Motivation:
7ff8cde66f introduced some tests which needs some small adjustments for master.
Modifications:
Add explicit casts
Result:
master builds again without test failures
Motivation:
By default CloseWebSocketFrames are handled automatically.
However I need manually manage their sending both on client- and on server-sides.
Modification:
Send close frame on channel close automatically, when it was not send before explicitly.
Result:
No more messages like "Connection closed by remote peer" for normal close flows.
### Motivation:
Introduction of `WebSocketDecoderConfig` made our server-side code more elegant and simpler for support.
However there is still some problem with maintenance and new features development for WebSocket codecs (`WebSocketServerProtocolHandler`, `WebSocketServerProtocolHandler`).
Particularly, it makes me ~~crying with blood~~ extremely sad to add new parameter and yet another one constructor into these handlers, when I want to contribute new feature.
### Modification:
I've extracted all parameters for client and server WebSocket handlers into config/builder structures, like it was made for decoders in PR #9116.
### Result:
* Fixes#9698: Simplify WebSocket handlers constructor arguments hell
* Unblock further development in this module (configurable close frame handling on server-side; automatic close-frame sending, when missed; memory leaks on protocol violations; etc...)
Bonuses:
* All defaults are gathered in one place and could be easily found/reused.
* New API greatly simplifies usage, but does NOT allow inheritance or modification.
* New API would simplify long-term maintenance of WebSockets module.
### Example
WebSocketClientProtocolConfig config = WebSocketClientProtocolConfig.newBuilder()
.webSocketUri("wss://localhost:8443/fx-spot")
.subprotocol("trading")
.handshakeTimeoutMillis(15000L)
.build();
ctx.pipeline().addLast(new WebSocketClientProtocolHandler(config));
Motivation:
We need to ensure we replace WebSocketServerProtocolHandshakeHandler before doing the actual handshake as the handshake itself may complete directly and so forward pending bytes through the pipeline.
Modifications:
Replace the handler before doing the actual handshake.
Result:
Fixes https://github.com/netty/netty/issues/9471.
…ryWebSocketFrames
Motivation:
`Utf8FrameValidator` is always created and added to the pipeline in `WebSocketServerProtocolHandler.handlerAdded` method. However, for websocket connection with only `BinaryWebSocketFrame`'s UTF8 validator is unnecessary overhead. Adding of `Utf8FrameValidator` could be easily avoided by extending of `WebSocketDecoderConfig` with additional property.
Specification requires UTF-8 validation only for `TextWebSocketFrame`.
Modification:
Added `boolean WebSocketDecoderConfig.withUTF8Validator` that allows to avoid adding of `Utf8FrameValidator` during pipeline initialization.
Result:
Less overhead when using only `BinaryWebSocketFrame`within web socket.
Motivation:
In many places Netty uses Unpooled.buffer(0) while should use EMPTY_BUFFER. We can't change this due to back compatibility in the constructors but can use Unpooled.EMPTY_BUFFER in some cases to ensure we not allocate at all. In others we can directly use the allocator either from the Channel / ChannelHandlerContext or the request / response.
Modification:
- Use Unpooled.EMPTY_BUFFER where possible
- Use allocator where possible
Result:
Fixes#9345 for websockets and http package
Motivation:
In 42742e233f we already added default methods to Channel*Handler and deprecated the Adapter classes to simplify the class hierarchy. With this change we go even further and merge everything into just ChannelHandler. This simplifies things even more in terms of class-hierarchy.
Modifications:
- Merge ChannelInboundHandler | ChannelOutboundHandler into ChannelHandler
- Adjust code to just use ChannelHandler
- Deprecate old interfaces.
Result:
Cleaner and simpler code in terms of class-hierarchy.
Motivation:
As we now us java8 as minimum java version we can deprecate ChannelInboundHandlerAdapter / ChannelOutboundHandlerAdapter and just move the default implementations into the interfaces. This makes things a bit more flexible for the end-user and also simplifies the class-hierarchy.
Modifications:
- Mark ChannelInboundHandlerAdapter and ChannelOutboundHandlerAdapter as deprecated
- Add default implementations to ChannelInboundHandler / ChannelOutboundHandler
- Refactor our code to not use ChannelInboundHandlerAdapter / ChannelOutboundHandlerAdapter anymore
Result:
Cleanup class-hierarchy and make things a bit more flexible.
Motivation:
We can use the diamond operator these days.
Modification:
Use diamond operator whenever possible.
Result:
More modern code and less boiler-plate.
Motiviation:
We used ReferenceCountUtil.releaseLater(...) in our tests which simplifies a bit the releasing of ReferenceCounted objects. The problem with this is that while it simplifies stuff it increase memory usage a lot as memory may not be freed up in a timely manner.
Modifications:
- Deprecate releaseLater(...)
- Remove usage of releaseLater(...) in tests.
