Motivation:
NIO now supports a pluggable select strategy, but EPOLL currently doesn't support this. We should strive for feature parity for EPOLL.
Modifications:
- Add SelectStrategy to EPOLL transport.
Result:
EPOLL transport supports SelectStategy.
Motivation:
Under high throughput/low latency workloads, selector wakeups are
degrading performance when the incoming operations are triggered
from outside of the event loop. This is a common scenario for
"client" applications where the originating input is coming from
application threads rather from the socket attached inside the
event loops.
As a result, it can be desirable to defer the blocking select
so that incoming tasks (write/flush) do not need to wakeup
the selector.
Modifications:
This changeset adds the notion of a generic SelectStrategy which,
based on its contract, allows the implementation to optionally
defer the blocking select based on some custom criteria.
The default implementation resembles the original behaviour, that
is if tasks are in the queue `selectNow()` and move on, and if no
tasks need to be processed go into the blocking select and wait
for wakeup.
The strategy can be customized per `NioEventLoopGroup` in the
constructor.
Result:
High performance client applications are now given the chance to
customize for how long the actual selector blocking should be
deferred by employing a custom select strategy.
Motivation:
There is no need to make DefaultChannelId package private as it may be useful for the user. For example EmbeddedChannel allows to inject a ChannelId when it is constructed. For this case the user can just use DefaultChannelId.
Modifications:
Change visibility of DefaultChannelId to public.
Result:
It's possible to create a new instance of DefaultChannelId by the user.
Motivation:
We need to ensure we run all pending tasks before doing any flush in writeOutbound(...) to ensure all pending tasks are run first. Also we should remove the assert of the future and just add a listener to it so it is processed later if needed. This is true as a user may schedule a write for later execution.
Modifications:
- Remove assert of future in writeOutbound(...)
- Correctly run pending tasks before doing the flush and also before doing the close of the channel.
- Add unit tests to proof the defect is fixed.
Result:
Correclty handle the situation of delayed writes.
Motivation:
cf171ff525 introduced a change in behavior when dealing with closing channel in the read loop. This changed behavior may use stale state to determine if a channel should be shutdown and may be incorrect.
Modifications:
- Revert the usage of potentially stale state
Result:
Closing a channel in the read loop is based upon current state instead of potentially stale state.
Motivation:
Often the user uses EmbeddedChannel within unit tests where the only "important" thing is to know if any pending messages were in the buffer and then release these.
We should provide methods for this so the user not need to manually loop through these and release.
Modifications:
Add methods to easily handle releasing of messages.
Result:
Less boiler-plate code for the user to write.
Motivation:
If an error occurs during a write operation then DefaultHttp2ConnectionEncoder.FlowControlledData will clear the CoalescingBufferQueue which will reset the queue's readable bytes to 0. To recover from an error the DefaultHttp2RemoteFlowController will attempt to return bytes to the flow control window, but since the frame has reset its own size this will lead to invalid flow control accounting.
Modifications:
- DefaultHttp2ConnectionEncoder.FlowControlledData should not reset its size if an error occurs
Result:
No more flow controller errors due to DefaultHttp2ConnectionEncoder.FlowControlledData setting its size to 0 if an error occurs.
Motivation:
PromiseAggregator's API allows for the aggregate promise to complete before the user is done adding promises. In order to support this use case the API structure would need to change in a breaking manner.
Modifications:
- Deprecate PromiseAggregator and subclasses
- Introduce PromiseCombiner which corrects these issues
Result:
PromiseCombiner corrects the deficiencies in PromiseAggregator.
Motivation:
PendingWriteQueue should guard against re-entrant writes once
removeAndFailAll() is run.
Modifications:
removeAndFailAll() should repeat until the queue is finally empty.
Result:
assertEmpty() will always hold.
Motivation:
We should guard users from using Unsafe methods from outside the EventLoop if not designed to do so.
Modifications:
Add asserts
Result:
Easier for users to detect miss-use.
Motivation:
e2f5012 added unit tests which did not verify the buffer was released as it was intended to.
Modification:
- Unit tests must verify release is called
Result:
Unit tests enforce that ByteBufs are released.
Motivation:
DefaultChannelHandlerInvoker.invokeWrite calls a utility method validatePromise which may throw if the arguments are not valid. If this method throws then the message will not be released.
