Commit Graph

151 Commits

Author SHA1 Message Date
Trustin Lee
1c2352e6a0 Replace constructor calls on UniqueName and its subtypes with valueOf() wherever possible 2013-10-25 20:58:53 +09:00
Trustin Lee
926479e904 Make all mutable fields in WebSocketClientHandshaker volatile
- Fixes #1945
2013-10-24 17:39:50 +09:00
Norman Maurer
35cd13d10e [#1933] Correctly add the wsencoder before the httpencoder as the httpencoder also handle ByteBuf 2013-10-19 20:54:18 +02:00
Norman Maurer
45524ea43e More robust pipeline manipulation while upgrading to WebSocket
- This commit allows a user to write its first web socket frame right after calling WebSocketServerHandshaker.handshake() rather than adding a listener to the future it returns.
- Should fix #1933
2013-10-18 18:22:20 +02:00
Norman Maurer
7e6649fd66 [#1879] Correctly validate close frame 2013-10-01 07:32:23 +02:00
Norman Maurer
f70ceeab58 [#1878] Fix leak of ByteBuf when masked payload is used 2013-10-01 07:18:41 +02:00
Norman Maurer
be126395e3 [#1874] WebSocket08FrameDecoder may leak memory if channel is closed before the full frame was received 2013-09-30 20:44:55 +02:00
Norman Maurer
36c8ac5e5c [#1819] Remove HTTP compressor and decompressor from the pipeline after websockets handshake completes 2013-09-09 11:55:58 +02:00
Norman Maurer
904385117f [#1607] Make use of gathering writes for WebSocket encoders, to minimize memory copy 2013-07-19 08:28:07 +02:00
Norman Maurer
e879848056 [#1579] Fix resource leakage in WebSocketUtil.base64(...) 2013-07-15 19:12:24 +02:00
Norman Maurer
3db3a9a2bf [#1558] Use correct scheme to detect port. Thanks @golovnin for spotting it. 2013-07-11 23:44:36 +02:00
Norman Maurer
2380461861 [#1558] Corrects handling of port number in WebSockets handshake header values
* This patch was inspired by the work of @golovnin
2013-07-11 23:23:36 +02:00
Norman Maurer
b57d9f307f Allow per-write promises and disallow promises on flush()
- write() now accepts a ChannelPromise and returns ChannelFuture as most
  users expected.  It makes the user's life much easier because it is
  now much easier to get notified when a specific message has been
  written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
  It is now similar to what read() looks like.
2013-07-11 00:49:48 +09:00
Trustin Lee
26e9d70457 Remove channelReadSuspended / Rename messageReceived(Last) to channelRead(Complete)
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete

We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for.  Also, we renamed messageReceived to
channelRead for consistency in method names.
2013-07-09 23:58:51 +09:00
Trustin Lee
cbd8817905 Remove MessageList from public API and change ChannelInbound/OutboundHandler accordingly
I must admit MesageList was pain in the ass.  Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:

- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)

When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message.  Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.

Similarly, for outbound, write(ctx, list) has been split into two:

- write(ctx, msg)
- flush(ctx, promise)

Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.

Please note that write() doesn't have a promise with it.  You must call
flush() to get notified on completion. (or you can use writeAndFlush())

Other changes:

- Because MessageList is completely hidden, codec framework uses
  List<Object> instead of MessageList as an output parameter.
2013-07-09 23:51:48 +09:00
Trustin Lee
75229e145a Prettier web socket log messages 2013-07-09 14:53:05 +09:00
Norman Maurer
9c1b31d20a [#1535] Remove Channel.id() and so fix the possible leakage of the previous used Channel id map
The user can still use Channel.hashCode() for logging. It's just not 100% unique but should be good enough for most cases
2013-07-08 14:07:18 +02:00
Norman Maurer
086ae3536c [#1533] Introduce ByteBufHolder.duplicate() and make use of it in DefaultChannelGroup.write(...) 2013-07-06 21:17:51 +02:00
Norman Maurer
f64a121de7 [#1515] Add WebSocketFrameEncoder and WebSocketFrameDecoder interfaces and let our impls implement it 2013-07-04 06:41:22 +02:00
Norman Maurer
79576d15c2 [#1513] Use the correct names when add the websocket decoder and encoder 2013-07-03 19:54:08 +02:00
Norman Maurer
328969485c Add explaination to the javadocs to not call retain() on the request when doing the handshake. Related to [#1508] 2013-07-03 06:41:12 +02:00
Norman Maurer
a4ee2841be [#1507] Fix buffer leak in WebSocket08FrameDecoder 2013-07-02 13:46:09 +02:00
Norman Maurer
5d88c423df [#1500] Remove @deprecated methods 2013-07-01 08:53:02 +02:00
Trustin Lee
cfd514d099 Add WebSocketClientHandshaker.close()
- Fixes #1470
2013-06-25 18:52:27 +09:00
Andrej Golovnin
c07b0cac70 Adds port to the host header value. Due to http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.23 the port should be added if it differs from the default port. To simplify the code we just always add the port. 2013-06-25 11:07:14 +09:00
Trustin Lee
a969613540 Merge ChannelInboundConsumingHandler into SimpleChannelInboundHandler
- SimpleChannelInboundHandler now has a constructor parameter to let a
  user decide to enable automatic message release. (the default is to
  enable), which makes ChannelInboundConsumingHandler of less value.
2013-06-25 11:07:14 +09:00
Norman Maurer
e3ec124ccd Make sure WebSocketFrameAggregator and HttpObjectAggregator don't leak ByteBufs 2013-06-11 08:53:14 +02:00
Norman Maurer
92bd4d2fe0 Remove MessageList.remove(*) , MessageList.set(*) and MessageList.add(i,*) 2013-06-10 13:44:01 +02:00
Trustin Lee
14158070bf Revamp the core API to reduce memory footprint and consumption
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.

