- Move common methods from ByteBuf to Buf
- Rename ensureWritableBytes() to ensureWritable()
- Rename readable() to isReadable()
- Rename writable() to isWritable()
- Add isReadable(int) and isWritable(int)
- Add AbstractMessageBuf
- Rewrite DefaultMessageBuf and QueueBackedMessageBuf
- based on Josh Bloch's public domain ArrayDeque impl
- Additional fix for: #970
- Use LinkedHashMap again to save memory consumption
- ServerBootstrap now makes a copy of child parameters so that modifying ServerBootstrap after bind() does not affect the already-bound servers. This also makes child channel initialization potentially faster due to reduced garbage iterator.
This will safe as an example 2gb mem when have 10 DefaultHandlerContext instances per connection and the connection count is 1000000.
Also kind of related to [#920]
- Fixes#997
- Replace duplicate() with clone()
- Add copy constructor for simplicity
- Can now clone invalid/incomplete bootstrap
- Upgrade to netty-build-14 to disable SuperClone checkstyle module
- Finalize class hierarchy so no subclasses are introduced
This changes the behavior of the ChannelPipeline.remove(..) and ChannelPipeline.replace(..) methods in that way
that after invocation it is not possible anymore to access any data in the inbound or outbound buffer. This is
because it empty it now to prevent side-effects. If a user want to preserve the content and forward it to the
next handler in the pipeline it is adviced to use one of the new methods which where introduced.
- ChannelPipeline.removeAndForward(..)
- ChannelPipeline.replaceAndForward(..)
Changed options and attrs from LinkedHashMap to ConcurrentHashMap to
avoid a possible ConcurrentModificationException if a thread was
adding/removing options/attrs while another was calling Bootstrap.init()
or Bootstrap.duplicate()
- Also add a new abstract class called StreamOioByteChannel which can be used by OIO channel implementation which are Stream based as a starting point.
This pull request cleans up our pipeline implementation by moving most
inter-context traversal code to DefaultChannelHandlerContext.
Previously, outbound traversal was done in DefaultChannelPipeline while
inbound traversal was done in DefaultChannelHandlerContext.
Also, to address the memory inefficiency issue raised in #920, all
runnables are lazily instantiated.
This pull request adds two new handler methods: discardInboundReadBytes(ctx) and discardOutboundReadBytes(ctx) to ChannelInboundByteHandler and ChannelOutboundByteHandler respectively. They are called between every inboundBufferUpdated() and flush() respectively. Their default implementation is to call discardSomeReadBytes() on their buffers and a user can override this behavior easily. For example, ReplayingDecoder.discardInboundReadBytes() looks like the following:
@Override
public void discardInboundReadBytes(ChannelHandlerContext ctx) throws Exception {
ByteBuf in = ctx.inboundByteBuffer();
final int oldReaderIndex = in.readerIndex();
super.discardInboundReadBytes(ctx);
final int newReaderIndex = in.readerIndex();
checkpoint -= oldReaderIndex - newReaderIndex;
}
If a handler, which has its own buffer index variable, extends ReplayingDecoder or ByteToMessageDecoder, the handler can also override discardInboundReadBytes() and adjust its index variable accordingly.
use single static initialization of available metrics monitor registries
* This changes the original implementation to work in a similar way to
how slf4j selects and loads an implementation.
* Uses a single static instance so intialization is done only once.
* Doesn't throw IllegalStateException if multiple implementations are
found on the classpath. It instead selects and uses the first
implementation returned by iterator()
* Class left as an iterable to keep the API the same
add yammer metrics to examples to allow them to publish metrics
publish the number of threads used in an EventLoopGroup see issue #718
* seems like the better place to put this because it sets the default
thread count if the MultithreadEventLoopGroup uses super(0,...)
* It also happens to be the common parent class amongst all the
MultiThreadedEventLoopGroup implementations
* Count is reported for
io.netty.channel.{*,.local,.socket.aio,.socket.nio}
fix cosmetic issues pointed out in pull request and updated notice.txt
see https://github.com/netty/netty/pull/780
count # of channels registered in single threaded event loop
measure how many times Selector.select return before SELECT_TIME
This pull request introduces a new operation called read() that replaces the existing inbound traffic control method. EventLoop now performs socket reads only when the read() operation has been issued. Once the requested read() operation is actually performed, EventLoop triggers an inboundBufferSuspended event that tells the handlers that the requested read() operation has been performed and the inbound traffic has been suspended again. A handler can decide to continue reading or not.