Modifications:
- If an exception is thrown the message should be released
Result:
No more leak in DefaultChannelHandlerInvoker.invokeWrite
Motivation:
See #3746.
Modifications:
Fork SpscLinkedQueue and SpscLinkedAtomicQueue from JCTools based on 7846450e28
Result:
Add SpscLinkedQueue and SpscLinkedAtomicQueue and apply it in LocalChannel.
Motiviation:
We should ensure that handlerAdded(...) and handlerRemoved(...) is always called from the EventExecutor that also invokes the other methods of the ChannelHandler. Also we need to ensure we always call handlerAdded(...) before any other method can be calld to ensure correct ordering.
Motifications:
- Ensure that the right thread is used to call the methods
- Ensure correct ordering
- Add tests
Result:
Respect the thread-model for handlerAdded(...) and handlerRemoved(...) and preserve correct ordering in all cases.
Motivation:
The implementation of obtaining the best possible mac address is very good. There are many sub-par implementations proposed on stackoverflow.
While not strictly a netty concern, it would be nice to offer this util also to netty users.
Modifications:
extract DefaultChannelId#defaultMachineId code obtaining the "best" mac into a new helper called MacAddress, keep the random bytes fallback in DefaultChannelID.
Result:
New helper available.
Motivation:
When a channel was registered before and is re-registered we need to respect ChannelConfig.isAutoRead() and so start reading one the registration task completes. This was done "by luck" before 15162202fb.
Modifications:
Explicit start reading once a Channel was re-registered if isAutoRead() is true.
Result:
Correctly receive data after re-registration completes.
Motivation:
Due a regression introduced by e969b6917c we missed to pass the original ChannelPromise to the next ChannelOutboundHandler and so
may never notify the origin ChannelPromise. This is related to #4805.
Modifications:
- Correctly pass the ChannelPromise
- Add unit test.
Result:
Correctly pass the ChannelPromise on deregister(...)
Motivation:
fix the issue netty#2944
Modifications:
use - instead of =>, use ! instead of :> due to the connection is bidirectional. What's more, toString() method don't know the direction or there is no need to know the direction when only log channel information.
add L: before local address and R: before remote address.
Result:
after the fix, log won't confuse the user
Motivation:
The AbstractChannel(Channel parent) constructor was previously hard-coded to always
call DefaultChannelId.newInstance(), and this made it difficult to use a custom
ChannelId implementation with some commonly used Channel implementations.
Modifications:
Introduced newId() method in AbstractChannel, which by default returns
DefaultChannelId.newInstance() but can be overridden by subclasses. Added
ensureDefaultChannelId() test to AbstractChannelTest, to ensure the prior
behavior of calling DefaultChannelId.newInstance() still holds with the
AbstractChannel(Channel parent) constructor.
Result:
AbstractChannel now has the protected newId() method, but there is no functional
difference.
Motivation:
A few implementations of OioServerChannel have a default max messages per read set to 16. We should set the default to 1 to prevent blocking on a read before setting a socket that has just been accepted.
Modifications:
- OioSctpServerChannel and OioServerSocketChannel metadata changed to use the default (1) max messages per read
Result:
Oio based servers will complete accepting a socket before potentially blocking waiting to accept other sockets.
Motivation:
If a user adds a ChannelHandler from outside the EventLoop it is possible to get into the situation that handlerAdded(...) is scheduled on the EventLoop and so called after another methods of the ChannelHandler as the EventLoop may already be executing on this point in time.
Modification:
- Ensure we always check if the handlerAdded(...) method was called already and if not add the currently needed call to the EventLoop so it will be picked up after handlerAdded(...) was called. This works as if the handler is added to the ChannelPipeline from outside the EventLoop the actual handlerAdded(...) operation is scheduled on the EventLoop.
- Some cleanup in the DefaultChannelPipeline
Result:
Correctly order of method executions of ChannelHandler.
Motivation:
ChannelOutboundHandlerAdapter's javadoc has some minor issues.
Modifications:
Fix the minor javadoc issues and resolves#4752.
Result:
ChannelOutboundHandlerAdapter's javadoc issues are fixed.
