- Rename ChannelHandlerAdapter to ChannelDuplexHandler
- Add ChannelHandlerAdapter that implements only ChannelHandler
- Rename CombinedChannelHandler to CombinedChannelDuplexHandler and
improve runtime validation
- Remove ChannelInbound/OutboundHandlerAdapter which are not useful
- Make ChannelOutboundByteHandlerAdapter similar to
ChannelInboundByteHandlerAdapter
- Make the tail and head handler of DefaultChannelPipeline accept both
bytes and messages. ChannelHandlerContext.hasNext*() were removed
because they always return true now.
- Removed various unnecessary null checks.
- Correct method/field names:
inboundBufferSuspended -> channelReadSuspended
- Move common methods from ByteBuf to Buf
- Rename ensureWritableBytes() to ensureWritable()
- Rename readable() to isReadable()
- Rename writable() to isWritable()
- Add isReadable(int) and isWritable(int)
- Add AbstractMessageBuf
- Rewrite DefaultMessageBuf and QueueBackedMessageBuf
- based on Josh Bloch's public domain ArrayDeque impl
- Additional fix for: #970
- Use LinkedHashMap again to save memory consumption
- ServerBootstrap now makes a copy of child parameters so that modifying ServerBootstrap after bind() does not affect the already-bound servers. This also makes child channel initialization potentially faster due to reduced garbage iterator.
This will safe as an example 2gb mem when have 10 DefaultHandlerContext instances per connection and the connection count is 1000000.
Also kind of related to [#920]
- Fixes#997
- Replace duplicate() with clone()
- Add copy constructor for simplicity
- Can now clone invalid/incomplete bootstrap
- Upgrade to netty-build-14 to disable SuperClone checkstyle module
- Finalize class hierarchy so no subclasses are introduced
This changes the behavior of the ChannelPipeline.remove(..) and ChannelPipeline.replace(..) methods in that way
that after invocation it is not possible anymore to access any data in the inbound or outbound buffer. This is
because it empty it now to prevent side-effects. If a user want to preserve the content and forward it to the
next handler in the pipeline it is adviced to use one of the new methods which where introduced.
- ChannelPipeline.removeAndForward(..)
- ChannelPipeline.replaceAndForward(..)
Changed options and attrs from LinkedHashMap to ConcurrentHashMap to
avoid a possible ConcurrentModificationException if a thread was
adding/removing options/attrs while another was calling Bootstrap.init()
or Bootstrap.duplicate()
- Also add a new abstract class called StreamOioByteChannel which can be used by OIO channel implementation which are Stream based as a starting point.
This pull request cleans up our pipeline implementation by moving most
inter-context traversal code to DefaultChannelHandlerContext.
Previously, outbound traversal was done in DefaultChannelPipeline while
inbound traversal was done in DefaultChannelHandlerContext.
Also, to address the memory inefficiency issue raised in #920, all
runnables are lazily instantiated.
This pull request adds two new handler methods: discardInboundReadBytes(ctx) and discardOutboundReadBytes(ctx) to ChannelInboundByteHandler and ChannelOutboundByteHandler respectively. They are called between every inboundBufferUpdated() and flush() respectively. Their default implementation is to call discardSomeReadBytes() on their buffers and a user can override this behavior easily. For example, ReplayingDecoder.discardInboundReadBytes() looks like the following:
@Override
public void discardInboundReadBytes(ChannelHandlerContext ctx) throws Exception {
ByteBuf in = ctx.inboundByteBuffer();
final int oldReaderIndex = in.readerIndex();
super.discardInboundReadBytes(ctx);
final int newReaderIndex = in.readerIndex();
checkpoint -= oldReaderIndex - newReaderIndex;
}
If a handler, which has its own buffer index variable, extends ReplayingDecoder or ByteToMessageDecoder, the handler can also override discardInboundReadBytes() and adjust its index variable accordingly.
use single static initialization of available metrics monitor registries
* This changes the original implementation to work in a similar way to
how slf4j selects and loads an implementation.
* Uses a single static instance so intialization is done only once.
* Doesn't throw IllegalStateException if multiple implementations are
found on the classpath. It instead selects and uses the first
implementation returned by iterator()
* Class left as an iterable to keep the API the same
add yammer metrics to examples to allow them to publish metrics
publish the number of threads used in an EventLoopGroup see issue #718
* seems like the better place to put this because it sets the default
thread count if the MultithreadEventLoopGroup uses super(0,...)
* It also happens to be the common parent class amongst all the
MultiThreadedEventLoopGroup implementations
* Count is reported for
io.netty.channel.{*,.local,.socket.aio,.socket.nio}
fix cosmetic issues pointed out in pull request and updated notice.txt
see https://github.com/netty/netty/pull/780
count # of channels registered in single threaded event loop
measure how many times Selector.select return before SELECT_TIME