Unlike other outbound operations, read() does not use ChannelFuture at all to avoid GC cost. If there's a good reason to create a new future per read at the GC cost, I'll change this.
This pull request consequently removes the readable property in ChannelHandlerContext, which means how the traffic control works changed significantly.
This pull request also adds a new configuration property ChannelOption.AUTO_READ whose default value is true. If true, Netty will call ctx.read() for you. If you need a close control over when read() is called, you can set it to false.
Another interesting fact is that non-terminal handlers do not really need to call read() at all. Only the last inbound handler will have to call it, and that's just enough. Actually, you don't even need to call it at the last handler in most cases because of the ChannelOption.AUTO_READ mentioned above.
There's no serious backward compatibility issue. If the compiler complains your handler does not implement the read() method, add the following:
public void read(ChannelHandlerContext ctx) throws Exception {
ctx.read();
}
Note that this pull request certainly makes bounded inbound buffer support very easy, but itself does not add the bounded inbound buffer support.
- Rename capacity variables to reqCapacity or normCapacity to distinguish if its the request capacity or the normalized capacity
- Do not reallocate on ByteBuf.capacity(int) if reallocation is unnecessary; just update the index range.
- Revert the workaround in DefaultChannelHandlerContext
- Also fixed a incorrect port of SpdySessionHandler
- Previously, it closed the connection too early when sending a GOAWAY frame
- After this fix, SpdySessionHandlerTest now passes again without the previous fix
- Fixes#831
This commit ensures the following events are never triggered as a direct
invocation if they are triggered via ChannelPipeline.fire*():
- channelInactive
- channelUnregistered
- exceptionCaught
This commit also fixes the following issues surfaced by this fix:
- Embedded channel implementations run scheduled tasks too early
- SpdySessionHandlerTest tries to generate inbound data even after the
channel is closed.
- AioSocketChannel enters into an infinite loop on I/O error.
- Fixes#826
Unsafe.isFreed(), free(), suspend/resumeIntermediaryAllocations() are not that dangerous. internalNioBuffer() and internalNioBuffers() are dangerous but it seems like nobody is using it even inside Netty. Removing those two methods also removes the necessity to keep Unsafe interface at all.
This commit also introduce a new interface which is called AioSocketChannelConfig to expose AIO only config options with the right visibility.
Also it change the ChannelConfig.setAllocator(..) to return the ChannelConfig to be more consistent with the other methods.
This pull request introduces the new default ByteBufAllocator implementation based on jemalloc, with a some differences:
* Minimum possible buffer capacity is 16 (jemalloc: 2)
* Uses binary heap with random branching (jemalloc: red-black tree)
* No thread-local cache yet (jemalloc has thread-local cache)
* Default page size is 8 KiB (jemalloc: 4 KiB)
* Default chunk size is 16 MiB (jemalloc: 2 MiB)
* Cannot allocate a buffer bigger than the chunk size (jemalloc: possible) because we don't have control over memory layout in Java. A user can work around this issue by creating a composite buffer, but it's not always a feasible option. Although 16 MiB is a pretty big default, a user's handler might need to deal with the bounded buffers when the user wants to deal with a large message.
Also, to ensure the new allocator performs good enough, I wrote a microbenchmark for it and made it a dedicated Maven module. It uses Google's Caliper framework to run and publish the test result (example)
Miscellaneous changes:
* Made some ByteBuf implementations public so that those who implements a new allocator can make use of them.
* Added ByteBufAllocator.compositeBuffer() and its variants.
* ByteBufAllocator.ioBuffer() creates a buffer with 0 capacity.
testConcurrentMessageBufferAccess() assumes the outbound/inbound byte buffers are unbounded. Because PooledByteBuf is bounded, the test did not pass.
The fix makes an assumption that ctx.flush() or fireInboundBufferUpdated() will make the next buffer consumed immediately, which is not the case in the real world. Under network congestion, a user will see IndexOutOfBoundsException if the user's handler implementation writes boundlessly into inbound/outbound buffers.