Motivation:
Being able to access the invoker() is useful when adding additional
handlers that should be running in the same thread. Since an application
may be using a threading model unsupported by the default invoker, they
can specify their own. Because of that, in a handler that auto-adds
other handlers:
// This is a good pattern
ctx.pipeline().addBefore(ctx.invoker(), ctx.name(), null, newHandler);
// This will generally work, but prevents using custom invoker.
ctx.pipeline().addBefore(ctx.executor(), ctx.name(), null, newHandler);
That's why I believe in commit 110745b0, for the now-defunct 5.0 branch,
when ChannelHandlerAppender was added the invoker() method was also
necessary.
There is a side-benefit to exposing the invoker: in certain advanced
use-cases using the invoker for a particular handler is useful. Using
the invoker you are able to invoke a _particular_ handler, from possibly
a different thread yet still using standard exception processing.
ChannelHandlerContext does part of that, but is unwieldy when trying to
invoke a particular handler because it invokes the prev or next handler,
not the one the context is for. A workaround is to use the next or prev
context (respectively), but this breaks when the pipeline changes.
This came up during writing the Http2MultiplexCodec which uses a
separate child channel for each http/2 stream and wants to send messages
from the child channel directly to the Http2MultiplexCodec handler that
created it.
Modifications:
Add the invoker() method to ChannelHandlerContext. It was already being
implemented by AbstractChannelHandlerContext. The two other
implementations of ChannelHandlerContext needed minor tweaks.
Result:
Access to the invoker used for a particular handler, for either reusing
for other handlers or for advanced use-cases. Fixes#4738
Motivation:
ChannelInboundHandler and ChannelOutboundHandler both can implement exceptionCaught(...) method and so we need to dispatch to both of them.
Modifications:
- Correctly first dispatch exceptionCaught to the ChannelInboundHandler but also make sure the next handler it will be dispatched to will be the ChannelOutboundHandler
- Add removeInboundHandler() and removeOutboundHandler() which allows to remove one of the combined handlers
- Let *Codec extends it and not ChannelHandlerAppender
- Remove ChannelHandlerAppender
Result:
Correctly handle events and also have same behavior as in 4.0
Motivation:
Our contract in Channels is that the promise should always be notified before the actual callbacks of the ChannelInboundHandler are called. This was not done in the LocalChannel and so the behavior was different to other Channel implementations.
Modifications:
- First complete the ChannelPromise then call fireChannelActive()
- Guard against NPE when doClose() was called before the task was executed.
Result:
Consistent behavior between LocalChannel and other Channel implementations.
Motivation:
In AbstractChannelTest we not correctly mocked some methods which could lead to test errors. That said it only showed up here when running from the IDE and not from the cmdLine.
Modifications:
Mock methods that are needed for the test
Result:
Test pass in the IDE as well.
Motivation:
At the moment EmbeddedChannel always handle close() and disconnect() the same way which also means that ChannelOutboundHandler.disconnect(...) will never called. We should allow to specify if these are handle different or not to make the use of EmbeddedChannel more flexible.
Modifications:
Add 2 other constructors which allow to specify if disconnect / close are handled the same way or differently.
Result:
More flexible usage of EmbeddedChannel possible.
Motivation:
Boxing/unboxing can be avoided.
Modifications:
Use parseInt/parseLong to avoid unnecessary boxing/unboxing.
Result:
Remove unnecessary boxing/unboxing.
Motivation:
The prefix fix of #2363 did not correctly handle the case when selectAgain is true and so missed to null out entries.
Modifications:
Move the i++ from end of loop to beginning of loop
Result:
Entries in the array will be null out so allow to have these GC'ed once the Channel close
Motivation:
We often used synchronized(this) while the whole method was synchronized, which can be simplified by just mark the whole method as synchronized.
Modifications:
Replace synchronized(this) with synchronized on the method
Result:
Cleaner code
Motivation:
Warnings in IDE, unclean code, negligible performance impact.
Modification:
Deletion of unused imports
Result:
No more warnings in IDE, cleaner code, negligible performance improvement.
Motivation:
Javadoc reports errors about invalid docs.
Modifications:
Fix some errors reported by javadoc.
Result:
A lot of javadoc errors are fixed by this patch.
Motivation:
There are some wrong links and tags in javadoc.
Modifications:
Fix the wrong links and tags in javadoc.
Result:
These links will work correctly in javadoc.
