Motivation:
In netty 5.x we changed to have all pipeline operations be executed on the EventLoop so there is no need to have an atomic operation involved anymore to update the handler state.
Modifications:
Remove atomic usage to handle the handler state
Result:
Simpler code and less overhead
Motivation:
At the moment we directly extend the Recycler base class in our code which makes it hard to experiment with different Object pool implementation. It would be nice to be able to switch from one to another by using a system property in the future. This would also allow to more easily test things like https://github.com/netty/netty/pull/8052.
Modifications:
- Introduce ObjectPool class with static method that we now use internally to obtain an ObjectPool implementation.
- Wrap the Recycler into an ObjectPool and return it for now
Result:
Preparation for different ObjectPool implementations
Motivation:
At the moment it is quite easy to hit reentrance issues when you have multiple handlers in the pipeline and each of the handlers does not correctly protect against these. To make it easier for the user we should try to protect from these. The issue is usually if and inbound event will trigger and outbound event and this outbound event then against triggeres an inbound event. This may result in having methods in a ChannelHandler re-enter some method and so state can be corrupted or messages be re-ordered.
Modifications:
- Keep track of inbound / outbound operations in DefaultChannelHandlerContext and if reentrancy is detected break it by scheduling the action on the EventLoop. This will then be picked up once the method returns and so the reentrancy is broken up.
- Adjust tests which made strange assumptions about execution order
Result:
No more reentrancy of handlers possible.
Motivation
The optimization in #8988 didn't correctly handle the specific case
where the channel hasDisconnect == false, and a
ChannelOutboundHandlerAdapter subclass overrides only the close(ctx,
promise) method without also overriding the disconnect(ctx, promise)
method.
Modifications
Adjust AbstractChannelHandler.disconnect(...) method to divert to
close(...) in !hasDisconnect case before computing target context for
the event.
Result
Fixes#9092
Motivation:
In 42742e233f we already added default methods to Channel*Handler and deprecated the Adapter classes to simplify the class hierarchy. With this change we go even further and merge everything into just ChannelHandler. This simplifies things even more in terms of class-hierarchy.
Modifications:
- Merge ChannelInboundHandler | ChannelOutboundHandler into ChannelHandler
- Adjust code to just use ChannelHandler
- Deprecate old interfaces.
Result:
Cleaner and simpler code in terms of class-hierarchy.
Motivation:
It appears this was an oversight, maybe was valid at some point in the past. Noticed while reviewing #8958.
Modifications:
Change DefaultChannelHandlerContext to not extend DefaultAttributeMap.
Result:
Simpler hierarchy, eliminate unused attributes field from each context instance.
Motivation:
We can just use Objects.requireNonNull(...) as a replacement for ObjectUtil.checkNotNull(....)
Modifications:
- Use Objects.requireNonNull(...)
Result:
Less code to maintain.
Motivation:
ChannelHandler.exceptionCaught(...) was marked as @deprecated as it should only exist in inbound handlers.
Modifications:
Remove ChannelHandler.exceptionCaught(...) and adjust code / tests.
Result:
Fixes https://github.com/netty/netty/issues/8527
Motivation:
The DefaultChannelPipeline implementation can be cleaned up a bit and so we can remove the need for AbstractChannelHandlerContext all together.
Modifications:
- Merge DefautChannelHandlerContext and AbstractChannelHandlerContext
- Remove some unnecessary fields
- Some other minor cleanup
Result:
Cleaner code.
Motiviation:
In the past we allowed to use different EventExecutors for different ChannelHandlers in the ChannelPipeline. This introduced a lot of complexity while not providing much gain. Also it made the pipeline racy in terms of adding / remove handlers in some situations. This feature is not really used in the wild and can be easily archived by offloading heavy logic to an Executor by the user itself.
Modifications:
- Remove the ability to provide custom EventExecutor when adding handlers to the pipeline.
- Remove testcode that is not needed any more
- Ensure a handler is correctly visible in the pipeline when asked for it by the user while not be used until the EventLoop runs. This ensures correct ordering and visibility.
- Correctly remove ChannelHandlers from pipeline when scheduling of handlerAdded(...) callbacks fail.
Result:
Remove races in DefaultChannelPipeline and simplify implementation of AbstractChannelHandlerContext.
Motivation:
Invoking ChannelHandlers is not free and can result in some overhead when the ChannelPipeline becomes very long. This is especially true if most handlers will just forward the call to the next handler in the pipeline. When the user extends Channel*HandlerAdapter we can easily detect if can just skip the handler and invoke the next handler in the pipeline directly. This reduce the overhead of dispatch but also reduce the call-stack in many cases.
Modifications:
Detect if we can skip the handler when walking the pipeline.
Result:
Reduce overhead for long pipelines.