Result:
Less memory needed to build netty while running the tests.
Motivation:
As we stored the WebSocketServerHandshaker in the ChannelHandlerContext it was always null and so no close frame was send if WebSocketServerProtocolHandler was used.
Modifications:
Store WebSocketServerHAndshaker in the Channel attributes and so make it visibile between different handlers.
Result:
Correctly send close frame.
Motivation:
The commit 50e06442c3 changed the type of
the constants in HttpHeaders.Names and HttpHeaders.Values, making 4.1
backward-incompatible with 4.0.
It also introduces newer utility classes such as HttpHeaderUtil, which
deprecates most static methods in HttpHeaders. To ease the migration
between 4.1 and 5.0, we should deprecate all static methods that are
non-existent in 5.0, and provide proper counterpart.
Modification:
- Revert the changes in HttpHeaders.Names and Values
- Deprecate all static methods in HttpHeaders in favor of:
- HttpHeaderUtil
- the member methods of HttpHeaders
- AsciiString
- Add integer and date access methods to HttpHeaders for easier future
migration to 5.0
- Add HttpHeaderNames and HttpHeaderValues which provide standard HTTP
constants in AsciiString
- Deprecate HttpHeaders.Names and Values
- Make HttpHeaderValues.WEBSOCKET lowercased because it's actually
lowercased in all WebSocket versions but the oldest one
- Add RtspHeaderNames and RtspHeaderValues which provide standard RTSP
constants in AsciiString
- Deprecate RtspHeaders.*
- Do not use AsciiString.equalsIgnoreCase(CharSeq, CharSeq) if one of
the parameters are AsciiString
- Avoid using AsciiString.toString() repetitively
- Change the parameter type of some methods from String to
CharSequence
Result:
Backward compatibility is recovered. New classes and methods will make
the migration to 5.0 easier, once (Http|Rtsp)Header(Names|Values) are
ported to master.
Motivation:
The header class hierarchy and algorithm was improved on the master branch for versions 5.x. These improvments should be backported to the 4.1 baseline.
Modifications:
- cherry-pick the following commits from the master branch: 2374e17, 36b4157, 222d258
Result:
Header improvements in master branch are available in 4.1 branch.
Motivation:
Persuit for the consistency in method naming
Modifications:
- Remove the 'get' prefix from all HTTP/SPDY message classes
- Fix some inspector warnings
Result:
Consistency
- write() now accepts a ChannelPromise and returns ChannelFuture as most
users expected. It makes the user's life much easier because it is
now much easier to get notified when a specific message has been
written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
It is now similar to what read() looks like.
- Remove channelReadSuspended because it's actually same with messageReceivedLast
- Rename messageReceived to channelRead
- Rename messageReceivedLast to channelReadComplete
We renamed messageReceivedLast to channelReadComplete because it
reflects what it really is for. Also, we renamed messageReceived to
channelRead for consistency in method names.
I must admit MesageList was pain in the ass. Instead of forcing a
handler always loop over the list of messages, this commit splits
messageReceived(ctx, list) into two event handlers:
- messageReceived(ctx, msg)
- mmessageReceivedLast(ctx)
When Netty reads one or more messages, messageReceived(ctx, msg) event
is triggered for each message. Once the current read operation is
finished, messageReceivedLast() is triggered to tell the handler that
the last messageReceived() was the last message in the current batch.
Similarly, for outbound, write(ctx, list) has been split into two:
- write(ctx, msg)
- flush(ctx, promise)
Instead of writing a list of message with a promise, a user is now
supposed to call write(msg) multiple times and then call flush() to
actually flush the buffered messages.
Please note that write() doesn't have a promise with it. You must call
flush() to get notified on completion. (or you can use writeAndFlush())
Other changes:
- Because MessageList is completely hidden, codec framework uses
List<Object> instead of MessageList as an output parameter.
- SimpleChannelInboundHandler now has a constructor parameter to let a
user decide to enable automatic message release. (the default is to
enable), which makes ChannelInboundConsumingHandler of less value.
The API changes made so far turned out to increase the memory footprint
and consumption while our intention was actually decreasing them.
Memory consumption issue:
When there are many connections which does not exchange data frequently,
the old Netty 4 API spent a lot more memory than 3 because it always
allocates per-handler buffer for each connection unless otherwise
explicitly stated by a user. In a usual real world load, a client
doesn't always send requests without pausing, so the idea of having a
buffer whose life cycle if bound to the life cycle of a connection
didn't work as expected.
Memory footprint issue:
The old Netty 4 API decreased overall memory footprint by a great deal
in many cases. It was mainly because the old Netty 4 API did not
allocate a new buffer and event object for each read. Instead, it
created a new buffer for each handler in a pipeline. This works pretty
well as long as the number of handlers in a pipeline is only a few.