Motivation:
As a user may call deregister() from within any method while doing processing in the ChannelPipeline, we need to ensure we do the actual deregister operation later. This is needed as for example, we may be in the ByteToMessageDecoder.callDecode(...) method and so still try to do processing in the old EventLoop while the user already registered the Channel to a new EventLoop. Without delay, the deregister operation this could lead to have a handler invoked by different EventLoop and so threads.
Modifications:
Ensure the actual deregister will be done later on and not directly when invoked.
Result:
Calling deregister() within ByteToMessageDecoder.decode(..) is safe.
Motivation:
Estimation algorithm currently used for WriteTasks is complicated and
wrong. Additionally, some code relies on outbound buffer size
incremented only on actual writes to the outbound buffer.
Modifications:
- Throw away the old estimator and replace with a simple algorithm that
uses the client-provided estimator along with a statically configured
WriteTask overhead (io.netty.transport.writeTaskSizeOverhead system
property with the default value of 48 bytes)
- Add a io.netty.transport.estimateSizeOnSubmit boolean system property
allowing the clients to disable the message estimation outside the
event loop
Result:
Task estimation is user controllable and produces better results by
default
Motivation:
As discussed in #4529, NameResolver design shouldn't be resolving SocketAddresses (or String name + port) and return InetSocketAddresses. It should resolve String names and return InetAddresses.
This SocketAddress to InetSocketAddresses resolution is actually a different concern, used by Bootstrap.
Modifications:
Extract SocketAddress to InetSocketAddresses resolution concern to a new class hierarchy named AddressResolver.
These AddressResolvers delegate to NameResolvers.
Result:
Better separation of concerns.
Note that new AddressResolvers generate a bit more allocations because of the intermediate Promise and List<InetAddress>.
Motivation:
We need to remove all registered events for a Channel from the EventLoop before doing the actual close to ensure we not produce a cpu spin when the actual close operation is delayed or executed outside of the EventLoop.
Modifications:
Deregister for events for NIO and EPOLL socket implementations when SO_LINGER is used.
Result:
No more cpu spin.
Motivation:
Fix a race-condition when closing NioSocketChannel or EpollSocketChannel while try to detect if a close executor should be used and the underlying socket was already closed. This could lead to an exception that then leave the channel / in an invalid state and so could lead to side-effects like heavy CPU usage.
Modifications:
Catch possible socket exception while try to get the SO_LINGER options from the underlying socket.
Result:
No more race-condition when closing the channel is possible with bad side-effects.
Motivation:
ChannelMetadata has a field minMaxMessagesPerRead which can be confusing. There are also some cases where static instances are used and the default value for channel type is not being applied.
Modifications:
- use a default value which is set unconditionally to simplify
- make sure static instances of MaxMessagesRecvByteBufAllocator are not used if the intention is that the default maxMessagesPerRead should be derived from the channel type.
Result:
Less confusing interfaces in ChannelMetadata and ChannelConfig. Default maxMessagesPerRead is correctly applied.
Motivation:
The CoalescingBufferQueueTest is somewhat relaxed with its releasing of test buffers, using safeRelease to generically deal with tests that may or may not release the buffers. SafeRelease generates logs, however, when the release fails.
Modifications:
Tightened up the individual test methods to verify that the buffers are released properly.
Result:
Fixes#4497
Motivation:
The javadocs for ChannelOption.AUTO_CLOSE say the default is false, but the default is currently true.
Modifications:
- Make javadocs consistent with code
Result:
Less confusing docs.
Motivation:
exceptionCaught(...) will only handle inbound exceptions which means it makes not much sense to have it also on ChannelOutboundHandler. Because of this we should move it to ChannelInboundHandler.
Modifications:
Add @deprecated annotation to ChannelHandler.exceptionCaught(...).
Result:
Preapre to cleanup the API in later release.
Motivation:
We should use OneTimeTask where possible to reduce object creation.
Modifications:
Replace Runnable with OneTimeTask
Result:
Less object creation
Motivation:
We not need to store another reference to AbstractChannel as we can access it through DefaultChannelHandlerContext.
Modifications:
Remove reference.
Result:
Cleaner code.
Motivation:
If you start to have 1M+ concurrent connections memory footprint can be come a big issue. We should try to reduce it as much as possible in the core of netty.
Modifications:
- Remove HashMap that was used to store name to ctx mapping. This was only used for validation and access a handler by name. As a pipeline is not expected to be very long (like 100+ handlers) we can just walk the linked list structure to find the ctx with a given name.