Benchmark (extraHandlers) Mode Cnt Score Error Units
DefaultChannelPipelineBenchmark.propagateEventOld 4 thrpt 10 267313.031 ± 9131.140 ops/s
DefaultChannelPipelineBenchmark.propagateEvent 4 thrpt 10 824825.673 ± 12727.594 ops/s
Motivation:
We tried to provide the ability for the user to change the semantics of the threading-model by delegate the invoking of the ChannelHandler to the ChannelHandlerInvoker. Unfortunually this not really worked out quite well and resulted in just more complexity and splitting of code that belongs together. We should remove the ChannelHandlerInvoker again and just do the same as in 4.0
Modifications:
Remove ChannelHandlerInvoker again and replace its usage in Http2MultiplexCodec
Result:
Easier code and less bad abstractions.
Motivation:
Each of DefaultChannelPipeline instance creates an head and tail that wraps a handler. These are used to chain together other DefaultChannelHandlerContext that are created once a new ChannelHandler is added. There are a few things here that can be improved in terms of memory usage and initialization time.
Modification:
- Only generate the name for the tail and head one time as it will never change anyway
- Rename DefaultChannelHandlerContext to AbstractChannelHandlerContext and make it abstract
- Create a new DefaultChannelHandlerContext that is used when a ChannelHandler is added to the DefaultChannelPipeline
- Rename TailHandler to TailContext and HeadHandler to HeadContext and let them extend AbstractChannelHandlerContext. This way we can save 2 object creations per DefaultChannelPipeline
Result:
- Less memory usage because we have 2 less objects per DefaultChannelPipeline
- Faster creation of DefaultChannelPipeline as we not need to generate the name for the head and tail
Motivation:
The old DefaultAttributeMap impl did more synchronization then needed and also did not expose a efficient way to check if an attribute exists with a specific key.
Modifications:
* Rewrite DefaultAttributeMap to not use IdentityHashMap and synchronization on the map directly. The new impl uses a combination of AtomicReferenceArray and synchronization per chain (linked-list). Also access the first Attribute per bucket can be done without any synchronization at all and just uses atomic operations. This should fit for most use-cases pretty weel.
* Add hasAttr(...) implementation
Result:
It's now possible to check for the existence of a attribute without create one. Synchronization is per linked-list and the first entry can even be added via atomic operation.
Motivation:
4 and 5 were diverged long time ago and we recently reverted some of the
early commits in master. We must make sure 4.1 and master are not very
different now.
Modification:
Remove ChannelHandlerInvoker.writeAndFlush(...) and the related implementations.
Result:
4.1 and master got closer.
Motivation:
While the default thread model provided by Netty is reasonable enough for most applications, some users might have a special requirement for the thread model. Here are a few examples:
- A user might want to invoke handlers from the caller thread directly, assuming that his or her application is completely asynchronous and does not make any invocation from non-I/O thread. In this case, the default invoker implementation will only add the overhead of checking if the current thread is an I/O thread or not.
- A user might want to invoke handlers from different threads depending on the type of events flexibly.
Modifications:
- Backport 132af3a485 which is a fix for #1912
- Add a new interface called 'ChannelHandlerInvoker' that performs the invocation of event handler methods.
- Add pipeline manipulation methods that accept ChannelHandlerInvoker
- The differences from the original commit:
- Separated the irrelevant changes out
- Channel.eventLoop is null until the registration is complete in this branch, so Channel.Unsafe.invoker() doesn't work before registration.
- Deregistration is not gone in this branch, so the methods related with deregistration were added to ChannelHandlerInvoker
- Related: #2163
- Add ResourceLeakHint to allow a user to provide a meaningful information about the leak when touching it
- DefaultChannelHandlerContext now implements ResourceLeakHint to tell where the message is going.
- Cleaner resource leak report by excluding noisy stack trace elements
Introduce a new interface called MessageSizeEstimator. This can be specific per Channel (via ChannelConfig). The MessageSizeEstimator will be used to estimate for a message that should be written. The default implementation handles ByteBuf, ByteBufHolder and FileRegion. A user is free to plug-in his/her own implementation for different behaviour.
This fixes#1664 and revert also the original commit which was meant to fix it 3b1881b523 . The problem with the original commit was that it could delay handlerRemove(..) calls and so mess up the order or forward bytes to late.
- Remove unnecessary ascending traversal of pipeline in DefaultChannelHandlerContext.freeInbound()
- Move DefaultChannelHandlerContext.teardownAll() to DefaultChannelPipeline
- Merge MessageList into ChannelOutboundBuffer
- Make ChannelOutboundBuffer a queue-like data structure so that it is nearly impossible to leak a message
- Make ChannelOutboundBuffer public so that AbstractChannel can expose it to its subclasses.
- TODO: Re-enable gathering write in NioSocketChannel
- write() now accepts a ChannelPromise and returns ChannelFuture as most
users expected. It makes the user's life much easier because it is
now much easier to get notified when a specific message has been
written.
- flush() does not create a ChannelPromise nor returns ChannelFuture.
It is now similar to what read() looks like.
DefaultChannelHandlerContext does not trigger exceptionCaught() immediately when ChannelOutboundHandler.write() raises an exception. It just records the exception until flush() is triggered. On invokeFlush(), if there's any exception recorded, DefaultChannelHandlerContext will fail the promise without calling ChannelOutboundHandler.flush(). If more than one exception were raised, only the first exception is used as the cause of the failure and the others will be logged at warn level.