However, for a highly modular application with many handlers which
handles connections which lasts for relatively short period, it actually
makes the memory footprint issue much worse.
Changes:
All in all, this is about retaining all the good changes we made in 4 so
far such as better thread model and going back to the way how we dealt
with message events in 3.
To fix the memory consumption/footprint issue mentioned above, we made a
hard decision to break the backward compatibility again with the
following changes:
- Remove MessageBuf
- Merge Buf into ByteBuf
- Merge ChannelInboundByte/MessageHandler and ChannelStateHandler into ChannelInboundHandler
- Similar changes were made to the adapter classes
- Merge ChannelOutboundByte/MessageHandler and ChannelOperationHandler into ChannelOutboundHandler
- Similar changes were made to the adapter classes
- Introduce MessageList which is similar to `MessageEvent` in Netty 3
- Replace inboundBufferUpdated(ctx) with messageReceived(ctx, MessageList)
- Replace flush(ctx, promise) with write(ctx, MessageList, promise)
- Remove ByteToByteEncoder/Decoder/Codec
- Replaced by MessageToByteEncoder<ByteBuf>, ByteToMessageDecoder<ByteBuf>, and ByteMessageCodec<ByteBuf>
- Merge EmbeddedByteChannel and EmbeddedMessageChannel into EmbeddedChannel
- Add SimpleChannelInboundHandler which is sometimes more useful than
ChannelInboundHandlerAdapter
- Bring back Channel.isWritable() from Netty 3
- Add ChannelInboundHandler.channelWritabilityChanges() event
- Add RecvByteBufAllocator configuration property
- Similar to ReceiveBufferSizePredictor in Netty 3
- Some existing configuration properties such as
DatagramChannelConfig.receivePacketSize is gone now.
- Remove suspend/resumeIntermediaryDeallocation() in ByteBuf
This change would have been impossible without @normanmaurer's help. He
fixed, ported, and improved many parts of the changes.
- Fixes#1282 (not perfectly, but to the extent it's possible with the current API)
- Add AddressedEnvelope and DefaultAddressedEnvelope
- Make DatagramPacket extend DefaultAddressedEnvelope<ByteBuf, InetSocketAddress>
- Rename ByteBufHolder.data() to content() so that a message can implement both AddressedEnvelope and ByteBufHolder (DatagramPacket does) without introducing two getter methods for the content
- Datagram channel implementations now understand ByteBuf and ByteBufHolder as a message with unspecified remote address.
- Fixes#1308
freeInboundBuffer() and freeOutboundBuffer() were introduced in the early days of the new API when we did not have reference counting mechanism in the buffer. A user did not want Netty to free the handler buffers had to override these methods.
However, now that we have reference counting mechanism built into the buffer, a user who wants to retain the buffers beyond handler's life cycle can simply return the buffer whose reference count is greater than 1 in newInbound/OutboundBuffer().
* This is done because we noticed that the previous change limit the usage more then it gave us any benefit. Now it is possible
again to rewrite the url on the fly or reuse the objects when writing a proxy and so limit the GC pressure.
* Fixes also #979
- Rename message types for clarity
- HttpMessage -> FullHttpMessage
- HttpHeader -> HttpMessage
- HttpRequest -> FullHttpRequest
- HttpResponse -> FulllHttpResponse
- HttpRequestHeader -> HttpRequest
- HttpResponseHeader -> HttpResponse
- HttpContent now extends ByteBufHolder; no more content() method
- Make HttpHeaders abstract, make its header access methods public, and
add DefaultHttpHeaders
- Header accessor methods in HttpMessage and LastHttpContent are
replaced with HttpMessage.headers() and
LastHttpContent.trailingHeaders(). Both methods return HttpHeaders.
- Remove setters wherever possible and remove 'get' prefix
- Instead of calling setContent(), a user can either specify the content
when constructing a message or write content into the buffer.
(e.g. m.content().writeBytes(...))
- Overall cleanup & fixes
This commit tries to simplify the handling of Http easier and more consistent. This has a effect of many channges. Including:
- HttpMessage was renamed to HttpHeader and the setContent and getContent methods were removed
- HttpChunk was renamed to HttpContent
- HttpChunkTrailer was renamed to LastHttpContent
- HttpCodecUtil was merged into HttpHeaders
Now a "complete" Http message (request or response) contains of the following parts:
- HttpHeader (HttpRequestHeader or HttpResponseHeader)
- 0 - n HttpContent objects which contains parts of the content of the message
- 1 LastHttpContent which marks the end of the message and contains the remaining data of the content
I also changed the sematic of HttpResponse and HttpRequest, these now represent a "complete" message which contains the HttpHeader and the HttpLastContent, and so can be used to eeasily send requests. The HttpMessageAggregator was renamed to HttpObjectAggregator and produce HttpResponse / HttpRequest message.