Result:
Less memory footprint of the DefaultChannelPipeline.
Motivation:
The previous DefaultChannelPipeline#destroy() implementation, introduced in #3156, is suboptimal as it can cause the for loop to continuously spin if the executor used by a given handler is unable to "recognize" the event loop.
It could be objected that it's the custom executor responsibility to properly implement the inEventLoop() method, but some implementetaions might not be able to do that for performance reasons, and even so, it's always better to be safe against API misuse, in particular when it is not possible to fail fast and the alternative is rather some sutle behaviour.
Modifications:
The patch simply avoids the recursive spin by explicitly passing the "in event loop" condition as a boolean parameter, preserving the same guarantees offered by #3156. A unit test has also been added.
Result:
All channel events are correctly called and no high CPU usage is seen anymore.
Motivation:
Changing the chache of generated names to use a cache per thread. This will remove the bottleneck when many eventloops are used and names need to generate.
Modifications:
Use a FastThreadLocal to store the cached names.
Result:
Less locking between threads.
Motivation:
We should only call ReferenceCountUtil.touch(...) if needed as otherwise we pay the overhead of instanceof and cast
everytime.
Modifications:
Add boolean flag which indicates if touch(...) should be called.
Result:
Less overhead when leak detection is not enabled.
Motiviation:
If a user writes from outside the EventLoop we increase the pending bytes of the outbound buffer before submitting the write request. This is done so the user can stop writing asap once the channel turns unwritable. Unfortunally this doesn't take the overhead of adding the task into the account and so it is very easy for an user to full up the task queue. Beside this we use a value of 0 for an unown message by default which is not ideal.
Modifications:
- port the message calculation we used in netty 3.x into AbstractChannelHandlerContext and so better calculate the overhead of a message that is submitted from outside the EventLoop
- change the default estimated size for an unknown message to 8.
Result:
Better behaviour when submiting writes from outside the EventLoop.
Motivation:
Once a FixedChannelPool was closed we must not allow to acquire or release Channels to prevent assert errors.
Modifications:
Fail release and acquire calls when FixedChannelPool is closed.
Result:
No more assert errors.1
Motivation:
As MaxMessageHandle is stateful we can not share the same HandleImpl instance as otherwise we will see race conditions.
Modifications:
Create a new HandleImpl instance on each newHandle() call.
Result:
No more races.
Motivation:
EmbeddedChannelId#hashCode() and equals() do not behave correctly if an
instance is serialized and then deserialized. Additionally,
EmbeddedChannel does not allow use of any other type of ChannelId, and
EmbeddedChannelId is (mostly) a singleton instance. This creates a
problem for unit tests that construct multiple EmbeddedChannels and
expect each channel to have a unique ID.
Modifications:
EmbeddedChannelId is modified so equals() will return true and
hashCode() will return the same value for any instance of the class.
EmbeddedChannel is modified to allow a ChannelId to be specified when
the channel is constructed. Tests added for both changes.
Result:
EmbeddedChannelId now behaves correctly when deserialized, and
EmbeddedChannels can now have unique IDs.
Motivation:
PendingWriteQueueTest needs some cleanup.
Modifications:
- Cleanup code to remove deprecation warnings
- use static imports
Result:
No more warnings
Motivation:
We missed to run all pending tasks when EmbeddedChannel.close(...) or disconnect(...) was called. Because of this channelInactive(...) / channelUnregistered(...) of the handlers were never called.
Modifications:
Correctly run all pending tasks and cancel all not ready scheduled tasks when close or disconnect was called.
Result:
Correctly run tasks on close / disconnect and have channelInactive(...) / channelUnregistered(...) called.
Motiviation:
We need to ensure the actual close to the transport takes place before the promsie of the write is notified that triggered it. This is needed as otherwise Channel.isActive(), isOpen() and isWritable() may return true even if the Channel should be closed already.
Modifications:
- Ensure the close takes place first
Result:
ChannelFutureListener will see the correct state of the Channel.
Motivation:
writeBytes(...) missed to set EPOLLOUT flag when not all bytes were written. This could lead to have the EpollEventLoop not try to flush the remaining bytes once the socket becomes writable again.
Modifications:
- Move setting EPOLLOUT flag logic to one point so we are sure we always do it.
