebSocketFrames. Furthermore the aggregation does not really belong in the WebSocket08FrameDecoder, as we provide an extra ChannelHandler for this anyway (WebSocketFrameAggregator).
Modification:
Remove the ContinuationWebSocketFrame.aggregatedText() method and corresponding constructor. Also refactored WebSocket08FrameDecoder a bit to me more efficient which is now possible as we not need to aggregate here.
Result:
No more risk of OOME because of frames.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Fix found differences
Result:
4.1 and master got closer.
- Related: #2163
- Add ResourceLeakHint to allow a user to provide a meaningful information about the leak when touching it
- DefaultChannelHandlerContext now implements ResourceLeakHint to tell where the message is going.
- Cleaner resource leak report by excluding noisy stack trace elements
- This commit allows a user to write its first web socket frame right after calling WebSocketServerHandshaker.handshake() rather than adding a listener to the future it returns.
- Should fix#1933
- write() now accepts a ChannelPromise and returns ChannelFuture as most
users expected. It makes the user's life much easier because it is
now much easier to get notified when a specific message has been
written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
It is now similar to what read() looks like.
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete
We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for. Also, we renamed messageReceived to
channelRead for consistency in method names.
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
- SimpleChannelInboundHandler now has a constructor parameter to let a
user decide to enable automatic message release. (the default is to
enable), which makes ChannelInboundConsumingHandler of less value.
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.
Memory consumption issue:
When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user. In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.
Memory footprint issue:
The old Netty 4 API decreased overall memory footprint by a great deal
in many cases. It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read. Instead, it
created a new buffer for each handler in a pipeline. This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.
Changes:
All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.
To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:
- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
- Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
- Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
- Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
- Similar to ReceiveBufferSizePredictor in Netty 3
- Some existing configuration properties such as
DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf
This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
- Fixes#1282 (not perfectly, but to the extent it's possible with the current API)
- Add AddressedEnvelope and DefaultAddressedEnvelope
- Make DatagramPacket extend DefaultAddressedEnvelope<ByteBuf, InetSocketAddress>
- Rename ByteBufHolder.data() to content() so that a message can implement both AddressedEnvelope and ByteBufHolder (DatagramPacket does) without introducing two getter methods for the content
- Datagram channel implementations now understand ByteBuf and ByteBufHolder as a message with unspecified remote address.
This change also introduce a few other changes which was needed:
* ChannelHandler.beforeAdd(...) and ChannelHandler.beforeRemove(...) were removed
* ChannelHandler.afterAdd(...) -> handlerAdded(...)
* ChannelHandler.afterRemoved(...) -> handlerRemoved(...)
* SslHandler.handshake() -> SslHandler.hanshakeFuture() as the handshake is triggered automatically after
the Channel becomes active
- Fixes#1229
- Primarily written by @normanmaurer and revised by @trustin
This commit removes the notion of unfolding from the codec framework
completely. Unfolding was introduced in Netty 3.x to work around the
shortcoming of the codec framework where encode() and decode() did not
allow generating multiple messages.
Such a shortcoming can be fixed by changing the signature of encode()
and decode() instead of introducing an obscure workaround like
unfolding. Therefore, we changed the signature of them in 4.0.
The change is simple, but backward-incompatible. encode() and decode()
do not return anything. Instead, the codec framework will pass a
MessageBuf<Object> so encode() and decode() can add the generated
messages into the MessageBuf.
- Move common methods from ByteBuf to Buf
- Rename ensureWritableBytes() to ensureWritable()
- Rename readable() to isReadable()
- Rename writable() to isWritable()
- Add isReadable(int) and isWritable(int)
- Add AbstractMessageBuf
- Rewrite DefaultMessageBuf and QueueBackedMessageBuf
- based on Josh Bloch's public domain ArrayDeque impl
* This is done because we noticed that the previous change limit the usage more then it gave us any benefit. Now it is possible
again to rewrite the url on the fly or reuse the objects when writing a proxy and so limit the GC pressure.
* Fixes also #979
This changes the behavior of the ChannelPipeline.remove(..) and ChannelPipeline.replace(..) methods in that way
that after invocation it is not possible anymore to access any data in the inbound or outbound buffer. This is
because it empty it now to prevent side-effects. If a user want to preserve the content and forward it to the
next handler in the pipeline it is adviced to use one of the new methods which where introduced.
- ChannelPipeline.removeAndForward(..)
- ChannelPipeline.replaceAndForward(..)
- Borrow SLF4J API which is the best of the best
- InternalLoggerFactory now automatically detects the logging framework
using static class loading. It tries SLF4J, Log4J, and then falls back
to java.util.logging.
- Remove OsgiLogger because it is very likely that OSGi container
already provides a bridge for existing logging frameworks
- Remove JBossLogger because the latest JBossLogger implementation seems
to implement SLF4J binding
- Upgrade SLF4J to 1.7.2
- Remove tests for the untestable logging frameworks
- Remove TestAny
- Rename message types for clarity
- HttpMessage -> FullHttpMessage
- HttpHeader -> HttpMessage
- HttpRequest -> FullHttpRequest
- HttpResponse -> FulllHttpResponse
- HttpRequestHeader -> HttpRequest
- HttpResponseHeader -> HttpResponse
- HttpContent now extends ByteBufHolder; no more content() method
- Make HttpHeaders abstract, make its header access methods public, and
add DefaultHttpHeaders
- Header accessor methods in HttpMessage and LastHttpContent are
replaced with HttpMessage.headers() and
LastHttpContent.trailingHeaders(). Both methods return HttpHeaders.
- Remove setters wherever possible and remove 'get' prefix
- Instead of calling setContent(), a user can either specify the content
when constructing a message or write content into the buffer.
(e.g. m.content().writeBytes(...))
- Overall cleanup & fixes
This commit tries to simplify the handling of Http easier and more consistent. This has a effect of many channges. Including:
- HttpMessage was renamed to HttpHeader and the setContent and getContent methods were removed
- HttpChunk was renamed to HttpContent
- HttpChunkTrailer was renamed to LastHttpContent
- HttpCodecUtil was merged into HttpHeaders
Now a "complete" Http message (request or response) contains of the following parts:
- HttpHeader (HttpRequestHeader or HttpResponseHeader)
- 0 - n HttpContent objects which contains parts of the content of the message
- 1 LastHttpContent which marks the end of the message and contains the remaining data of the content
I also changed the sematic of HttpResponse and HttpRequest, these now represent a "complete" message which contains the HttpHeader and the HttpLastContent, and so can be used to eeasily send requests. The HttpMessageAggregator was renamed to HttpObjectAggregator and produce HttpResponse / HttpRequest message.