Memory consumption issue:

When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user.  In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.

Memory footprint issue:

The old Netty 4 API decreased overall memory footprint by a great deal
in many cases.  It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read.  Instead, it
created a new buffer for each handler in a pipeline.  This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.

Changes:

All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.

To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:

- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
  - Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
  - Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
  - Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
  ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
  - Similar to ReceiveBufferSizePredictor in Netty 3
  - Some existing configuration properties such as
    DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf

This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
2013-06-10 16:10:39 +09:00
Norman Maurer
bd2230961d Fix checkstyle 2013-05-17 22:09:11 +02:00
Norman Maurer
aaca9df99a @Deprecate a method as it's not needed anymore 2013-05-17 22:00:55 +02:00
Norman Maurer
8a5e249d6f [#1374] Allow users to all all subprotocols by using * as wildcard 2013-05-17 21:57:47 +02:00
Norman Maurer
3268d6fc2e [#1352] WebSocketFrameAggregator should only throw TooLongFrameException once per complete frame 2013-05-09 21:12:36 +02:00
Trustin Lee
1e0c83db23 Introduce AddressedEnvelope message type for generic representation of an addressed message
- Fixes #1282 (not perfectly, but to the extent it's possible with the current API)
- Add AddressedEnvelope and DefaultAddressedEnvelope
- Make DatagramPacket extend DefaultAddressedEnvelope<ByteBuf, InetSocketAddress>
- Rename ByteBufHolder.data() to content() so that a message can implement both AddressedEnvelope and ByteBufHolder (DatagramPacket does) without introducing two getter methods for the content
- Datagram channel implementations now understand ByteBuf and ByteBufHolder as a message with unspecified remote address.
2013-05-01 17:04:43 +09:00
Trustin Lee
b5989e2449 Reduce exception instantiation overhead in SslHandler / Reduce unnecessary empty array creation
- Added EmptyArrays as an internal utility class
2013-04-24 09:32:53 +09:00
Norman Maurer
c987dd556e [#1295] Make sure retain(..) returns the correct WebSocketFrame type 2013-04-21 13:00:50 +02:00
Norman Maurer
ca5554dfe7 [#1236] Fix problem where adding a new ChannelHandler could block the eventloop
This change also introduce a few other changes which was needed:
 * ChannelHandler.beforeAdd(...) and ChannelHandler.beforeRemove(...) were removed
 * ChannelHandler.afterAdd(...) -> handlerAdded(...)
 * ChannelHandler.afterRemoved(...) -> handlerRemoved(...)
 * SslHandler.handshake() -> SslHandler.hanshakeFuture() as the handshake is triggered automatically after
   the Channel becomes active
2013-04-19 07:00:50 +02:00
Norman Maurer
d8387fa4c3 [#858] Merge ChannelPipeline.replaceAndForward into replace and removeAndForward into remove 2013-04-13 18:19:33 +02:00
Norman Maurer
af4b71a00e Remove special handling of Object[] in codec framework (a.k.a unfolding)
- Fixes #1229
- Primarily written by @normanmaurer and revised by @trustin

This commit removes the notion of unfolding from the codec framework
completely.  Unfolding was introduced in Netty 3.x to work around the
shortcoming of the codec framework where encode() and decode() did not
allow generating multiple messages.

Such a shortcoming can be fixed by changing the signature of encode()
and decode() instead of introducing an obscure workaround like
unfolding.  Therefore, we changed the signature of them in 4.0.

The change is simple, but backward-incompatible.  encode() and decode()
do not return anything.  Instead, the codec framework will pass a
MessageBuf<Object> so encode() and decode() can add the generated
messages into the MessageBuf.
2013-04-03 21:44:54 +09:00
Norman Maurer
a97cca50df [#1212] Fire handshake status events to notify the user about handshake states 2013-03-28 06:57:04 +01:00
Norman Maurer
4a9ab4f57c Add WebSocketFrameAggregator which takes care to aggregate fragmented websocket frames 2013-03-27 07:46:11 +01:00
Norman Maurer
4bd9c0195f Add a handler that makes writing websocket clients much easier 2013-03-22 12:11:35 +01:00
Norman Maurer
acde9a3f8e Fix a NoSuchElementException when WebSocketClientHandshaker is used with HttpRequestEncoder. This time for real 2013-03-11 14:39:41 +01:00
Norman Maurer
978cf0d98a Fix a NoSuchElementException when WebSocketClientHandshaker is used with HttpRequestEncoder 2013-03-11 13:54:03 +01:00
Norman Maurer
6ac9b17ddd Make WebSocket codec also work when HttpClientCodec and HttpServerCodec is used.
Also refactor the handshakers to share more code and make it easier to implement a new one and less error-prone
2013-03-08 08:46:47 +09:00
Trustin Lee
f67441354a Move logging classes from internal to internal.logging
.. because internal is crowded
2013-02-26 14:54:25 -08:00
Trustin Lee
1011227b88 Remove apiviz tags - we are focusing on user guide instead and putting diagrams there 2013-02-14 12:09:16 -08:00
Trustin Lee
b4f4b95739 Move io.netty.logging to io.netty.internal / Move Signal out of internal because we use it in Channel*MessageAdapters 2013-02-11 20:08:18 +09:00
Trustin Lee
a2e5cd94be Prettify APIviz / Tighten visibility / Move subclasses to top level / Remove unused UnknownSocksMessage 2013-02-11 19:42:23 +09:00
Trustin Lee
2f1a0b0593 Remove freeInbound/OutboundMessage(), replaced by ReferenceCounted.retain/release()
- Related: #1029
2013-02-10 13:31:31 +09:00