- Move OP_WRITE flag logic to one point as well.
Result:
Correctly try to write pending data if socket becomes writable again.
Motivation:
RecvByteBufAllocator.DelegatingHandle does not provide an accessor to get the delegate handle. This may be useful for classes that extend DelegatingHandle.
Modifications:
- add delegate() method to DelegatingHandle
Result:
Classes which inherit from DelegatingHandle can now access the delegate Handle.
Motivation:
If LocalChannel doWrite executes while the peer's state changes from CONNECTED to CLOSED it is possible that some promise's won't be completed and buffers will be leaked.
Modifications:
- Check the peer's state in doWrite to avoid a race condition
Result:
All write operations should release, and the associated promise should be completed.
Motivation:
https://github.com/netty/netty/pull/4143 addressed a few ordering issues but an ordering issue still remained if the Promise for a write completes, and a listener of that promise does a write on a peer channel. The ordering was subject to how potentially 2 different executors would run a task, but it should be coordinated such that the first write is read first.
Modifications:
- Keep track of the finishPeerRead task run on the executor if necessary and ensure it completes before current channel read occurs
Result:
Ordering of events for echo type situations is preserved.
Motivation:
When a LocalChannel write operation occurs, the promise associated with the write operation is marked successful when it is added to the peer's queue, but before the peer has actually received the data. If the promise callback closes the channel then a race condition exists where the close event may occur before the data is delivered. We should preserve ordering of events.
Modifications:
- LocalChannel should track when a write is in progress, and if a close operation happens make sure the peer gets all pending read operations.
Result:
LocalChannel preserves order of operations.
Fixes https://github.com/netty/netty/issues/4118
Motivation:
Doc of ChannelGroup says, that it can be used to manage server and child channels at once.
However, in DefaultChannelGroup, there is a race condition. When a server channel accepts a child, it schedules its
registration on an event loop, which takes some time. If the ChannelGroup, which is supposed
to close server and child channels at once, is closed after the child channel has been scheduled
for registration and before this registration actually happens, this child channel is not closed
and remains connected. This could lead to connection leaks.
Modifications:
To fix this, the DefaultChannelGroup is changed to has a closed flag.
This flag is set to true, just before the close() method is actually closing channels.
The add() method checks after adding a new channel, if this flag has been set to true.
If yes, the new channel is closed. If not, we have the guarantee, that this channel will be
closed by the ChannelGroup, because setting the closed flag to true happens-before closing any channels.
This behaviour can be activated by two new constructors. The old constructors are still there and behave like before.
Therefore, no existing code should be affected directly.
Result:
If activating this feature, the DefaultChannelGroup can be used, for managing server and child channels at once.
But this activating this feature means also, that a ChannelGroup cannot be reused after calling close().
Related issues:
- #3971
- #3973
- #3976
- #4035
Motivation:
1. Previously, DnsNameResolver.query() retried the request query by its
own. It prevents a user from deciding when to retry or stop. It is also
impossible to get the response object whose code is not NOERROR.
2. NameResolver does not have an operation that resolves a host name
into multiple addresses, like InetAddress.getAllByName()
Modifications:
- Changes related with DnsNameResolver.query()
- Make query() not retry
- Move the retry logic to DnsNameResolver.resolve() instead.
- Make query() fail the promise only when I/O error occurred or it
failed to get a response
- Add DnsNameResolverException and use it when query() fails so that
the resolver can give more information about the failure
- query() does not cache anymore.
- Changes related with NameResolver.resolveAll()
- Add NameResolver.resolveAll()
- Add SimpleNameResolver.doResolveAll()
- Changes related with DnsNameResolver.resolve() and resolveAll()
- Make DnsNameResolveContext abstract so that DnsNameResolver can
decide to get single or multiple addresses from it
- Re-implement cache so that the cache works for resolve() and
resolveAll()
- Add 'traceEnabled' property to enable/disable trace information
- Miscellaneous changes
- Use ObjectUtil.checkNotNull() wherever possible
- Add InternetProtocolFamily.addressType() to remove repetitive
switch-case blocks in DnsNameResolver(Context)
- Do not raise an exception when decoding a truncated DNS response
Result:
- Full control over query()
- A user can now retrieve all addresses via (Dns)NameResolver.resolveAll()
- DNS cache works only for resolve() and resolveAll() now.
Motivation:
When releasing unhealthy channel back to a pool we don't have to offer it since on acquire it will be discarded anyways.
Also checking healthiness at release is a good idea so we don't end up having tons of unhealthy channels in the pool(unless they became unhealthy after being offered)
Modifications:
private SimpleChannelPool.offerIfHealthy() method added that is called from SimpleChannelPool.doReleaseChannel(). SimpleChannelPool.offerIfHealthy() offers channel back to pool only if channel is healthy.
Otherwise it throws setFailure exception to the promise.
Result:
The pool is now much cleaner and not spammed with unhealthy channels.
Added ability to choose if channel health has to be validated on release by passing boolean flag.
Motivation:
Depending on performance preferences and individual use cases sometimes we would like to be able force health check of a channel at release time and do not offer it back to the pool. Other times we would want to just release channel and offer it back to the pool and check health only when we try to acquire that channel from the pool. See more details here: https://github.com/netty/netty/issues/4077#issuecomment-130461684
Modifications:
Future<Void> release(Channel channel, Promise<Void> promise, boolean offerHealthyOnly);
The offerHealthyOnly boolean flag allows developers to choose whether to do channel validation before offering it back to pool or not.
Appropriate modifications made to hierarchy of implementations of ChannelPool. offerHealthyOnly=true will force channel health to be checked before offering back to pool. offerHealthyOnly=false will ignore channel health check and will just try just offer it back to the pool
offerHealthyOnly=true by default.
Result:
Channel health check before offer back to pool is controlled by a flag now.
Code changed to satisfy checkstyle requirements.
Motivation:
Code needs to satisfy checkstyle requirements.
Modifications:
SimpleChannelPool.java:279 line split to be less then 120 characters.
SimpleChannelPool.java:280:31 space added after '{'
SimpleChannelPool.java:282:17 space added after '{'
SimpleChannelPoolTest.java:198 - extra white space line removed.
Result:
Code satisfies checkstyle requirements.
offerHealthyOnly is passed as a constructor parameter now.
Motivation:
Instead of passing offerHealthyOnly as a method parameter it is better to pass it in as SimpleChannelPool or FixedChannelPool constructor.
Modifications:
Redundant release method that takes offerHealthyOnly removed from ChannelPool.
offerHealthyOnly parameter added to constructor for FixedChannelPool and SimpleChannelPool.
Result:
SimpleChannelPool and FixedChannelPool are now take offerHealthyOnly as a constructor parameter. Default behavior is: offerHealthyOnly=true.
Code changed to satisfy checkstyle requirements.
Motivation:
Code needs to satisfy checkstyle requirements.
Modifications:
SimpleChannelPool.java:84: line made to be no longer then 120 characters.
SimpleChannelPool.java:237: extra white space line removed.
Result:
Code satisfies checkstyle requirements.
Tests do not need to be too copled to the code. Exception message should not be validated
Motivation:
We don't need our tests to be too coupled to the code. Exception type validation in tests is just good enough.
Modifications:
Exception validation message removed from SimpleChannelPoolTest.testUnhealthyChannelIsNotOffered() test.
Result:
The SimpleChannelPoolTest test is less coupled to the code now.
Stack trace set to empty for UNHEALTHY_NON_OFFERED_TO_POOL.
Motivation:
We don't need stack trace for UNHEALTHY_NON_OFFERED_TO_POOL.
Modifications:
Added UNHEALTHY_NON_OFFERED_TO_POOL.setStackTrace(EmptyArrays.EMPTY_STACK_TRACE) to static init block.
Result:
UNHEALTHY_NON_OFFERED_TO_POOL's stack trace set to empty.
Minor code re-factorings.
Motivation:
For better code readability we need to apply several minor code re-factorings.
Modifications:
javadocs true -> {@code true}
offerHealthyOnly variable name changed to releaseHeathCheck
<p/> -> <p> in javadocs
offerHealthyOnly removed from doReleaseChannel as it not needed there.
Result:
Code quality is improved.
Code changed to satisfy checkstyle requirements.
Motivation:
Code needs to satisfy checkstyle requirements.
Modifications:
SimpleChannelPool.java:87: line made to be no longer then 120 characters.
Result:
Code satisfies checkstyle requirements.
Pull request needs to contain only necessary changes
Motivation:
The pull request should not contain unnecessary changes that are not needed as part of required functionality of pull request.
Modifications:
private void doReleaseChannel(final Channel channel, final Promise<Void> promise) - > private void doReleaseChannel(Channel channel, Promise<Void> promise)
Result:
Pull request contains less unnecessary modifications.
Motivation:
The acquire channel function resulted in calling itself several times in case when channel polled from the pool queue was unhealthy, which resulted FixedChannelPool to be called several times which in it's turn caused FixedChannelPool.acquire() to be called and resulted into acquireChannelCount to be unnecessary increased.
Example use case:
1) Create FixedChannelPool instance with one channel in the pool: new FixedChannelPool(cb, handler, 1)
2) Acquire channel A from the pool
3) close the channel A
4) Return it back to the pool
5) Acquire channel from the same pool again
Expected result:
new channel created and acquired, channel A that has been closed discarded and removed from the pool from being unhealthy
Actual result:
Channel A had been removed from the pool, how ever the new channel had never be acquired, instead the request to acquire had been added to the pending queue in FixedChannelPool and the acquireChannelCount is increased by one. The reason is that at the time when SimpleChannelPool figured out that the channel was unhealthy called FixedChannelPool.acquire to try to acquire new channel, how ever the request was added to the pendingTakQueue because by the time when FixedChannelPool.acquire was called, the acquireChannelCount was already "1" so new channel ould not be created cause of maxChannelsLimit=1.
Modifications:
The suggested approach modifies the SimpleChannelPool in a way so that when channel detected to be unhealthy it calls private method SimpleChannelPool.acquireHealthyFromPoolOrNew() which guarantees that SimpleChannelPool actually either finds a healthy channel in the pool and returns it or causes the promise.cause() in case when new channel was failed to be created.
Result:
The ```acquiredChannelCount``` is now calculated correctly as a result of SimpleChannelPool.acquire() of not being recursive on overridable acquire method.
Motiviation:
The current read loops don't fascilitate reading a maximum amount of bytes. This capability is useful to have more fine grain control over how much data is injested.
Modifications:
- Add a setMaxBytesPerRead(int) and getMaxBytesPerRead() to ChannelConfig
- Add a setMaxBytesPerIndividualRead(int) and getMaxBytesPerIndividualRead to ChannelConfig
- Add methods to RecvByteBufAllocator so that a pluggable scheme can be used to control the behavior of the read loop.
- Modify read loop for all transport types to respect the new RecvByteBufAllocator API
Result:
The ability to control how many bytes are read for each read operation/loop, and a more extensible read loop.
Motivation:
We don't decrease acquired channel count in FixedChannelPool when timeout occurs by AcquireTimeoutAction.NEW and eventually fails.
Modifications:
Set AcquireTask.acquired=true to call decrementAndRunTaskQueue when timeout action fails.
Result:
Acquired channel count decreases correctly.
Motivation:
We missed to correctly count acquired channels in FixedChannelPool which could produce an assert error.
Modifications:
Only try to decrement acquired count if the channel was really acuired.
Result:
No more assert error possible.
Motivation:
If the Channel is already closed when the PendingWriteQueue is created it will generate a NPE when add or remove is called later.
Modifications:
Add null checks to guard against NPE.
Result:
No more NPE possible.
Motivation:
Test was leaving composite buffers taken from the queue unreleased.
Modifications:
Make the test release buffers.
Result:
Nagging about leaked buffers should stop.
Motivation:
Simplifies writing code that needs to merge or slice a sequence of buffer & promise pairs into chunks of arbitrary sizes.
For example in HTTP2 we merge or split buffers across fixed-size DATA frame boundaries.
Modifications:
Add new utility class CoalescingBufferQueue
Result:
Following this change HTTP2 code will switch to use it instead of CompositeByteBuffer for DATA frame coalescing.
Motivation:
While cherry-picked 11f9e9084b I changed the EmbeddedChannel implementation to not allow no ChannelHandlers when constructing it.
This was done by mistake.
Modifications:
Revert change and add unit test.
Result:
Restore old behavior.
Motivation:
When using an EmbeddedChannel often it either does inbound or outbound processing which means we only often need one queue.
Modifications:
Lazy init the inbound and outbound message queues.
Result:
Less memory usage.